Player Matchup

Da Ji
Da Ji
Altl_02
Da Ji
Level 100
God Stats
1W - 1L
1,250 SR
Queue Stats
12W - 17L
1,423 Elo+
Party 2
Chaac
Chaac
daniboy923
Chaac
Level 76
God Stats
2W - 2L
1,558 SR
Queue Stats
6W - 4L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
jericgs2002
Kukulkan
Level 86
God Stats
5W - 5L
1,587 SR
Queue Stats
7W - 7L
1,605 Elo+
Party 2
Team Averages
Level 87
1,465 SR
1,494 Elo+

VS

Team Averages
Level 126
1,517 SR
1,432 Elo+
Susano
Susano
CelebisVoice
Susano
Level 148
God Stats
35W - 27L
1,351 SR
Queue Stats
189W - 242L
1,388 Elo+
Party 1
Athena
Athena
Suicidal_Sloth_
Athena
Level 107
God Stats
16W - 10L
1,571 SR
Queue Stats
83W - 108L
1,444 Elo+
Party 1
Janus
Janus
eviliod
Janus
Level 122
God Stats
7W - 7L
1,628 SR
Queue Stats
110W - 127L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Altl_02
Da Ji
12
7 / 1 / 6
9,533
794
6,160
5,942
2,384
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
13
4 / 2 / 10
9,756
813
5,606
12,940
9,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
jericgs2002
Kukulkan
14
6 / 2 / 8
9,829
819
11,165
8,958
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
0 / 7 / 3
7,671
639
7,829
10,560
4,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 6 / 2
8,473
706
4,219
10,203
6,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
eviliod
Janus
12
3 / 4 / 2
8,793
733
8,282
7,848
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
5
5
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Altl_02
Da Ji
7
1
6
10
L
Susano
0
7
3
0.21
L
2
6
2
0.5
W
Chaac
4
2
10
4.5
L
Janus
eviliod
Janus
3
4
2
1
W
Kukulkan
jericgs2002
Kukulkan
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,931
Damage
20,330
27,840
Taken
28,611
15,202
Mitigated
14,523
14,301
Healing
2,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Altl_02
Da Ji
6,160
2,447
0
1,501
5,942
2,384
1,163
1,971
3,971
0
27,745
L
Susano
7,829
1,728
0
677
10,560
4,683
0
2,608
7,769
0
33,395
L
4,219
1,406
0
1,424
10,203
6,962
0
4,462
5,475
10,179
0
W
Chaac
5,606
1,124
951
7,748
12,940
9,518
949
6,314
6,626
0
25,292
L
Janus
eviliod
Janus
8,282
359
0
779
7,848
2,878
0
3,502
4,158
39,909
0
W
Kukulkan
jericgs2002
Kukulkan
11,165
1,367
347
3,754
8,958
3,300
906
4,550
4,408
47,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,118
Gold Earned
24,937
157
Minions Killed
135
0
Camps Cleared
0
687,907
Distance Traveled
593,324
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,533
794
47
4
0
217,496
1
L
Susano
7,671
639
43
4
0
199,777
4
L
Athena
8,473
706
16
1
0
156,459
0
W
Chaac
9,756
813
41
3
0
255,583
4
L
Janus
8,793
733
76
6
0
237,088
5
W
Kukulkan
9,829
819
69
6
0
214,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role