Player Matchup

Mercury
Mercury
Agentginger
Mercury
Level 63
God Stats
4W - 4L
1,310 SR
Queue Stats
206W - 229L
1,520 Elo+
Party 1
Thoth
Thoth
IntingIvan
Thoth
Level 26
God Stats
3W - 6L
1,532 SR
Queue Stats
39W - 35L
1,538 Elo+
Party 1
Terra
Terra
Spendoge
Terra
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 28L
1,520 Elo+
Party 1
Hera
Hera
Xemioo
Hera
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 30L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
hazaorange18
Heimdallr
Level 128
God Stats
3W - 10L
1,353 SR
Queue Stats
409W - 399L
1,494 Elo+
Party 1
Team Averages
Level 51
1,439 SR
1,500 Elo+

VS

Team Averages
Level 61
1,521 SR
1,496 Elo+
Zhong Kui
Zhong Kui
Fentriox
Zhong Kui
Level 106
God Stats
9W - 7L
1,291 SR
Queue Stats
107W - 109L
1,500 Elo+
Party 2
Ymir
Ymir
Frozzik
Ymir
Level 29
God Stats
1W - 5L
1,560 SR
Queue Stats
38W - 47L
1,463 Elo+
Party 3
He Bo
He Bo
Sajtam
He Bo
Level 106
God Stats
2W - 0L
1,753 SR
Queue Stats
101W - 107L
1,472 Elo+
Party 2
Heimdallr
Heimdallr
jastskill
Heimdallr
Level 47
God Stats
18W - 25L
1,500 SR
Queue Stats
79W - 102L
1,454 Elo+
Party 3
King Arthur
King Arthur
kingpedde
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Agentginger
Mercury
16
3 / 6 / 0
9,946
452
7,172
19,529
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
15
1 / 3 / 1
9,591
436
9,143
9,567
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Spendoge
Terra
14
0 / 6 / 5
9,085
413
6,145
16,457
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
Xemioo
Hera
15
0 / 7 / 2
9,469
430
7,329
10,439
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
hazaorange18
Heimdallr
17
5 / 6 / 1
11,000
500
22,524
17,560
7,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fentriox
Zhong Kui
19
2 / 1 / 3
11,485
522
13,473
15,336
10,814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Frozzik
Ymir
18
5 / 1 / 9
10,573
481
8,331
14,804
13,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Sajtam
He Bo
20
15 / 2 / 1
13,065
594
17,753
15,740
6,546
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
jastskill
Heimdallr
17
3 / 3 / 8
10,597
482
12,672
17,534
9,496
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
kingpedde
King Arthur
16
1 / 2 / 9
9,465
430
2,697
17,654
13,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
9
Kills
26
28
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
Agentginger
Mercury
3
6
0
0.5
W
Zhong Kui
Fentriox
Zhong Kui
2
1
3
3.5
W
Ymir
Frozzik
Ymir
5
1
9
9.5
L
Thoth
1
3
1
0.5
W
He Bo
Sajtam
He Bo
15
2
1
7.75
L
Terra
Spendoge
Terra
0
6
5
0.42
L
Hera
Xemioo
Hera
0
7
2
0.14
L
Heimdallr
hazaorange18
Heimdallr
5
6
1
0.92
W
Heimdallr
jastskill
Heimdallr
3
3
8
2.33
W
King Arthur
kingpedde
King Arthur
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,313
Damage
54,926
73,552
Taken
81,068
31,564
Mitigated
53,533
14,302
Healing
32,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Agentginger
Mercury
7,172
2,333
207
6,030
19,529
7,152
1,001
9,741
9,638
0
64,326
W
Zhong Kui
Fentriox
Zhong Kui
13,473
1,364
0
7,627
15,336
10,814
1,619
8,007
6,626
89,788
0
W
Ymir
Frozzik
Ymir
8,331
1,653
551
2,716
14,804
13,346
724
3,049
11,729
49,758
0
L
Thoth
9,143
480
0
996
9,567
3,404
142
6,717
2,850
58,020
0
W
He Bo
Sajtam
He Bo
17,753
424
250
8,367
15,740
6,546
555
2,303
13,273
102,885
0
L
Terra
Spendoge
Terra
6,145
410
1,270
2,655
16,457
9,684
0
10,576
5,856
16,490
0
L
Hera
Xemioo
Hera
7,329
1,735
0
301
10,439
4,081
338
5,201
5,113
50,799
0
L
Heimdallr
hazaorange18
Heimdallr
22,524
12,580
0
2,843
17,560
7,243
423
7,322
10,238
0
83,113
W
Heimdallr
jastskill
Heimdallr
12,672
7,623
0
6,955
17,534
9,496
1,390
2,013
15,509
0
74,618
W
King Arthur
kingpedde
King Arthur
2,697
709
0
5,589
17,654
13,331
561
6,011
11,314
0
27,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,091
Gold Earned
55,185
489
Minions Killed
588
0
Camps Cleared
0
1,961,750
Distance Traveled
2,124,635
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,946
452
103
5
0
352,285
3
W
Zhong Kui
11,485
522
184
8
0
391,295
6
W
Ymir
10,573
481
56
3
0
404,450
6
L
Thoth
9,591
436
123
6
0
395,694
5
W
He Bo
13,065
594
176
8
0
370,074
5
L
Terra
9,085
413
23
1
0
433,971
6
L
Hera
9,469
430
105
5
0
340,752
0
L
Heimdallr
11,000
500
135
6
0
439,048
6
W
Heimdallr
10,597
482
125
6
0
513,106
3
W
King Arthur
9,465
430
47
2
0
445,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role