Player Matchup

Osiris
Osiris
DeathBaker
Osiris
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 179L
1,632 Elo+
Party 1
Kuzenbo
Kuzenbo
Far8InAJar
Kuzenbo
Level 27
God Stats
10W - 6L
1,458 SR
Queue Stats
110W - 104L
1,577 Elo+
Party 1
Ra
Ra
Mamameya0
Ra
Level 17
God Stats
50W - 36L
1,618 SR
Queue Stats
84W - 69L
1,609 Elo+
Party 1
Bellona
Bellona
iSTVN
Bellona
Level 17
God Stats
6W - 4L
1,849 SR
Queue Stats
44W - 34L
1,546 Elo+
Solo
Izanami
Izanami
pigchale
Izanami
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 29
1,585 SR
1,573 Elo+

VS

Team Averages
Level 36
1,632 SR
1,600 Elo+
Izanami
Izanami
IamAnju
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,702 Elo+
Party 2
Sol
Sol
MOMO__LE__BOSS
Sol
Level 89
God Stats
10W - 9L
1,423 SR
Queue Stats
135W - 143L
1,515 Elo+
Party 2
Odin
Odin
Phyrexyr
Odin
Level 27
God Stats
8W - 7L
1,707 SR
Queue Stats
89W - 85L
1,554 Elo+
Solo
Ne Zha
Ne Zha
ShootXI
Ne Zha
Level 28
God Stats
11W - 6L
1,672 SR
Queue Stats
61W - 42L
1,632 Elo+
Party 3
Raijin
Raijin
floω
Raijin
Level 30
God Stats
4W - 0L
1,861 SR
Queue Stats
27W - 18L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DeathBaker
Osiris
7
3 / 4 / 0
4,462
637
2,576
5,587
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
Far8InAJar
Kuzenbo
7
2 / 0 / 1
4,606
658
2,369
4,108
1,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 3 / 0
3,311
473
578
2,349
590
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
iSTVN
Bellona
7
1 / 3 / 1
4,368
624
3,178
5,797
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
pigchale
Izanami
7
0 / 2 / 2
4,228
604
2,675
4,692
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IamAnju
Izanami
8
1 / 1 / 2
4,672
667
2,892
4,600
1,388
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
5 / 0 / 2
5,484
783
2,294
3,085
681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Odin
7
0 / 2 / 4
4,346
621
3,044
5,522
2,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
ShootXI
Ne Zha
10
6 / 1 / 4
5,775
825
3,796
4,994
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
floω
Raijin
6
0 / 2 / 1
3,964
566
2,503
4,031
963
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
12
12
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
DeathBaker
Osiris
3
4
0
0.75
L
Kuzenbo
Far8InAJar
Kuzenbo
2
0
1
2.5
W
Izanami
IamAnju
Izanami
1
1
2
2
W
5
0
2
6
L
0
3
0
0
W
Odin
0
2
4
1
W
Ne Zha
ShootXI
Ne Zha
6
1
4
8
W
Raijin
floω
Raijin
0
2
1
0.25
L
Bellona
iSTVN
Bellona
1
3
1
0.5
L
Izanami
pigchale
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,376
Damage
14,529
22,533
Taken
22,232
10,192
Mitigated
7,004
4,885
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DeathBaker
Osiris
2,576
942
0
620
5,587
2,872
0
850
4,662
0
14,320
L
Kuzenbo
Far8InAJar
Kuzenbo
2,369
766
0
750
4,108
1,878
10
1,072
3,036
11,854
0
W
Izanami
IamAnju
Izanami
2,892
2,075
0
1,582
4,600
1,388
0
937
3,663
0
27,568
W
2,294
775
0
1,872
3,085
681
504
352
2,733
26,006
0
L
578
335
63
470
2,349
590
0
921
1,428
7,767
0
W
Odin
3,044
1,357
0
1,960
5,522
2,572
571
0
5,522
0
11,399
W
Ne Zha
ShootXI
Ne Zha
3,796
1,495
0
2,065
4,994
1,400
0
596
4,398
0
27,700
W
Raijin
floω
Raijin
2,503
274
0
376
4,031
963
0
1,062
2,969
12,209
0
L
Bellona
iSTVN
Bellona
3,178
1,159
0
1,535
5,797
3,803
0
559
4,988
0
14,498
L
Izanami
pigchale
Izanami
2,675
1,190
0
1,447
4,692
1,049
0
1,395
3,297
0
23,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,975
Gold Earned
24,241
150
Minions Killed
212
0
Camps Cleared
0
618,133
Distance Traveled
675,725
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,462
637
29
4
0
151,000
1
L
Kuzenbo
4,606
658
10
1
0
151,588
0
W
Izanami
4,672
667
47
7
0
140,157
2
W
Sol
5,484
783
57
8
0
137,718
2
L
Ra
3,311
473
13
2
0
59,881
0
W
Odin
4,346
621
26
4
0
116,742
2
W
Ne Zha
5,775
825
61
9
0
147,250
0
W
Raijin
3,964
566
21
3
0
133,858
1
L
Bellona
4,368
624
35
5
0
128,501
2
L
Izanami
4,228
604
63
9
0
127,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role