Player Matchup

Zhong Kui
Zhong Kui
Kenulous
Zhong Kui
Level 88
God Stats
6W - 7L
1,511 SR
Queue Stats
125W - 126L
1,497 Elo+
Party 1
Tyr
Tyr
LordKarthus
Tyr
Level 68
God Stats
1W - 5L
1,237 SR
Queue Stats
208W - 191L
1,512 Elo+
Party 1
Chronos
Chronos
ReddSkarlett
Chronos
Level 29
God Stats
1W - 1L
1,776 SR
Queue Stats
59W - 54L
1,553 Elo+
Party 1
Team Averages
Level 62
1,508 SR
1,521 Elo+

VS

Team Averages
Level 31
1,373 SR
1,369 Elo+
Chernobog
Chernobog
TheBigBoss327
Chernobog
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,296 Elo+
Party 2
Cthulhu
Cthulhu
URwrongHole
Cthulhu
Level 17
God Stats
3W - 3L
1,386 SR
Queue Stats
43W - 39L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
blopez393
Baron Samedi
Level 29
God Stats
1W - 0L
1,234 SR
Queue Stats
1W - 1L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kenulous
Zhong Kui
15
3 / 5 / 0
10,381
649
13,042
13,956
9,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 3 / 3
9,935
621
4,616
11,534
9,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
ReddSkarlett
Chronos
12
0 / 5 / 5
9,242
578
5,179
14,774
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
TheBigBoss327
Chernobog
16
6 / 2 / 6
11,895
743
13,081
10,851
4,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
URwrongHole
Cthulhu
15
5 / 0 / 6
11,153
697
13,343
11,228
8,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
blopez393
Baron Samedi
14
2 / 3 / 8
10,634
665
5,801
10,030
8,020
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
13
13
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Kenulous
Zhong Kui
3
5
0
0.6
L
2
3
3
1.17
L
Chronos
ReddSkarlett
Chronos
0
5
5
0.5
W
Chernobog
TheBigBoss327
Chernobog
6
2
6
4.5
W
Cthulhu
URwrongHole
Cthulhu
5
0
6
8
W
Baron Samedi
blopez393
Baron Samedi
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,837
Damage
32,225
40,264
Taken
32,109
23,147
Mitigated
21,240
8,898
Healing
10,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Kenulous
Zhong Kui
13,042
1,007
0
3,846
13,956
9,273
756
7,361
6,595
52,236
0
L
4,616
875
0
1,228
11,534
9,622
0
5,896
5,638
0
48,215
L
Chronos
ReddSkarlett
Chronos
5,179
1,879
696
3,128
14,774
4,252
722
6,018
8,756
26,796
0
W
Chernobog
TheBigBoss327
Chernobog
13,081
7,693
385
1,478
10,851
4,232
2,207
5,241
5,240
0
62,242
W
Cthulhu
URwrongHole
Cthulhu
13,343
273
1,642
2,694
11,228
8,988
553
6,412
4,504
45,258
0
W
Baron Samedi
blopez393
Baron Samedi
5,801
278
1,379
3,397
10,030
8,020
480
6,424
3,250
33,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,558
Gold Earned
33,682
200
Minions Killed
186
0
Camps Cleared
0
866,449
Distance Traveled
877,170
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,381
649
95
6
0
276,133
5
L
Tyr
9,935
621
68
4
0
314,921
4
L
Chronos
9,242
578
37
2
0
275,395
1
W
Chernobog
11,895
743
93
6
0
281,770
4
W
Cthulhu
11,153
697
50
3
0
308,401
3
W
Baron Samedi
10,634
665
43
3
0
286,999
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role