Player Matchup

Neith
Neith
BigDunkDavid
Neith
Level 5
God Stats
1W - 3L
1,243 SR
Queue Stats
1W - 4L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
BodaciousBuddha
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,526 Elo+
Party 1
Amaterasu
Amaterasu
SirThorn
Amaterasu
Level 87
God Stats
2W - 3L
1,758 SR
Queue Stats
150W - 161L
1,494 Elo+
Party 1
Freya
Freya
Thatguy1218
Freya
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,526 Elo+
Party 1
Thanatos
Thanatos
Yertboy101
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,526 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,496 Elo+

VS

Team Averages
Level 21
1,554 SR
1,632 Elo+
Ymir
Ymir
FrostyZq
Ymir
Level 29
God Stats
24W - 13L
1,554 SR
Queue Stats
238W - 205L
1,560 Elo+
Solo
Medusa
Medusa
GurrenSama01
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,752 Elo+
Solo
Sylvanus
Sylvanus
Kelkius
Sylvanus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Saanguiche
Achilles
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
xKiryu
Ra
Level 18
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 1L
1,848 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,121
375
2,559
5,434
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

10
3 / 2 / 0
5,561
506
4,298
9,818
3,155
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
SirThorn
Amaterasu
5
0 / 7 / 0
3,947
359
1,677
7,976
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 4 / 0
4,452
405
1,414
6,199
1,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Yertboy101
Thanatos
7
0 / 7 / 1
4,610
419
2,260
7,847
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
3 / 0 / 14
6,459
587
3,871
7,173
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
11
8 / 0 / 3
7,497
682
6,240
3,312
921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Kelkius
Sylvanus
11
3 / 2 / 1
6,696
609
6,485
8,906
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Saanguiche
Achilles
9
3 / 1 / 9
6,169
561
4,129
5,720
1,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
13
9 / 0 / 3
7,687
699
6,296
4,775
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
3
Kills
26
26
Deaths
3
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
3
2
0
1.5
W
Ymir
3
0
14
10
W
Medusa
8
0
3
9.5
W
Sylvanus
Kelkius
Sylvanus
3
2
1
1.75
W
Achilles
Saanguiche
Achilles
3
1
9
7.5
L
Amaterasu
SirThorn
Amaterasu
0
7
0
0
L
0
4
0
0
L
Thanatos
Yertboy101
Thanatos
0
7
1
0.07
W
Ra
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,208
Damage
27,021
37,274
Taken
29,886
11,424
Mitigated
12,866
10,400
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,559
1,166
0
640
5,434
1,126
0
1,708
3,726
0
11,368
L
4,298
536
0
2,564
9,818
3,155
0
6,294
3,524
20,954
0
W
Ymir
3,871
705
0
3,124
7,173
4,107
0
639
6,534
16,506
0
W
Medusa
6,240
3,275
0
1,958
3,312
921
1,683
126
3,186
0
36,772
W
Sylvanus
Kelkius
Sylvanus
6,485
2,946
365
4,570
8,906
4,290
189
4,080
4,826
29,539
6,159
W
Achilles
Saanguiche
Achilles
4,129
817
0
1,063
5,720
1,845
0
451
5,269
0
23,497
L
Amaterasu
SirThorn
Amaterasu
1,677
444
234
1,580
7,976
3,128
0
2,925
5,051
0
5,987
L
1,414
404
0
1,758
6,199
1,908
0
2,792
3,407
14,218
0
L
Thanatos
Yertboy101
Thanatos
2,260
889
0
3,624
7,847
2,107
0
2,116
5,731
0
17,555
W
Ra
6,296
846
533
2,148
4,775
1,703
330
416
4,359
54,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,691
Gold Earned
34,508
137
Minions Killed
320
0
Camps Cleared
0
948,082
Distance Traveled
998,884
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,121
375
19
2
0
173,148
0
L
Cthulhu
5,561
506
32
3
0
195,299
0
W
Ymir
6,459
587
20
2
0
202,611
4
W
Medusa
7,497
682
78
7
0
196,146
2
W
Sylvanus
6,696
609
68
6
0
142,554
5
W
Achilles
6,169
561
52
5
0
229,044
5
L
Amaterasu
3,947
359
9
1
0
200,759
4
L
Freya
4,452
405
31
3
0
192,040
1
L
Thanatos
4,610
419
46
4
0
186,836
0
W
Ra
7,687
699
102
9
0
228,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role