Player Matchup

Danzaburou
Danzaburou
CredibleTube122
Danzaburou
Level 65
God Stats
14W - 16L
1,306 SR
Queue Stats
129W - 122L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
Kevinator128
Baron Samedi
Level 39
God Stats
21W - 20L
1,410 SR
Queue Stats
59W - 58L
1,398 Elo+
Party 1
Gilgamesh
Gilgamesh
Real Log Dawg
Gilgamesh
Level 81
God Stats
4W - 4L
1,454 SR
Queue Stats
104W - 100L
1,369 Elo+
Party 1
Team Averages
Level 62
1,390 SR
1,394 Elo+

VS

Team Averages
Level 64
1,555 SR
1,473 Elo+
Gilgamesh
Gilgamesh
DarcInFlames
Gilgamesh
Level 90
God Stats
17W - 17L
1,666 SR
Queue Stats
123W - 167L
1,450 Elo+
Solo
Zeus
Zeus
Maxkays
Zeus
Level 76
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 23L
1,350 Elo+
Solo
Cernunnos
Cernunnos
Vamp-Nano
Cernunnos
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 37L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CredibleTube122
Danzaburou
20
7 / 3 / 12
17,408
670
17,309
29,476
10,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Kevinator128
Baron Samedi
20
10 / 6 / 6
17,227
663
16,447
25,654
12,629
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Real Log Dawg
Gilgamesh
19
4 / 3 / 10
16,318
628
13,044
30,525
22,958
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarcInFlames
Gilgamesh
18
2 / 8 / 6
15,824
609
15,791
25,968
16,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zeus
Maxkays
Zeus
20
8 / 6 / 2
17,813
685
44,495
19,416
7,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Vamp-Nano
Cernunnos
19
2 / 8 / 7
15,833
609
12,938
19,950
8,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
21
Kills
12
12
Deaths
22
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CredibleTube122
Danzaburou
7
3
12
4.33
L
Gilgamesh
DarcInFlames
Gilgamesh
2
8
6
0.63
W
Baron Samedi
Kevinator128
Baron Samedi
10
6
6
2.17
L
Zeus
Maxkays
Zeus
8
6
2
1.5
W
Gilgamesh
Real Log Dawg
Gilgamesh
4
3
10
3
L
Cernunnos
Vamp-Nano
Cernunnos
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,800
Damage
73,224
85,655
Taken
65,334
46,317
Mitigated
33,302
29,906
Healing
16,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CredibleTube122
Danzaburou
17,309
7,906
1,084
12,226
29,476
10,730
2,416
14,999
14,477
0
84,088
L
Gilgamesh
DarcInFlames
Gilgamesh
15,791
4,114
930
6,689
25,968
16,881
396
5,151
18,704
0
94,464
W
Baron Samedi
Kevinator128
Baron Samedi
16,447
268
2,522
5,954
25,654
12,629
1,217
13,127
12,527
92,137
0
L
Zeus
Maxkays
Zeus
44,495
2,457
364
7,145
19,416
7,944
683
4,128
15,163
148,957
0
W
Gilgamesh
Real Log Dawg
Gilgamesh
13,044
1,849
1,529
6,591
30,525
22,958
685
16,437
14,088
1,087
47,522
L
Cernunnos
Vamp-Nano
Cernunnos
12,938
5,987
0
1,627
19,950
8,477
2,825
7,981
11,769
0
75,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,953
Gold Earned
49,470
254
Minions Killed
308
0
Camps Cleared
0
1,360,991
Distance Traveled
1,261,721
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,408
670
106
4
0
438,142
5
L
Gilgamesh
15,824
609
80
3
0
414,920
1
W
Baron Samedi
17,227
663
98
4
0
429,771
7
L
Zeus
17,813
685
123
5
0
449,314
9
W
Gilgamesh
16,318
628
50
2
0
493,078
0
L
Cernunnos
15,833
609
105
4
0
397,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role