Player Matchup

Artemis
Artemis
Amai Hebi
Artemis
Level 100
God Stats
17W - 10L
1,569 SR
Queue Stats
314W - 338L
1,497 Elo+
Solo
Chang'e
Chang'e
Serovich Ind
Chang'e
Level 84
God Stats
4W - 0L
1,850 SR
Queue Stats
73W - 92L
1,372 Elo+
Solo
Hercules
Hercules
renegadethugalo
Hercules
Level 81
God Stats
7W - 10L
1,088 SR
Queue Stats
136W - 136L
1,403 Elo+
Solo
Team Averages
Level 88
1,503 SR
1,424 Elo+

VS

Team Averages
Level 80
1,452 SR
1,390 Elo+
Hera
Hera
 
Hera
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BalaAsesinaHD
Bellona
Level 56
God Stats
1W - 3L
1,453 SR
Queue Stats
3W - 5L
1,422 Elo+
Party 1
Hun Batz
Hun Batz
Hype-domii28
Hun Batz
Level 67
God Stats
0W - 1L
1,402 SR
Queue Stats
2W - 5L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amai Hebi
Artemis
15
8 / 7 / 9
12,081
711
12,011
14,761
5,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Serovich Ind
Chang'e
16
7 / 5 / 10
12,586
740
13,909
19,322
6,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
15
4 / 3 / 13
11,301
665
10,771
20,746
17,260
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
9 / 6 / 4
12,945
761
19,595
12,141
5,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
12
1 / 7 / 11
11,545
679
7,797
19,838
12,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
Hype-domii28
Hun Batz
15
5 / 6 / 7
12,075
710
10,912
12,886
4,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
19
Kills
15
15
Deaths
19
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
9
6
4
1.83
W
Artemis
Amai Hebi
Artemis
8
7
9
1.79
L
Bellona
1
7
11
0.93
L
Hun Batz
Hype-domii28
Hun Batz
5
6
7
1.42
W
Chang'e
Serovich Ind
Chang'e
7
5
10
2.4
W
Hercules
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,691
Damage
38,304
54,829
Taken
44,865
28,691
Mitigated
22,268
22,683
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
19,595
3,330
0
1,376
12,141
5,005
951
4,838
7,303
80,304
0
W
Artemis
Amai Hebi
Artemis
12,011
4,109
1,208
2,702
14,761
5,044
1,152
6,397
8,170
0
49,131
L
Bellona
7,797
2,073
0
2,114
19,838
12,664
643
6,071
13,767
0
18,426
L
Hun Batz
Hype-domii28
Hun Batz
10,912
2,700
0
820
12,886
4,599
1,276
3,142
9,744
0
38,388
W
Chang'e
Serovich Ind
Chang'e
13,909
942
5,282
11,060
19,322
6,387
384
6,441
12,532
66,508
0
W
Hercules
10,771
2,258
0
2,431
20,746
17,260
535
6,006
14,460
0
30,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,968
Gold Earned
36,565
171
Minions Killed
180
0
Camps Cleared
0
867,998
Distance Traveled
890,220
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,945
761
121
7
0
262,770
5
W
Artemis
12,081
711
60
4
0
264,647
7
L
Bellona
11,545
679
15
1
0
302,446
4
L
Hun Batz
12,075
710
44
3
0
325,004
1
W
Chang'e
12,586
740
87
5
0
299,331
3
W
Hercules
11,301
665
24
1
0
304,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role