Player Matchup

Gilgamesh
Gilgamesh
Greatsamurai504
Gilgamesh
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,575 Elo+
Party 1
Heimdallr
Heimdallr
ItzDoreo666
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Zeus
Zeus
WantedPT
Zeus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,626 Elo+
Solo
Team Averages
Level 44
1,500 SR
1,567 Elo+

VS

Team Averages
Level 129
1,457 SR
1,508 Elo+
Ne Zha
Ne Zha
IbrahimElKing
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
NaivNuu
Kukulkan
Level 144
God Stats
13W - 13L
1,411 SR
Queue Stats
294W - 377L
1,417 Elo+
Solo
Tyr
Tyr
The_Best_Osiris
Tyr
Level 122
God Stats
26W - 15L
1,460 SR
Queue Stats
364W - 218L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Greatsamurai504
Gilgamesh
8
0 / 4 / 1
5,691
569
2,448
7,678
3,181
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
ItzDoreo666
Heimdallr
10
1 / 5 / 0
6,528
653
3,202
7,314
2,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
9
0 / 4 / 1
6,066
607
2,912
6,322
2,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 6
7,637
764
6,143
4,722
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
NaivNuu
Kukulkan
11
2 / 0 / 11
7,498
750
6,355
2,909
1,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
6 / 0 / 5
7,888
789
5,263
7,440
6,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
13
13
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Greatsamurai504
Gilgamesh
0
4
1
0.13
W
5
1
6
8
L
Heimdallr
ItzDoreo666
Heimdallr
1
5
0
0.2
W
Kukulkan
NaivNuu
Kukulkan
2
0
11
7.5
W
6
0
5
8.5
L
Zeus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,562
Damage
17,761
21,314
Taken
15,071
8,149
Mitigated
9,357
2,568
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Greatsamurai504
Gilgamesh
2,448
41
246
1,858
7,678
3,181
0
2,990
4,688
0
9,752
W
6,143
1,072
0
1,717
4,722
1,839
0
1,022
3,700
0
21,519
L
Heimdallr
ItzDoreo666
Heimdallr
3,202
1,239
0
29
7,314
2,415
0
1,843
5,471
0
16,247
W
Kukulkan
NaivNuu
Kukulkan
6,355
158
0
1,150
2,909
1,314
444
808
2,101
32,257
0
W
5,263
559
0
2,447
7,440
6,204
313
1,162
6,278
0
21,784
L
Zeus
2,912
356
0
435
6,322
2,553
0
1,702
4,620
21,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,285
Gold Earned
23,023
83
Minions Killed
117
0
Camps Cleared
0
485,385
Distance Traveled
630,398
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,691
569
7
1
0
169,813
0
W
Ne Zha
7,637
764
23
2
0
202,675
3
L
Heimdallr
6,528
653
27
3
0
162,047
0
W
Kukulkan
7,498
750
71
7
0
181,762
0
W
Tyr
7,888
789
23
2
0
245,961
3
L
Zeus
6,066
607
49
5
0
153,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role