Player Matchup

Mercury
Mercury
Gold V
FuriaOscura
Mercury
Gold V
Level 127
God Stats
2W - 0L
1,527 SR
Queue Stats
26W - 16L
1,531 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
SeakFreak
Cu Chulainn
Gold III
Level 159
God Stats
80W - 62L
1,593 SR
Queue Stats
286W - 280L
1,507 MMR
Solo
Nu Wa
Nu Wa
Gold IV
XxDevilTronxX
Nu Wa
Gold IV
Level 144
God Stats
1W - 2L
1,825 SR
Queue Stats
61W - 56L
1,429 MMR
Party 1
Artemis
Artemis
Gold V
pyrogenesix
Artemis
Gold V
Level 56
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 22L
1,459 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
sMaNllANito
Kumbhakarna
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,589 SR
1,485 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,444 SR
1,481 MMR
Geb
Geb
Gold III
Dorianon
Geb
Gold III
Level 122
God Stats
2W - 3L
1,552 SR
Queue Stats
308W - 304L
1,470 MMR
Solo
Fenrir
Fenrir
Gold IV
Nassa
Fenrir
Gold IV
Level 144
God Stats
4W - 10L
1,259 SR
Queue Stats
296W - 292L
1,442 MMR
Solo
Apollo
Apollo
Gold III
andreagrig
Apollo
Gold III
Level 124
God Stats
0W - 2L
1,428 SR
Queue Stats
93W - 102L
1,542 MMR
Party 2
Vamana
Vamana
Gold III
shamys
Vamana
Gold III
Level 145
God Stats
3W - 6L
1,277 SR
Queue Stats
95W - 102L
1,496 MMR
Party 2
Ra
Ra
Gold IV
xXzorteXx
Ra
Gold IV
Level 141
God Stats
1W - 1L
1,704 SR
Queue Stats
202W - 200L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FuriaOscura
Mercury
20
10 / 3 / 8
17,059
588
21,886
22,585
12,868
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
SeakFreak
Cu Chulainn
20
4 / 2 / 3
15,895
548
15,250
25,948
29,689
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 3 / 7
15,935
549
28,014
18,234
8,031
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
pyrogenesix
Artemis
20
7 / 7 / 3
15,760
543
16,670
21,995
9,504
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
sMaNllANito
Kumbhakarna
19
1 / 1 / 18
14,644
505
5,923
17,730
19,860
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
TiamatSetNemesisTsukuyomiScylla

VS

Bans
AthenaCabrakanCerberusDiscordiaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 7
11,179
385
9,645
31,010
28,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Nassa
Fenrir
20
7 / 4 / 3
15,680
541
13,132
28,610
21,261
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
andreagrig
Apollo
20
2 / 5 / 5
13,800
476
8,889
16,467
9,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
shamys
Vamana
20
4 / 3 / 1
14,866
513
13,351
26,045
19,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
3 / 4 / 6
12,716
438
22,420
17,012
7,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
38
26
Kills
16
16
Deaths
26
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
10
7
0.35
W
Mercury
FuriaOscura
Mercury
10
3
8
4.67
L
Fenrir
Nassa
Fenrir
7
4
3
2.13
W
Cu Chulainn
SeakFreak
Cu Chulainn
4
2
3
2.75
W
4
3
7
2.5
L
Apollo
andreagrig
Apollo
2
5
5
0.9
W
Artemis
pyrogenesix
Artemis
7
7
3
1.21
W
Kumbhakarna
sMaNllANito
Kumbhakarna
1
1
18
10
L
Vamana
shamys
Vamana
4
3
1
1.5
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,743
Damage
67,437
106,492
Taken
119,144
79,952
Mitigated
86,745
34,734
Healing
31,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,645
1,380
0
3,283
31,010
28,878
0
13,159
17,851
39,216
0
W
Mercury
FuriaOscura
Mercury
21,886
13,623
0
3,091
22,585
12,868
5,241
6,954
15,263
0
140,839
L
Fenrir
Nassa
Fenrir
13,132
3,067
0
9,746
28,610
21,261
0
6,998
21,612
0
131,822
W
Cu Chulainn
SeakFreak
Cu Chulainn
15,250
2,415
0
8,121
25,948
29,689
1,967
5,924
19,908
31,678
99,800
W
28,014
11,406
0
8,568
18,234
8,031
2,889
8,384
9,618
127,382
0
L
Apollo
andreagrig
Apollo
8,889
5,016
0
224
16,467
9,615
1,318
3,110
13,357
0
101,447
W
Artemis
pyrogenesix
Artemis
16,670
11,973
0
10,557
21,995
9,504
6,902
7,372
14,427
0
136,212
W
Kumbhakarna
sMaNllANito
Kumbhakarna
5,923
516
0
4,397
17,730
19,860
430
7,667
9,693
17,781
0
L
Vamana
shamys
Vamana
13,351
5,556
0
7,850
26,045
19,425
250
6,620
19,425
1,469
118,252
L
22,420
1,181
4,040
6,553
17,012
7,566
198
6,062
10,950
109,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,293
Gold Earned
68,241
729
Minions Killed
822
0
Camps Cleared
0
2,893,051
Distance Traveled
2,602,324
38
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,179
385
34
1
0
515,753
3
W
Mercury
17,059
588
161
6
0
697,649
5
L
Fenrir
15,680
541
199
7
0
541,097
5
W
Cu Chulainn
15,895
548
186
6
0
593,017
12
W
Nu Wa
15,935
549
192
7
0
545,931
6
L
Apollo
13,800
476
168
6
0
505,083
5
W
Artemis
15,760
543
175
6
0
449,192
5
W
Kumbhakarna
14,644
505
15
1
0
607,262
10
L
Vamana
14,866
513
216
7
0
564,602
5
L
Ra
12,716
438
205
7
0
475,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role