Player Matchup

Sun Wukong
Sun Wukong
BlueFusion69
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,353 Elo+
Party 2
Rama
Rama
DobbsPlan
Rama
Level 29
God Stats
6W - 5L
1,395 SR
Queue Stats
28W - 23L
1,368 Elo+
Solo
Nemesis
Nemesis
EraserDino
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,169 Elo+
Party 2
Jormungandr
Jormungandr
SpaceNinjaXD
Jormungandr
Level 16
God Stats
2W - 0L
1,658 SR
Queue Stats
19W - 25L
1,359 Elo+
Party 2
Tiamat
Tiamat
Xenomorph426
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,068 Elo+
Party 2
Team Averages
Level 13
1,511 SR
1,263 Elo+

VS

Team Averages
Level 16
1,454 SR
1,275 Elo+
Olorun
Olorun
IsM0keHelluHcRak
Olorun
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 120L
1,362 Elo+
Party 1
Sylvanus
Sylvanus
Newfalcor
Sylvanus
Level 8
God Stats
0W - 3L
1,512 SR
Queue Stats
0W - 5L
1,075 Elo+
Solo
Fenrir
Fenrir
Skywalker24000
Fenrir
Level 19
God Stats
12W - 19L
1,378 SR
Queue Stats
41W - 54L
1,305 Elo+
Party 1
Horus
Horus
sdasfasfawdsssca
Horus
Level 17
God Stats
1W - 3L
1,401 SR
Queue Stats
35W - 44L
1,311 Elo+
Solo
Chernobog
Chernobog
xesthet
Chernobog
Level 16
God Stats
1W - 2L
1,482 SR
Queue Stats
13W - 27L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlueFusion69
Sun Wukong
16
6 / 4 / 3
10,780
490
13,498
17,284
16,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
20
10 / 2 / 1
14,099
641
13,536
17,560
7,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
EraserDino
Nemesis
14
0 / 7 / 3
9,298
423
6,141
15,714
7,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
SpaceNinjaXD
Jormungandr
15
2 / 2 / 6
9,874
449
9,919
15,216
13,003
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
13
1 / 1 / 3
9,298
423
4,084
7,444
3,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
9,141
416
8,340
14,032
5,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Newfalcor
Sylvanus
3
0 / 1 / 0
5,906
268
62
1,676
603
Shoes

Shoes

+6%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
13 / 4 / 2
11,499
523
20,341
18,995
11,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 5
8,797
400
9,008
21,977
19,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
xesthet
Chernobog
10
0 / 4 / 3
7,539
343
3,367
7,626
2,709
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
19
Kills
15
16
Deaths
20
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BlueFusion69
Sun Wukong
6
4
3
1.88
W
Rama
10
2
1
5.25
W
Nemesis
EraserDino
Nemesis
0
7
3
0.21
L
0
5
6
0.6
L
Sylvanus
Newfalcor
Sylvanus
0
1
0
0
L
13
4
2
3.5
W
Jormungandr
SpaceNinjaXD
Jormungandr
2
2
6
2.5
W
Tiamat
1
1
3
2.5
L
2
6
5
0.75
L
Chernobog
xesthet
Chernobog
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,178
Damage
41,118
73,218
Taken
64,306
48,394
Mitigated
40,612
15,555
Healing
13,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BlueFusion69
Sun Wukong
13,498
3,328
0
529
17,284
16,812
2,351
1,480
15,229
0
65,207
W
Rama
13,536
10,237
0
10,470
17,560
7,376
6,443
1,673
15,887
0
109,819
W
Nemesis
EraserDino
Nemesis
6,141
2,712
0
3,167
15,714
7,656
124
806
14,858
0
54,957
L
8,340
1,919
394
3,586
14,032
5,610
957
2,924
11,108
49,375
0
L
Sylvanus
Newfalcor
Sylvanus
62
62
67
1
1,676
603
0
1,084
592
1,654
0
L
20,341
6,168
0
2,223
18,995
11,914
247
5,171
13,824
0
64,304
W
Jormungandr
SpaceNinjaXD
Jormungandr
9,919
2,306
0
250
15,216
13,003
939
3,319
11,772
35,934
0
W
Tiamat
4,084
816
0
1,139
7,444
3,547
1,831
1,609
5,835
27,559
0
L
9,008
4,234
2,237
5,015
21,977
19,776
31
2,761
19,216
609
33,758
L
Chernobog
xesthet
Chernobog
3,367
1,395
0
320
7,626
2,709
0
2,063
5,563
0
25,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,349
Gold Earned
42,882
490
Minions Killed
265
0
Camps Cleared
0
1,989,074
Distance Traveled
1,540,035
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,780
490
114
5
0
409,451
0
W
Rama
14,099
641
182
8
0
336,404
0
W
Nemesis
9,298
423
82
4
0
445,876
0
L
Olorun
9,141
416
80
4
0
397,639
1
L
Sylvanus
5,906
268
6
0
0
58,935
0
L
Fenrir
11,499
523
93
4
0
469,654
1
W
Jormungandr
9,874
449
52
2
0
359,462
2
W
Tiamat
9,298
423
60
3
0
437,881
0
L
Horus
8,797
400
44
2
0
376,610
0
L
Chernobog
7,539
343
42
2
0
237,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role