Player Matchup

Apollo
Apollo
DayQuon
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,369 Elo+
Party 2
Olorun
Olorun
Loganthememe
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
canamkillas
Osiris
Level 16
God Stats
6W - 6L
1,379 SR
Queue Stats
6W - 10L
1,353 Elo+
Solo
Team Averages
Level 16
1,460 SR
1,408 Elo+

VS

Team Averages
Level 65
1,351 SR
1,361 Elo+
Tiamat
Tiamat
SirFunky
Tiamat
Level 26
God Stats
4W - 5L
1,377 SR
Queue Stats
4W - 5L
1,348 Elo+
Party 1
Hel
Hel
Xena0
Hel
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,357 Elo+
Party 1
Mercury
Mercury
c4m1l01230
Mercury
Level 29
God Stats
1W - 1L
1,178 SR
Queue Stats
112W - 149L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DayQuon
Apollo
13
3 / 4 / 3
10,181
599
11,107
14,596
5,097
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Olorun
14
5 / 4 / 3
10,824
637
14,157
18,029
6,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
13
1 / 1 / 3
9,764
574
5,809
10,626
7,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SirFunky
Tiamat
15
2 / 1 / 7
10,640
626
14,841
9,714
5,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
Xena0
Hel
15
5 / 4 / 3
11,241
661
15,115
16,843
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
c4m1l01230
Mercury
13
2 / 4 / 7
10,559
621
5,324
11,448
3,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
9
Kills
9
9
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
DayQuon
Apollo
3
4
3
1.13
L
Olorun
5
4
3
1.63
W
Tiamat
SirFunky
Tiamat
2
1
7
5.5
W
Hel
Xena0
Hel
5
4
3
1.63
W
Mercury
c4m1l01230
Mercury
2
4
7
1.38
L
Osiris
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,073
Damage
35,280
43,251
Taken
38,005
19,349
Mitigated
15,444
14,036
Healing
18,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DayQuon
Apollo
11,107
5,405
0
1,455
14,596
5,097
1,017
9,820
4,424
0
38,045
L
Olorun
14,157
6,017
1,574
8,786
18,029
6,272
1,141
13,223
4,233
35,559
0
W
Tiamat
SirFunky
Tiamat
14,841
261
0
1,234
9,714
5,654
305
3,307
6,294
44,562
0
W
Hel
Xena0
Hel
15,115
404
5,284
9,419
16,843
5,839
912
7,097
9,446
58,925
0
W
Mercury
c4m1l01230
Mercury
5,324
2,517
0
2,761
11,448
3,951
0
3,847
7,526
0
29,536
L
Osiris
5,809
989
636
1,585
10,626
7,980
0
5,805
4,563
0
42,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,769
Gold Earned
32,440
176
Minions Killed
187
0
Camps Cleared
0
863,001
Distance Traveled
969,110
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,181
599
69
4
0
299,670
0
L
Olorun
10,824
637
52
3
0
256,946
1
W
Tiamat
10,640
626
67
4
0
307,293
0
W
Hel
11,241
661
80
5
0
337,968
0
W
Mercury
10,559
621
40
2
0
323,849
4
L
Osiris
9,764
574
55
3
0
306,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role