Player Matchup

Sun Wukong
Sun Wukong
HiguchiX
Sun Wukong
Level 6
God Stats
2W - 2L
1,457 SR
Queue Stats
5W - 7L
1,407 Elo+
Party 3
Cerberus
Cerberus
LordspeedBR
Cerberus
Level 5
God Stats
1W - 1L
1,299 SR
Queue Stats
1W - 3L
1,121 Elo+
Solo
Neith
Neith
Reezy94
Neith
Level 8
God Stats
10W - 3L
1,822 SR
Queue Stats
17W - 13L
1,748 Elo+
Party 2
Ah Puch
Ah Puch
Zakor
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,667 Elo+
Party 2
Artemis
Artemis
hinatagay
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 13
1,516 SR
1,489 Elo+

VS

Team Averages
Level 14
1,498 SR
1,349 Elo+
Fafnir
Fafnir
Azaghall
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,167 Elo+
Party 1
Sun Wukong
Sun Wukong
JorgeJorge
Sun Wukong
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 1
Ravana
Ravana
MdsQueTimeNoob
Ravana
Level 27
God Stats
3W - 2L
1,489 SR
Queue Stats
360W - 322L
1,555 Elo+
Solo
Olorun
Olorun
Shakaz0
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,266 Elo+
Party 1
Ra
Ra
luvezutto
Ra
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HiguchiX
Sun Wukong
19
7 / 3 / 21
13,238
1,018
16,331
18,586
22,698
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
LordspeedBR
Cerberus
20
5 / 4 / 18
12,912
993
11,426
20,686
26,702
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Reezy94
Neith
20
13 / 3 / 17
14,762
1,136
26,821
12,216
5,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Zakor
Ah Puch
20
6 / 4 / 25
13,121
1,009
26,270
12,557
4,265
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
hinatagay
Artemis
19
5 / 9 / 23
12,973
998
20,595
13,505
4,989
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Azaghall
Fafnir
20
0 / 4 / 20
12,726
979
9,869
20,234
27,067
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
JorgeJorge
Sun Wukong
19
4 / 10 / 11
13,038
1,003
11,179
27,023
26,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
14 / 7 / 8
16,034
1,233
27,579
27,016
14,381
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Shakaz0
Olorun
19
2 / 12 / 15
12,305
947
11,497
22,009
9,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 3 / 7
12,010
924
10,926
11,027
6,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
84
36
Kills
23
23
Deaths
36
104
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Azaghall
Fafnir
0
4
20
2.5
W
Sun Wukong
HiguchiX
Sun Wukong
7
3
21
5.83
L
Sun Wukong
JorgeJorge
Sun Wukong
4
10
11
0.95
W
Cerberus
LordspeedBR
Cerberus
5
4
18
3.5
L
14
7
8
2.57
W
Neith
Reezy94
Neith
13
3
17
7.17
L
Olorun
Shakaz0
Olorun
2
12
15
0.79
W
Ah Puch
Zakor
Ah Puch
6
4
25
4.63
W
Artemis
hinatagay
Artemis
5
9
23
1.83
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,443
Damage
71,050
77,550
Taken
107,309
64,102
Mitigated
84,039
9,277
Healing
19,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Azaghall
Fafnir
9,869
2,977
0
1,256
20,234
27,067
0
8,276
11,958
19,397
0
W
Sun Wukong
HiguchiX
Sun Wukong
16,331
2,976
0
788
18,586
22,698
0
10,423
8,163
533
23,200
L
Sun Wukong
JorgeJorge
Sun Wukong
11,179
2,894
0
50
27,023
26,651
0
7,806
19,217
743
22,542
W
Cerberus
LordspeedBR
Cerberus
11,426
567
0
4,226
20,686
26,702
0
11,686
9,000
46,847
0
L
27,579
11,034
0
4,734
27,016
14,381
0
7,631
19,385
0
59,245
W
Neith
Reezy94
Neith
26,821
11,642
0
2,375
12,216
5,448
0
3,463
8,753
0
51,814
L
Olorun
Shakaz0
Olorun
11,497
5,924
2,513
4,192
22,009
9,487
0
11,252
10,757
24,289
0
W
Ah Puch
Zakor
Ah Puch
26,270
1,659
182
920
12,557
4,265
0
3,746
8,811
46,157
0
W
Artemis
hinatagay
Artemis
20,595
11,205
0
786
13,505
4,989
0
3,582
9,923
0
34,180
L
10,926
1,305
4,957
1,450
11,027
6,453
0
3,158
7,869
44,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,006
Gold Earned
66,113
246
Minions Killed
236
2
Camps Cleared
7
1,079,520
Distance Traveled
1,156,101
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,726
979
13
1
0
233,502
0
W
Sun Wukong
13,238
1,018
20
2
0
242,114
0
L
Sun Wukong
13,038
1,003
21
2
2
249,307
0
W
Cerberus
12,912
993
101
8
1
227,139
3
L
Ravana
16,034
1,233
85
7
4
250,997
2
W
Neith
14,762
1,136
62
5
0
230,938
0
L
Olorun
12,305
947
25
2
0
195,252
4
W
Ah Puch
13,121
1,009
43
3
0
218,113
0
W
Artemis
12,973
998
20
2
1
161,216
0
L
Ra
12,010
924
92
7
1
227,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role