Player Matchup

Bakasura
Bakasura
Azørzk
Bakasura
Level 6
God Stats
3W - 6L
1,550 SR
Queue Stats
22W - 34L
1,878 Elo+
Party 1
Hachiman
Hachiman
NITROKoldexe
Hachiman
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 37L
1,500 Elo+
Party 1
Ullr
Ullr
Rob Reynolds556
Ullr
Level 18
God Stats
6W - 4L
1,636 SR
Queue Stats
56W - 46L
1,460 Elo+
Solo
Persephone
Persephone
TimeCrisis3
Persephone
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
244W - 261L
1,414 Elo+
Solo
Bellona
Bellona
gemeinschaftRPm
Bellona
Level 28
God Stats
0W - 1L
1,184 SR
Queue Stats
41W - 38L
1,475 Elo+
Solo
Team Averages
Level 17
1,474 SR
1,545 Elo+

VS

Team Averages
Level 7
1,498 SR
1,424 Elo+
Bellona
Bellona
DoubleDeeDixon
Bellona
Level 6
God Stats
2W - 1L
1,729 SR
Queue Stats
58W - 51L
1,492 Elo+
Solo
Eset
Eset
KornWet2
Eset
Level 7
God Stats
16W - 9L
1,500 SR
Queue Stats
313W - 320L
1,493 Elo+
Solo
Sobek
Sobek
Lun6
Sobek
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 38L
1,188 Elo+
Party 2
Nemesis
Nemesis
Ozhur
Nemesis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
xnputx
Cupid
Level 3
God Stats
1W - 1L
1,262 SR
Queue Stats
34W - 31L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Azørzk
Bakasura
17
5 / 5 / 4
11,157
531
8,491
13,367
6,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
NITROKoldexe
Hachiman
11
1 / 9 / 2
7,764
370
4,388
13,820
3,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 4 / 3
11,161
531
11,174
18,273
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
TimeCrisis3
Persephone
15
0 / 5 / 2
9,313
443
4,959
9,119
3,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 6 / 1
10,547
502
9,347
15,952
12,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 6
10,586
504
6,472
13,423
10,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eset
19
12 / 3 / 3
12,471
594
12,852
16,348
6,790
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Lun6
Sobek
17
2 / 1 / 10
10,876
518
4,668
10,337
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Ozhur
Nemesis
19
7 / 3 / 4
12,251
583
11,885
16,916
9,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
xnputx
Cupid
17
6 / 2 / 5
10,840
516
9,300
11,637
5,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
12
Kills
28
29
Deaths
12
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Azørzk
Bakasura
5
5
4
1.4
W
1
3
6
1.33
W
Eset
12
3
3
4.5
W
Sobek
Lun6
Sobek
2
1
10
7
L
Hachiman
NITROKoldexe
Hachiman
1
9
2
0.22
W
Nemesis
Ozhur
Nemesis
7
3
4
3
L
2
4
3
0.88
L
Persephone
TimeCrisis3
Persephone
0
5
2
0.2
L
4
6
1
0.75
W
Cupid
xnputx
Cupid
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,359
Damage
45,177
70,531
Taken
68,661
32,698
Mitigated
38,527
9,855
Healing
26,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Azørzk
Bakasura
8,491
5,198
0
1,784
13,367
6,696
1,974
2,838
10,529
0
46,063
W
6,472
811
771
3,474
13,423
10,264
734
1,187
12,236
0
54,188
W
Eset
12,852
1,311
1,336
5,040
16,348
6,790
1,136
2,544
13,476
75,313
0
W
Sobek
Lun6
Sobek
4,668
536
0
4,189
10,337
5,749
336
0
10,267
21,807
0
L
Hachiman
NITROKoldexe
Hachiman
4,388
3,303
0
0
13,820
3,699
440
4,862
8,958
0
24,492
W
Nemesis
Ozhur
Nemesis
11,885
5,388
0
5,085
16,916
9,747
0
1,228
15,303
0
93,049
L
11,174
4,991
0
5,755
18,273
7,106
230
3,981
14,292
0
90,408
L
Persephone
TimeCrisis3
Persephone
4,959
976
0
916
9,119
3,020
0
3,065
6,050
44,425
0
L
9,347
1,747
0
1,400
15,952
12,177
1,599
2,771
13,181
0
50,210
W
Cupid
xnputx
Cupid
9,300
5,449
1,932
5,094
11,637
5,977
2,271
0
11,350
0
47,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,942
Gold Earned
57,024
452
Minions Killed
486
0
Camps Cleared
0
1,920,868
Distance Traveled
1,883,694
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,157
531
95
5
0
452,203
3
W
Bellona
10,586
504
108
5
0
410,628
0
W
Eset
12,471
594
116
6
0
352,200
1
W
Sobek
10,876
518
34
2
0
346,214
0
L
Hachiman
7,764
370
32
2
0
358,427
1
W
Nemesis
12,251
583
145
7
0
428,061
2
L
Ullr
11,161
531
140
7
0
371,896
0
L
Persephone
9,313
443
93
4
0
390,159
1
L
Bellona
10,547
502
92
4
0
348,183
1
W
Cupid
10,840
516
83
4
0
346,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role