Player Matchup

Gilgamesh
Gilgamesh
ComaBlack33
Gilgamesh
Level 131
God Stats
20W - 19L
1,470 SR
Queue Stats
588W - 470L
1,584 Elo+
Solo
Ra
Ra
Xx_MaKarnical_xX
Ra
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
275W - 251L
1,511 Elo+
Party 1
Skadi
Skadi
alextorres95
Skadi
Level 153
God Stats
2W - 0L
1,749 SR
Queue Stats
212W - 164L
1,569 Elo+
Party 1
Team Averages
Level 148
1,573 SR
1,555 Elo+

VS

Team Averages
Level 53
1,477 SR
1,360 Elo+
Jormungandr
Jormungandr
DrakhenBelmont
Jormungandr
Level 26
God Stats
0W - 1L
1,432 SR
Queue Stats
24W - 40L
1,320 Elo+
Party 2
Cabrakan
Cabrakan
White DeathMKII
Cabrakan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,338 Elo+
Party 2
Cthulhu
Cthulhu
jacksen555548
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ComaBlack33
Gilgamesh
11
6 / 4 / 8
8,267
827
9,656
9,490
5,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 1 / 11
8,179
818
8,756
7,502
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
7 / 1 / 9
8,466
847
12,737
6,947
2,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrakhenBelmont
Jormungandr
9
2 / 6 / 3
7,374
737
4,715
13,260
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
9
2 / 7 / 2
6,692
669
5,860
11,972
7,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
10
2 / 4 / 3
6,907
691
5,050
10,965
6,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
6
6
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ComaBlack33
Gilgamesh
6
4
8
2.5
L
Jormungandr
DrakhenBelmont
Jormungandr
2
6
3
0.58
L
Cabrakan
2
7
2
0.43
W
4
1
11
9.5
W
7
1
9
11.5
L
Cthulhu
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,149
Damage
15,625
23,939
Taken
36,197
12,028
Mitigated
21,422
8,041
Healing
3,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ComaBlack33
Gilgamesh
9,656
2,080
0
669
9,490
5,381
621
6,841
2,397
0
26,044
L
Jormungandr
DrakhenBelmont
Jormungandr
4,715
1,310
0
657
13,260
7,997
0
3,139
9,896
15,772
0
L
Cabrakan
5,860
46
232
1,425
11,972
7,305
0
2,911
8,804
18,002
0
W
8,756
1,161
1,219
4,914
7,502
4,234
906
4,626
2,716
30,974
0
W
12,737
7,167
0
1,239
6,947
2,413
1,211
3,728
3,131
0
32,042
L
Cthulhu
5,050
394
700
846
10,965
6,120
0
2,002
8,709
19,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,912
Gold Earned
20,973
117
Minions Killed
80
0
Camps Cleared
0
520,013
Distance Traveled
505,901
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,267
827
28
3
0
186,162
0
L
Jormungandr
7,374
737
17
2
0
167,264
1
L
Cabrakan
6,692
669
31
3
0
147,672
3
W
Ra
8,179
818
49
5
0
164,218
0
W
Skadi
8,466
847
40
4
0
169,633
1
L
Cthulhu
6,907
691
32
3
0
190,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role