Player Matchup

Osiris
Osiris
MoronicCoder1
Osiris
Level 54
God Stats
5W - 5L
1,458 SR
Queue Stats
315W - 224L
1,612 Elo+
Party 2
Rama
Rama
RavePlatypus9
Rama
Level 102
God Stats
10W - 5L
1,642 SR
Queue Stats
135W - 80L
1,725 Elo+
Party 2
Eset
Eset
college123
Eset
Level 84
God Stats
2W - 5L
1,688 SR
Queue Stats
498W - 367L
1,646 Elo+
Party 2
Team Averages
Level 80
1,596 SR
1,661 Elo+

VS

Team Averages
Level 108
1,654 SR
1,873 Elo+
Athena
Athena
Greniuss
Athena
Level 103
God Stats
7W - 0L
1,963 SR
Queue Stats
195W - 113L
1,758 Elo+
Party 1
Set
Set
IllumiNaughty11
Set
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 52L
1,839 Elo+
Party 1
Kukulkan
Kukulkan
ThuÑder
Kukulkan
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 39L
2,022 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
6,601
550
3,838
11,260
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 0 / 0
8,163
680
5,069
8,222
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 9 / 2
6,984
582
4,754
8,533
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Greniuss
Athena
12
5 / 0 / 10
9,598
800
7,146
10,049
9,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 1 / 10
8,168
681
4,078
4,892
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
ThuÑder
Kukulkan
13
10 / 1 / 7
9,899
825
12,636
5,401
2,260
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
18
18
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Athena
Greniuss
Athena
5
0
10
10
W
3
1
10
8
L
0
9
1
0.06
L
2
0
0
2
W
Kukulkan
ThuÑder
Kukulkan
10
1
7
13.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,661
Damage
23,860
28,015
Taken
20,342
10,244
Mitigated
13,910
6,961
Healing
2,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Greniuss
Athena
7,146
2,044
0
1,497
10,049
9,258
321
2,625
7,150
27,406
0
W
4,078
1,746
0
853
4,892
2,392
0
1,048
3,740
0
13,963
L
3,838
1,353
19
695
11,260
5,001
0
8,912
2,348
0
12,950
L
5,069
3,733
0
5,394
8,222
2,705
0
5,104
3,118
0
48,919
W
Kukulkan
ThuÑder
Kukulkan
12,636
1,974
0
541
5,401
2,260
1,181
1,101
4,150
52,671
0
L
4,754
671
129
724
8,533
2,538
0
5,774
2,759
14,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,748
Gold Earned
27,665
131
Minions Killed
150
0
Camps Cleared
0
588,319
Distance Traveled
645,456
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,598
800
31
3
0
227,620
2
W
Set
8,168
681
26
2
0
203,543
0
L
Osiris
6,601
550
15
1
0
196,494
4
L
Rama
8,163
680
92
8
0
212,596
2
W
Kukulkan
9,899
825
93
8
0
214,293
1
L
Eset
6,984
582
24
2
0
179,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role