Player Matchup

Ymir
Ymir
ElBany
Ymir
Level 8
God Stats
45W - 33L
1,608 SR
Queue Stats
69W - 55L
1,523 Elo+
Party 2
Neith
Neith
JackHunter117
Neith
Level 123
God Stats
6W - 8L
1,309 SR
Queue Stats
100W - 85L
1,461 Elo+
Party 2
Athena
Athena
assayix01
Athena
Level 124
God Stats
2W - 5L
1,410 SR
Queue Stats
190W - 211L
1,503 Elo+
Party 2
Discordia
Discordia
teokineitor300
Discordia
Level 101
God Stats
5W - 5L
1,387 SR
Queue Stats
138W - 140L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
xspainkillapro
Gilgamesh
Level 107
God Stats
51W - 31L
1,592 SR
Queue Stats
383W - 394L
1,514 Elo+
Party 2
Team Averages
Level 93
1,461 SR
1,499 Elo+

VS

Team Averages
Level 53
1,417 SR
1,467 Elo+
Kukulkan
Kukulkan
Eduardo017
Kukulkan
Level 42
God Stats
0W - 3L
1,122 SR
Queue Stats
144W - 173L
1,466 Elo+
Solo
Jormungandr
Jormungandr
FuitGummy121
Jormungandr
Level 41
God Stats
65W - 57L
1,662 SR
Queue Stats
90W - 71L
1,550 Elo+
Party 1
Mercury
Mercury
MissQwan
Mercury
Level 81
God Stats
40W - 26L
1,714 SR
Queue Stats
377W - 312L
1,609 Elo+
Party 1
Ra
Ra
Peterodactylo
Ra
Level 48
God Stats
2W - 12L
1,086 SR
Queue Stats
52W - 106L
1,185 Elo+
Solo
Jing Wei
Jing Wei
devilslayer642
Jing Wei
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 92L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ElBany
Ymir
12
3 / 0 / 2
7,735
516
4,093
8,157
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 0 / 5
8,251
550
9,140
3,353
1,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
assayix01
Athena
13
3 / 0 / 3
7,536
502
4,170
9,453
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
teokineitor300
Discordia
13
5 / 1 / 5
7,914
528
8,106
5,604
1,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
xspainkillapro
Gilgamesh
14
1 / 4 / 2
7,745
516
5,212
11,592
7,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eduardo017
Kukulkan
12
0 / 3 / 0
6,672
445
4,047
8,744
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
FuitGummy121
Jormungandr
14
3 / 1 / 1
8,199
547
7,687
8,714
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
MissQwan
Mercury
14
1 / 3 / 2
7,778
519
4,376
10,422
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 7 / 0
5,575
372
2,069
9,260
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
12
0 / 1 / 1
6,945
463
4,240
8,022
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
4
5
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Eduardo017
Kukulkan
0
3
0
0
W
Ymir
ElBany
Ymir
3
0
2
4
L
Jormungandr
FuitGummy121
Jormungandr
3
1
1
3.5
W
3
0
5
5.5
L
Mercury
MissQwan
Mercury
1
3
2
0.67
L
0
7
0
0
W
Athena
assayix01
Athena
3
0
3
4.5
L
Jing Wei
0
1
1
0.5
W
Discordia
teokineitor300
Discordia
5
1
5
7.5
W
Gilgamesh
xspainkillapro
Gilgamesh
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,721
Damage
22,419
38,159
Taken
45,162
18,608
Mitigated
17,835
12,657
Healing
13,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Eduardo017
Kukulkan
4,047
303
195
3,757
8,744
2,917
92
4,361
3,843
39,483
0
W
Ymir
ElBany
Ymir
4,093
766
0
1,845
8,157
4,467
0
1,367
6,541
42,231
0
L
Jormungandr
FuitGummy121
Jormungandr
7,687
1,817
0
2,944
8,714
5,821
622
3,346
5,296
46,923
0
W
9,140
2,634
0
2,052
3,353
1,141
1,210
480
2,755
0
53,455
L
Mercury
MissQwan
Mercury
4,376
2,143
0
445
10,422
3,574
0
3,278
7,022
0
57,323
L
2,069
113
817
1,270
9,260
2,945
0
2,865
6,295
22,113
0
W
Athena
assayix01
Athena
4,170
1,473
0
3,062
9,453
3,888
0
3,703
5,531
39,055
0
L
Jing Wei
4,240
2,839
0
4,080
8,022
2,578
0
1,659
6,337
0
38,532
W
Discordia
teokineitor300
Discordia
8,106
483
0
1,702
5,604
1,985
42
2,239
3,021
40,254
0
W
Gilgamesh
xspainkillapro
Gilgamesh
5,212
1,117
0
3,996
11,592
7,127
0
4,657
6,508
0
44,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,181
Gold Earned
35,169
450
Minions Killed
424
0
Camps Cleared
0
1,507,575
Distance Traveled
1,342,027
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,672
445
73
5
0
256,852
6
W
Ymir
7,735
516
64
4
0
289,170
8
L
Jormungandr
8,199
547
93
6
0
251,789
3
W
Neith
8,251
550
112
7
0
275,861
0
L
Mercury
7,778
519
117
8
0
302,289
5
L
Ra
5,575
372
35
2
0
262,516
3
W
Athena
7,536
502
88
6
0
341,026
3
L
Jing Wei
6,945
463
106
7
0
268,581
2
W
Discordia
7,914
528
78
5
0
308,461
3
W
Gilgamesh
7,745
516
108
7
0
293,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role