Player Matchup

Heimdallr
Heimdallr
NATRCLRK
Heimdallr
Level 69
God Stats
2W - 6L
1,393 SR
Queue Stats
425W - 394L
1,519 Elo+
Solo
Bellona
Bellona
Vynsth
Bellona
Level 79
God Stats
0W - 2L
1,449 SR
Queue Stats
4W - 10L
1,206 Elo+
Party 2
Sol
Sol
aCourageosCow
Sol
Level 146
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 98
1,519 SR
1,408 Elo+

VS

Team Averages
Level 75
1,493 SR
1,507 Elo+
Susano
Susano
Bestiesdotcom
Susano
Level 21
God Stats
21W - 17L
1,646 SR
Queue Stats
25W - 18L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
BigBadRed101
Baron Samedi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 77L
1,495 Elo+
Party 1
Gilgamesh
Gilgamesh
RoyalMeech
Gilgamesh
Level 98
God Stats
16W - 14L
1,334 SR
Queue Stats
93W - 123L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NATRCLRK
Heimdallr
13
1 / 6 / 7
11,088
652
8,863
14,088
5,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
Vynsth
Bellona
13
0 / 6 / 5
9,901
582
4,800
13,585
11,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 7 / 0
11,374
669
15,656
14,675
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 6
12,139
714
10,685
11,286
3,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
BigBadRed101
Baron Samedi
16
6 / 2 / 9
11,995
706
12,960
12,485
7,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
RoyalMeech
Gilgamesh
16
5 / 3 / 10
12,025
707
11,016
13,985
11,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
7
Kills
19
19
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
W
Baron Samedi
BigBadRed101
Baron Samedi
6
2
9
5.25
L
Heimdallr
NATRCLRK
Heimdallr
1
6
7
0.75
W
Gilgamesh
RoyalMeech
Gilgamesh
5
3
10
3.33
L
Bellona
Vynsth
Bellona
0
6
5
0.42
L
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,319
Damage
34,661
42,348
Taken
37,756
22,179
Mitigated
22,458
7,522
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,685
814
0
172
11,286
3,729
982
3,932
6,843
0
43,450
W
Baron Samedi
BigBadRed101
Baron Samedi
12,960
589
1,347
6,325
12,485
7,216
764
6,210
5,821
56,562
0
L
Heimdallr
NATRCLRK
Heimdallr
8,863
2,777
0
1,378
14,088
5,553
491
4,637
9,451
0
38,278
W
Gilgamesh
RoyalMeech
Gilgamesh
11,016
2,668
0
3,408
13,985
11,513
746
4,585
8,840
0
66,068
L
Bellona
Vynsth
Bellona
4,800
1,592
527
1,840
13,585
11,852
0
4,116
9,469
0
24,422
L
15,656
1,428
0
3,777
14,675
4,774
976
4,291
10,384
48,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,363
Gold Earned
36,159
171
Minions Killed
216
0
Camps Cleared
0
819,805
Distance Traveled
1,093,534
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,139
714
60
4
0
382,427
0
W
Baron Samedi
11,995
706
74
4
0
377,794
0
L
Heimdallr
11,088
652
52
3
0
290,931
2
W
Gilgamesh
12,025
707
82
5
0
333,313
4
L
Bellona
9,901
582
50
3
0
255,307
6
L
Sol
11,374
669
69
4
0
273,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role