Player Matchup

Achilles
Achilles
Aureus24
Achilles
Level 119
God Stats
1W - 2L
1,624 SR
Queue Stats
123W - 129L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
DaynTheRyker
Gilgamesh
Level 123
God Stats
17W - 8L
1,627 SR
Queue Stats
84W - 66L
1,643 Elo+
Solo
Zhong Kui
Zhong Kui
InnerCry
Zhong Kui
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
238W - 207L
1,577 Elo+
Solo
Baba Yaga
Baba Yaga
Kemotherapyy
Baba Yaga
Level 63
God Stats
0W - 3L
1,326 SR
Queue Stats
11W - 16L
1,620 Elo+
Solo
Anhur
Anhur
Quodet
Anhur
Level 54
God Stats
13W - 18L
1,576 SR
Queue Stats
79W - 79L
1,559 Elo+
Solo
Team Averages
Level 89
1,531 SR
1,590 Elo+

VS

Team Averages
Level 117
1,577 SR
1,574 Elo+
Athena
Athena
JRbeyblade
Athena
Level 126
God Stats
20W - 26L
1,524 SR
Queue Stats
364W - 406L
1,514 Elo+
Solo
Mulan
Mulan
MexiicanRaider
Mulan
Level 140
God Stats
2W - 1L
1,765 SR
Queue Stats
93W - 73L
1,596 Elo+
Solo
Ra
Ra
SoulAssasin_LS
Ra
Level 155
God Stats
2W - 0L
1,883 SR
Queue Stats
77W - 82L
1,581 Elo+
Solo
Danzaburou
Danzaburou
dustindusters
Danzaburou
Level 61
God Stats
24W - 27L
1,503 SR
Queue Stats
216W - 182L
1,664 Elo+
Solo
Pele
Pele
l Sheila x 69 l
Pele
Level 104
God Stats
3W - 6L
1,208 SR
Queue Stats
321W - 300L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aureus24
Achilles
20
7 / 5 / 7
13,744
458
16,024
21,912
21,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
DaynTheRyker
Gilgamesh
20
7 / 8 / 14
15,633
521
27,564
37,615
38,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
InnerCry
Zhong Kui
20
3 / 6 / 9
16,575
553
22,190
28,081
43,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
Kemotherapyy
Baba Yaga
20
5 / 3 / 14
15,280
509
29,259
20,542
11,442
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Quodet
Anhur
20
8 / 5 / 15
14,727
491
21,089
23,580
10,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JRbeyblade
Athena
17
1 / 9 / 14
13,407
447
9,244
37,871
42,928
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
5 / 6 / 11
15,719
524
24,211
35,847
45,089
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 2 / 12
16,063
535
25,103
29,012
15,518
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
dustindusters
Danzaburou
20
9 / 5 / 8
16,604
553
23,326
24,633
10,309
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 8 / 4
16,682
556
15,484
30,106
23,158
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
75
30
Kills
26
27
Deaths
30
59
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aureus24
Achilles
7
5
7
2.1
L
Gilgamesh
DaynTheRyker
Gilgamesh
7
8
14
1.75
L
Zhong Kui
InnerCry
Zhong Kui
3
6
9
1.25
W
Athena
JRbeyblade
Athena
1
9
14
0.89
L
Baba Yaga
Kemotherapyy
Baba Yaga
5
3
14
4
W
5
6
11
1.75
L
Anhur
Quodet
Anhur
8
5
15
3.1
W
2
2
12
4
W
Danzaburou
dustindusters
Danzaburou
9
5
8
2.6
W
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,126
Damage
97,368
131,730
Taken
157,469
126,849
Mitigated
137,002
41,546
Healing
65,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aureus24
Achilles
16,024
3,544
0
6,095
21,912
21,783
668
7,254
14,120
0
98,705
L
Gilgamesh
DaynTheRyker
Gilgamesh
27,564
6,738
0
6,654
37,615
38,995
0
9,223
27,359
2,418
56,157
L
Zhong Kui
InnerCry
Zhong Kui
22,190
2,154
0
10,165
28,081
43,679
828
2,179
24,740
105,567
0
W
Athena
JRbeyblade
Athena
9,244
2,564
0
6,688
37,871
42,928
0
9,591
28,034
36,201
0
L
Baba Yaga
Kemotherapyy
Baba Yaga
29,259
1,273
384
7,421
20,542
11,442
178
7,833
12,178
125,503
0
W
24,211
4,659
0
12,423
35,847
45,089
0
16,242
19,361
0
93,791
L
Anhur
Quodet
Anhur
21,089
13,915
0
10,827
23,580
10,950
856
7,141
16,255
0
112,213
W
25,103
3,333
6,762
17,649
29,012
15,518
2,217
10,868
17,764
148,730
0
W
Danzaburou
dustindusters
Danzaburou
23,326
14,402
0
12,241
24,633
10,309
4,440
8,310
16,204
0
122,433
W
15,484
3,987
0
9,568
30,106
23,158
255
10,494
19,325
0
119,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,959
Gold Earned
78,475
726
Minions Killed
762
0
Camps Cleared
0
2,681,989
Distance Traveled
2,729,827
37
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,744
458
122
4
0
593,280
5
L
Gilgamesh
15,633
521
45
2
0
554,712
10
L
Zhong Kui
16,575
553
199
7
0
465,516
2
W
Athena
13,407
447
50
2
0
542,033
5
L
Baba Yaga
15,280
509
192
6
0
564,535
7
W
Mulan
15,719
524
153
5
0
527,874
9
L
Anhur
14,727
491
168
6
0
503,946
13
W
Ra
16,063
535
241
8
0
546,914
8
W
Danzaburou
16,604
553
149
5
0
507,797
4
W
Pele
16,682
556
169
6
0
605,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role