Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
GravyBubbles
Athena
Level 125
God Stats
13W - 6L
1,386 SR
Queue Stats
191W - 157L
1,635 Elo+
Party 3
Hera
Hera
KingKeough
Hera
Level 123
God Stats
3W - 3L
1,469 SR
Queue Stats
220W - 189L
1,680 Elo+
Party 3
Apollo
Apollo
KoolAidW
Apollo
Level 47
God Stats
10W - 9L
1,472 SR
Queue Stats
155W - 160L
1,494 Elo+
Party 3
Sylvanus
Sylvanus
joeswanny
Sylvanus
Level 12
God Stats
1W - 0L
1,737 SR
Queue Stats
16W - 9L
1,546 Elo+
Party 3
Team Averages
Level 82
1,513 SR
1,571 Elo+

VS

Team Averages
Level 74
1,474 SR
1,441 Elo+
King Arthur
King Arthur
HflipperQC
King Arthur
Level 103
God Stats
19W - 26L
1,559 SR
Queue Stats
465W - 420L
1,526 Elo+
Party 2
Discordia
Discordia
ThatRandomWeeb
Discordia
Level 60
God Stats
1W - 2L
1,595 SR
Queue Stats
58W - 83L
1,377 Elo+
Party 1
Bacchus
Bacchus
bla5id
Bacchus
Level 128
God Stats
19W - 20L
1,514 SR
Queue Stats
310W - 319L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
l-_Mr-TooTs_-l
Gilgamesh
Level 62
God Stats
4W - 10L
1,393 SR
Queue Stats
104W - 135L
1,386 Elo+
Party 1
Medusa
Medusa
xG Dxpzii
Medusa
Level 17
God Stats
0W - 1L
1,306 SR
Queue Stats
82W - 97L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 7 / 3
8,358
464
7,762
13,505
8,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
15
3 / 0 / 14
8,899
494
10,335
11,469
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
7 / 5 / 6
9,907
550
11,999
8,359
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
KoolAidW
Apollo
16
7 / 1 / 9
10,290
572
7,923
9,252
4,157
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
joeswanny
Sylvanus
14
8 / 3 / 12
8,831
491
9,858
16,845
16,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HflipperQC
King Arthur
15
9 / 1 / 1
10,140
563
9,219
17,605
14,191
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
ThatRandomWeeb
Discordia
13
1 / 4 / 5
8,049
447
9,948
8,005
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
bla5id
Bacchus
10
0 / 8 / 4
6,968
387
5,399
13,948
11,555
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
l-_Mr-TooTs_-l
Gilgamesh
13
6 / 4 / 2
8,828
490
8,971
14,187
8,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
xG Dxpzii
Medusa
12
0 / 9 / 0
7,603
422
4,672
11,597
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
26
Kills
16
16
Deaths
26
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
7
3
0.36
W
Athena
3
0
14
10
L
King Arthur
HflipperQC
King Arthur
9
1
1
9.5
W
7
5
6
2
W
Apollo
KoolAidW
Apollo
7
1
9
11.5
L
Discordia
ThatRandomWeeb
Discordia
1
4
5
0.88
L
Bacchus
bla5id
Bacchus
0
8
4
0.25
W
Sylvanus
joeswanny
Sylvanus
8
3
12
4.67
L
Gilgamesh
l-_Mr-TooTs_-l
Gilgamesh
6
4
2
1.75
L
Medusa
xG Dxpzii
Medusa
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,877
Damage
38,209
59,430
Taken
65,342
37,414
Mitigated
39,418
19,888
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,762
2,018
462
1,894
13,505
8,501
822
1,795
11,660
0
44,740
W
Athena
10,335
1,555
0
4,515
11,469
5,329
0
3,121
8,170
57,944
0
L
King Arthur
HflipperQC
King Arthur
9,219
1,549
0
6,729
17,605
14,191
238
7,670
9,935
0
57,522
W
11,999
3,143
0
720
8,359
3,245
0
2,665
5,328
60,794
0
W
Apollo
KoolAidW
Apollo
7,923
3,340
0
5,014
9,252
4,157
866
1,511
7,607
0
65,433
L
Discordia
ThatRandomWeeb
Discordia
9,948
479
0
1,121
8,005
2,277
0
5,649
2,356
45,429
0
L
Bacchus
bla5id
Bacchus
5,399
783
0
3,650
13,948
11,555
0
7,334
6,614
22,560
0
W
Sylvanus
joeswanny
Sylvanus
9,858
3,853
2,862
4,421
16,845
16,182
138
5,064
11,318
27,623
7,145
L
Gilgamesh
l-_Mr-TooTs_-l
Gilgamesh
8,971
2,979
0
4,672
14,187
8,271
0
7,592
6,595
0
49,867
L
Medusa
xG Dxpzii
Medusa
4,672
2,285
0
0
11,597
3,124
2,248
3,230
8,367
0
34,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,285
Gold Earned
41,588
474
Minions Killed
384
0
Camps Cleared
0
1,628,766
Distance Traveled
1,638,661
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,358
464
85
5
0
303,038
0
W
Athena
8,899
494
105
6
0
386,338
0
L
King Arthur
10,140
563
114
6
0
375,636
1
W
Hera
9,907
550
114
6
0
311,491
0
W
Apollo
10,290
572
129
7
0
320,818
4
L
Discordia
8,049
447
87
5
0
311,912
3
L
Bacchus
6,968
387
32
2
0
314,581
3
W
Sylvanus
8,831
491
41
2
0
307,081
5
L
Gilgamesh
8,828
490
78
4
0
357,192
4
L
Medusa
7,603
422
73
4
0
279,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role