Player Matchup

Neith
Neith
CarlosGM34
Neith
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
385W - 396L
1,403 Elo+
Solo
Apollo
Apollo
Iapetus32
Apollo
Level 21
God Stats
2W - 6L
1,454 SR
Queue Stats
9W - 18L
1,296 Elo+
Solo
Thanatos
Thanatos
Mushking
Thanatos
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
252W - 249L
1,471 Elo+
Solo
Olorun
Olorun
Sineu
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,300 Elo+
Solo
Chang'e
Chang'e
sese2205
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,491 SR
1,394 Elo+

VS

Team Averages
Level 25
1,527 SR
1,510 Elo+
Bakasura
Bakasura
AMtoPM
Bakasura
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Cheesemonk24
Ganesha
Level 15
God Stats
4W - 1L
1,836 SR
Queue Stats
10W - 4L
1,810 Elo+
Party 1
Merlin
Merlin
RougeXI
Merlin
Level 29
God Stats
9W - 9L
1,446 SR
Queue Stats
78W - 76L
1,360 Elo+
Solo
Heimdallr
Heimdallr
TheRobedShrimp
Heimdallr
Level 28
God Stats
1W - 0L
1,331 SR
Queue Stats
12W - 16L
1,413 Elo+
Solo
King Arthur
King Arthur
XJABIERX
King Arthur
Level 6
God Stats
2W - 0L
1,521 SR
Queue Stats
8W - 8L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
1
0 / 0 / 0
5,358
268
0
0
0
Apollo
Iapetus32
Apollo
16
2 / 4 / 0
9,364
468
3,375
11,731
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Mushking
Thanatos
16
4 / 9 / 2
10,078
504
6,183
18,088
9,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Sineu
Olorun
15
3 / 5 / 2
9,187
459
10,421
15,353
5,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
sese2205
Chang'e
16
6 / 8 / 1
9,669
483
17,333
19,102
5,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AMtoPM
Bakasura
20
15 / 3 / 3
13,255
663
19,392
18,603
7,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
Cheesemonk24
Ganesha
15
1 / 2 / 11
10,335
517
5,197
11,176
8,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
RougeXI
Merlin
15
1 / 6 / 3
9,855
493
8,665
15,843
5,710
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
TheRobedShrimp
Heimdallr
17
4 / 2 / 0
10,727
536
5,419
10,942
4,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
XJABIERX
King Arthur
17
4 / 2 / 4
11,185
559
10,110
11,876
12,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
15
Kills
25
26
Deaths
15
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AMtoPM
Bakasura
15
3
3
5.5
L
Neith
0
0
0
0
W
Ganesha
Cheesemonk24
Ganesha
1
2
11
3.25
L
Apollo
Iapetus32
Apollo
2
4
0
0.5
L
Thanatos
Mushking
Thanatos
4
9
2
0.56
W
Merlin
RougeXI
Merlin
1
6
3
0.42
L
Olorun
Sineu
Olorun
3
5
2
0.8
W
Heimdallr
TheRobedShrimp
Heimdallr
4
2
0
2
W
King Arthur
XJABIERX
King Arthur
4
2
4
3
L
Chang'e
sese2205
Chang'e
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,312
Damage
48,783
64,274
Taken
68,440
25,366
Mitigated
38,071
22,206
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AMtoPM
Bakasura
19,392
14,925
0
3,938
18,603
7,605
3,198
7,207
11,084
0
89,142
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
Cheesemonk24
Ganesha
5,197
403
0
1,317
11,176
8,470
1,105
5,530
5,294
17,271
0
L
Apollo
Iapetus32
Apollo
3,375
2,285
0
1,640
11,731
4,262
802
1,266
10,209
0
51,854
L
Thanatos
Mushking
Thanatos
6,183
2,210
0
7,766
18,088
9,584
526
1,069
15,958
0
51,725
W
Merlin
RougeXI
Merlin
8,665
1,007
0
5,846
15,843
5,710
1,781
9,886
5,747
54,586
0
L
Olorun
Sineu
Olorun
10,421
4,467
97
5,737
15,353
5,629
1,038
7,229
7,502
57,386
0
W
Heimdallr
TheRobedShrimp
Heimdallr
5,419
2,593
270
2,836
10,942
4,037
3,508
3,288
7,374
0
72,492
W
King Arthur
XJABIERX
King Arthur
10,110
1,004
0
411
11,876
12,249
305
677
11,187
0
65,190
L
Chang'e
sese2205
Chang'e
17,333
642
329
6,637
19,102
5,891
0
3,994
13,828
56,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,656
Gold Earned
55,357
373
Minions Killed
534
0
Camps Cleared
0
1,438,703
Distance Traveled
1,864,148
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,255
663
160
8
0
418,452
0
L
Neith
5,358
268
0
0
0
0
0
W
Ganesha
10,335
517
9
0
0
387,818
0
L
Apollo
9,364
468
95
5
0
339,505
5
L
Thanatos
10,078
504
99
5
0
346,297
1
W
Merlin
9,855
493
88
4
0
342,571
2
L
Olorun
9,187
459
99
5
0
339,637
1
W
Heimdallr
10,727
536
157
8
0
364,537
3
W
King Arthur
11,185
559
120
6
0
350,770
0
L
Chang'e
9,669
483
80
4
0
413,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role