Player Matchup

Nox
Nox
GingerTusker
Nox
Level 25
God Stats
2W - 2L
1,350 SR
Queue Stats
52W - 74L
1,308 Elo+
Solo
Artemis
Artemis
Lummpy14
Artemis
Level 17
God Stats
2W - 0L
1,269 SR
Queue Stats
72W - 98L
1,211 Elo+
Party 2
Da Ji
Da Ji
Thecorpsbride
Da Ji
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,140 Elo+
Solo
Yemoja
Yemoja
chackox-L2
Yemoja
Level 15
God Stats
14W - 7L
1,561 SR
Queue Stats
100W - 76L
1,253 Elo+
Solo
Nike
Nike
maniak1117
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 136L
1,288 Elo+
Party 2
Team Averages
Level 17
1,436 SR
1,240 Elo+

VS

Team Averages
Level 11
1,406 SR
1,315 Elo+
Artemis
Artemis
Bichoola
Artemis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
KECHAPPLOX245
Scylla
Level 20
God Stats
3W - 6L
1,500 SR
Queue Stats
43W - 72L
1,194 Elo+
Party 1
Pele
Pele
Siul124
Pele
Level 17
God Stats
1W - 3L
1,510 SR
Queue Stats
14W - 28L
1,143 Elo+
Party 1
Ymir
Ymir
danrr100
Ymir
Level 17
God Stats
1W - 10L
1,022 SR
Queue Stats
56W - 101L
1,240 Elo+
Party 1
Guan Yu
Guan Yu
inversionist
Guan Yu
Level 3
God Stats
5W - 5L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,973
498
3,114
4,570
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Lummpy14
Artemis
12
3 / 1 / 2
7,453
532
3,899
5,860
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 0 / 4
7,977
570
5,862
7,253
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
chackox-L2
Yemoja
11
0 / 0 / 5
7,148
511
1,732
6,250
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
8 / 0 / 3
8,113
580
9,589
10,248
5,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bichoola
Artemis
1
0 / 0 / 0
4,092
292
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

11
0 / 6 / 1
6,239
446
6,102
8,282
3,464
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Siul124
Pele
10
2 / 4 / 0
6,445
460
6,677
10,043
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
0 / 8 / 0
5,440
389
3,261
10,067
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
inversionist
Guan Yu
8
0 / 4 / 0
5,145
368
1,182
6,666
2,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
22
Kills
2
2
Deaths
22
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bichoola
Artemis
0
0
0
0
W
5
1
1
5.5
L
0
6
1
0.08
W
Artemis
Lummpy14
Artemis
3
1
2
4
L
Pele
Siul124
Pele
2
4
0
0.5
W
6
0
4
8
W
Yemoja
chackox-L2
Yemoja
0
0
5
2.5
L
Ymir
0
8
0
0
L
Guan Yu
inversionist
Guan Yu
0
4
0
0
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,196
Damage
17,222
34,181
Taken
35,058
15,912
Mitigated
14,360
6,986
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bichoola
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
3,114
1,127
0
201
4,570
1,468
1,150
0
4,570
18,234
0
L
6,102
1,705
150
1,302
8,282
3,464
472
189
7,968
31,359
0
W
Artemis
Lummpy14
Artemis
3,899
1,118
0
15
5,860
2,318
1,989
2,951
2,803
0
32,504
L
Pele
Siul124
Pele
6,677
1,695
0
2,776
10,043
2,919
0
1,118
8,770
0
38,712
W
5,862
1,482
0
2,211
7,253
2,703
0
1,381
5,862
0
37,873
W
Yemoja
chackox-L2
Yemoja
1,732
262
848
636
6,250
4,083
1,107
774
5,396
33,144
0
L
Ymir
3,261
1,596
0
45
10,067
5,598
56
485
9,242
14,458
1,901
L
Guan Yu
inversionist
Guan Yu
1,182
0
60
727
6,666
2,379
0
2,818
3,642
0
14,820
W
9,589
2,343
0
3,075
10,248
5,340
734
3,592
6,530
0
29,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,664
Gold Earned
27,361
276
Minions Killed
183
0
Camps Cleared
0
1,260,760
Distance Traveled
910,258
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,092
292
0
0
0
0
0
W
Nox
6,973
498
42
3
0
206,799
2
L
Scylla
6,239
446
59
4
0
210,957
2
W
Artemis
7,453
532
63
5
0
241,577
1
L
Pele
6,445
460
69
5
0
292,494
3
W
Da Ji
7,977
570
70
5
0
267,411
5
W
Yemoja
7,148
511
58
4
0
269,006
0
L
Ymir
5,440
389
27
2
0
214,177
3
L
Guan Yu
5,145
368
28
2
0
192,630
0
W
Nike
8,113
580
43
3
0
275,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role