Player Matchup

Sun Wukong
Sun Wukong
FaZe Z3
Sun Wukong
Level 29
God Stats
13W - 7L
1,772 SR
Queue Stats
62W - 79L
1,350 Elo+
Party 1
Set
Set
Jeorz
Set
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
MajinBuuer
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
NotXJohn
Scylla
Level 26
God Stats
16W - 22L
1,474 SR
Queue Stats
39W - 52L
1,386 Elo+
Party 1
Ymir
Ymir
Reliantt
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,549 SR
1,420 Elo+

VS

Team Averages
Level 20
1,567 SR
1,326 Elo+
Olorun
Olorun
BigGosling26753
Olorun
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,103 Elo+
Solo
Gilgamesh
Gilgamesh
Dolche77
Gilgamesh
Level 27
God Stats
7W - 2L
1,894 SR
Queue Stats
61W - 55L
1,432 Elo+
Party 3
Athena
Athena
Jatzom
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 145L
1,336 Elo+
Party 2
Thanatos
Thanatos
NeutralAbyss89
Thanatos
Level 22
God Stats
4W - 16L
1,328 SR
Queue Stats
58W - 66L
1,308 Elo+
Party 2
Artemis
Artemis
Xav-maj
Artemis
Level 23
God Stats
30W - 17L
1,615 SR
Queue Stats
42W - 33L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FaZe Z3
Sun Wukong
16
5 / 1 / 14
10,887
518
12,177
13,334
9,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
Jeorz
Set
16
14 / 3 / 11
11,886
566
13,519
12,205
6,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MajinBuuer
Danzaburou
19
14 / 3 / 7
12,917
615
19,685
13,927
5,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
NotXJohn
Scylla
17
8 / 3 / 13
11,637
554
23,464
8,641
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
15
3 / 5 / 16
9,883
471
7,821
14,644
14,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 13 / 3
8,824
420
5,230
21,349
6,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Dolche77
Gilgamesh
14
4 / 7 / 1
8,961
427
9,286
21,247
15,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
Jatzom
Athena
14
2 / 6 / 2
10,304
491
5,524
23,848
11,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
14
2 / 10 / 2
9,364
446
6,269
17,746
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Xav-maj
Artemis
17
3 / 8 / 5
10,942
521
10,443
16,377
5,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
25
44
Kills
12
15
Deaths
44
61
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
13
3
0.19
L
Gilgamesh
Dolche77
Gilgamesh
4
7
1
0.64
W
Sun Wukong
FaZe Z3
Sun Wukong
5
1
14
12
L
Athena
Jatzom
Athena
2
6
2
0.5
W
Set
Jeorz
Set
14
3
11
6.5
W
Danzaburou
MajinBuuer
Danzaburou
14
3
7
5.83
L
Thanatos
2
10
2
0.3
W
Scylla
NotXJohn
Scylla
8
3
13
4.83
W
Ymir
3
5
16
2.2
L
Artemis
Xav-maj
Artemis
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,666
Damage
36,752
62,751
Taken
100,567
38,799
Mitigated
45,554
13,730
Healing
29,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,230
3,166
880
4,128
21,349
6,777
825
9,610
11,259
33,912
0
L
Gilgamesh
Dolche77
Gilgamesh
9,286
1,208
0
5,488
21,247
15,394
898
4,748
16,475
542
51,902
W
Sun Wukong
FaZe Z3
Sun Wukong
12,177
3,679
0
940
13,334
9,251
1,263
4,020
9,314
4
56,184
L
Athena
Jatzom
Athena
5,524
1,548
0
7,281
23,848
11,577
197
8,422
15,066
34,871
0
W
Set
Jeorz
Set
13,519
5,675
0
1,674
12,205
6,433
4,287
2,139
10,066
0
55,734
W
Danzaburou
MajinBuuer
Danzaburou
19,685
10,287
0
5,590
13,927
5,886
7,482
857
13,070
0
93,721
L
Thanatos
6,269
1,063
0
7,254
17,746
6,564
368
5,188
12,416
0
38,686
W
Scylla
NotXJohn
Scylla
23,464
1,987
0
2,282
8,641
3,088
2,210
2,540
6,101
57,233
0
W
Ymir
7,821
1,355
729
2,515
14,644
14,141
940
1,714
12,930
30,324
0
L
Artemis
Xav-maj
Artemis
10,443
5,369
0
4,478
16,377
5,242
2,390
2,287
14,066
0
56,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,210
Gold Earned
48,395
429
Minions Killed
354
0
Camps Cleared
0
1,864,385
Distance Traveled
1,739,321
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,824
420
54
3
0
289,646
0
L
Gilgamesh
8,961
427
71
3
0
335,413
5
W
Sun Wukong
10,887
518
84
4
0
413,047
3
L
Athena
10,304
491
51
2
0
414,330
0
W
Set
11,886
566
84
4
0
410,073
5
W
Danzaburou
12,917
615
130
6
0
348,192
0
L
Thanatos
9,364
446
79
4
0
376,865
0
W
Scylla
11,637
554
82
4
0
390,241
4
W
Ymir
9,883
471
49
2
0
302,832
4
L
Artemis
10,942
521
99
5
0
323,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role