Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
Equinox Brother
Gilgamesh
Level 119
God Stats
22W - 16L
1,661 SR
Queue Stats
397W - 382L
1,480 Elo+
Party 2
Hera
Hera
MellowMoose32
Hera
Level 93
God Stats
4W - 3L
1,551 SR
Queue Stats
348W - 337L
1,479 Elo+
Solo
Artemis
Artemis
Two Bone Tonez
Artemis
Level 104
God Stats
11W - 6L
1,643 SR
Queue Stats
270W - 254L
1,482 Elo+
Party 2
Arachne
Arachne
Witty_ID_Name
Arachne
Level 107
God Stats
14W - 13L
1,457 SR
Queue Stats
207W - 205L
1,382 Elo+
Party 4
Team Averages
Level 98
1,562 SR
1,465 Elo+

VS

Team Averages
Level 76
1,423 SR
1,484 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
ArcticWolf1023
Ares
Level 63
God Stats
6W - 4L
1,590 SR
Queue Stats
471W - 438L
1,534 Elo+
Party 3
Zhong Kui
Zhong Kui
BruceMaGoose
Zhong Kui
Level 82
God Stats
8W - 3L
1,500 SR
Queue Stats
353W - 315L
1,529 Elo+
Party 1
Pele
Pele
GunnrySGT Buck
Pele
Level 89
God Stats
20W - 21L
1,309 SR
Queue Stats
269W - 237L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
pludlow21
Gilgamesh
Level 82
God Stats
16W - 8L
1,218 SR
Queue Stats
430W - 392L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 3 / 4
8,213
513
8,257
12,689
7,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Equinox Brother
Gilgamesh
11
0 / 3 / 0
6,603
413
3,268
9,419
6,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 8 / 1
8,590
537
7,829
9,959
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 2 / 6
8,271
517
6,961
6,346
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
16
4 / 2 / 6
9,318
582
12,156
14,264
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 4 / 3
7,737
484
3,751
9,774
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 3 / 7
6,405
400
3,732
10,065
4,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
BruceMaGoose
Zhong Kui
17
7 / 3 / 6
10,076
630
9,346
12,267
7,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
8 / 3 / 5
9,669
604
12,962
12,485
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
pludlow21
Gilgamesh
15
3 / 0 / 4
9,104
569
6,711
14,777
9,840
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
13
Kills
18
18
Deaths
13
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
3
4
2
W
Heimdallr
 
Heimdallr
0
4
3
0.38
W
0
3
7
1.17
W
Zhong Kui
BruceMaGoose
Zhong Kui
7
3
6
3.33
L
Gilgamesh
Equinox Brother
Gilgamesh
0
3
0
0
W
8
3
5
3.5
L
3
8
1
0.44
L
2
2
6
2.5
L
Arachne
4
2
6
3.5
W
Gilgamesh
pludlow21
Gilgamesh
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,471
Damage
36,502
52,677
Taken
59,368
25,681
Mitigated
30,720
8,971
Healing
19,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,257
754
338
1,440
12,689
7,082
170
2,404
10,285
33,652
0
W
Heimdallr
 
Heimdallr
3,751
1,850
0
1,912
9,774
4,006
0
1,975
7,799
0
46,566
W
3,732
242
364
1,419
10,065
4,570
0
3,071
6,994
23,540
0
W
Zhong Kui
BruceMaGoose
Zhong Kui
9,346
1,225
0
6,430
12,267
7,736
0
5,525
6,490
66,609
0
L
Gilgamesh
Equinox Brother
Gilgamesh
3,268
1,219
0
1,340
9,419
6,859
0
1,493
7,926
0
24,919
W
12,962
3,455
0
4,207
12,485
4,568
0
2,623
9,797
0
67,292
L
7,829
3,305
0
684
9,959
3,530
0
5,197
4,762
53,616
0
L
6,961
2,928
0
1,929
6,346
2,390
423
1,780
4,566
0
44,706
L
Arachne
12,156
8,939
0
3,240
14,264
5,820
14
2,204
12,060
0
79,727
W
Gilgamesh
pludlow21
Gilgamesh
6,711
1,181
0
5,526
14,777
9,840
170
2,600
11,927
0
51,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,995
Gold Earned
42,991
433
Minions Killed
459
0
Camps Cleared
0
1,382,261
Distance Traveled
1,530,683
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,213
513
44
3
0
297,512
4
W
Heimdallr
7,737
484
90
6
0
266,042
2
W
Ares
6,405
400
26
2
0
335,459
3
W
Zhong Kui
10,076
630
125
8
0
314,802
4
L
Gilgamesh
6,603
413
51
3
0
195,787
1
W
Pele
9,669
604
116
7
0
314,284
2
L
Hera
8,590
537
109
7
0
250,152
2
L
Artemis
8,271
517
97
6
0
296,787
4
L
Arachne
9,318
582
132
8
0
342,023
1
W
Gilgamesh
9,104
569
102
6
0
300,096
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role