Player Matchup

Thoth
Thoth
Costante
Thoth
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 94L
1,621 Elo+
Party 1
Skadi
Skadi
RedLighting1815
Skadi
Level 68
God Stats
155W - 103L
1,600 SR
Queue Stats
679W - 613L
1,546 Elo+
Solo
Thanatos
Thanatos
SahBabii-Tonight
Thanatos
Level 79
God Stats
17W - 18L
1,507 SR
Queue Stats
214W - 260L
1,343 Elo+
Solo
Ratatoskr
Ratatoskr
TWessBaby
Ratatoskr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 57L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
TwistedEndeavors
Cthulhu
Level 128
God Stats
52W - 59L
1,544 SR
Queue Stats
1,346W - 1,301L
1,476 Elo+
Solo
Team Averages
Level 99
1,530 SR
1,513 Elo+

VS

Team Averages
Level 115
1,577 SR
1,508 Elo+
Neith
Neith
OsP_Qmen1
Neith
Level 88
God Stats
2W - 9L
1,424 SR
Queue Stats
482W - 423L
1,489 Elo+
Solo
Da Ji
Da Ji
Xtra Thicc 420
Da Ji
Level 121
God Stats
0W - 2L
1,711 SR
Queue Stats
72W - 56L
1,562 Elo+
Solo
Cthulhu
Cthulhu
Zarareis
Cthulhu
Level 160
God Stats
33W - 15L
1,794 SR
Queue Stats
409W - 389L
1,565 Elo+
Solo
Bellona
Bellona
cincybengal_09
Bellona
Level 146
God Stats
4W - 3L
1,496 SR
Queue Stats
13W - 10L
1,574 Elo+
Solo
Tiamat
Tiamat
lolimagine
Tiamat
Level 62
God Stats
13W - 18L
1,460 SR
Queue Stats
72W - 95L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Costante
Thoth
15
4 / 2 / 4
9,457
630
4,240
7,368
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 3 / 2
7,497
500
6,479
9,344
2,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 5
6,685
446
5,481
10,280
4,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
TWessBaby
Ratatoskr
14
4 / 4 / 1
8,855
590
4,097
10,525
3,833
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
1 / 0 / 4
8,607
574
9,048
8,259
4,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OsP_Qmen1
Neith
11
0 / 6 / 4
6,943
463
7,050
9,725
2,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 4 / 3
8,374
558
6,238
10,241
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Zarareis
Cthulhu
14
4 / 2 / 6
8,600
573
11,928
11,281
6,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 2 / 1
7,840
523
5,525
11,484
7,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
lolimagine
Tiamat
1
0 / 0 / 0
2,965
198
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
14
Kills
14
14
Deaths
14
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thoth
Costante
Thoth
4
2
4
3
L
Neith
OsP_Qmen1
Neith
0
6
4
0.33
W
4
3
2
1.67
W
1
5
5
0.7
W
Ratatoskr
TWessBaby
Ratatoskr
4
4
1
1.13
W
1
0
4
3
L
8
4
3
2.38
L
Cthulhu
Zarareis
Cthulhu
4
2
6
3.5
L
2
2
1
1.25
L
Tiamat
lolimagine
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,345
Damage
30,741
45,776
Taken
42,731
18,087
Mitigated
20,073
19,198
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Costante
Thoth
4,240
443
0
961
7,368
2,662
0
3,776
3,592
55,238
0
L
Neith
OsP_Qmen1
Neith
7,050
3,113
0
2,333
9,725
2,466
498
948
8,741
0
42,093
W
6,479
3,822
0
1,489
9,344
2,882
592
2,885
6,459
0
43,501
W
5,481
948
624
6,409
10,280
4,067
0
1,764
8,516
0
23,606
W
Ratatoskr
TWessBaby
Ratatoskr
4,097
1,071
0
3,420
10,525
3,833
100
2,845
7,680
0
52,908
W
9,048
859
580
5,715
8,259
4,643
0
658
7,601
59,059
0
L
6,238
1,035
0
1,356
10,241
3,691
0
2,065
8,116
0
31,401
L
Cthulhu
Zarareis
Cthulhu
11,928
749
444
4,279
11,281
6,876
600
2,563
8,559
50,934
0
L
5,525
2,973
0
2,180
11,484
7,040
0
7,425
4,027
0
47,611
L
Tiamat
lolimagine
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,101
Gold Earned
34,722
467
Minions Killed
336
0
Camps Cleared
0
1,350,791
Distance Traveled
1,133,198
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,457
630
129
9
0
275,072
3
L
Neith
6,943
463
84
6
0
236,223
3
W
Skadi
7,497
500
74
5
0
236,983
8
W
Thanatos
6,685
446
38
3
0
274,127
0
W
Ratatoskr
8,855
590
111
7
0
314,534
4
W
Cthulhu
8,607
574
115
8
0
250,075
3
L
Da Ji
8,374
558
53
4
0
308,963
0
L
Cthulhu
8,600
573
89
6
0
296,030
8
L
Bellona
7,840
523
110
7
0
291,982
2
L
Tiamat
2,965
198
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role