Player Matchup

Gilgamesh
Gilgamesh
Dragokilla13
Gilgamesh
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,011 Elo+
Solo
Set
Set
SergeantBeefBaby
Set
Level 7
God Stats
3W - 2L
1,156 SR
Queue Stats
4W - 3L
1,187 Elo+
Party 2
Kukulkan
Kukulkan
TheShadowKing167
Kukulkan
Level 29
God Stats
33W - 27L
1,519 SR
Queue Stats
204W - 206L
1,342 Elo+
Solo
Susano
Susano
mascari10
Susano
Level 8
God Stats
4W - 5L
1,222 SR
Queue Stats
4W - 5L
1,184 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xV-TOASTER-Vx
Tsukuyomi
Level 16
God Stats
1W - 1L
1,142 SR
Queue Stats
142W - 131L
1,296 Elo+
Solo
Team Averages
Level 15
1,308 SR
1,204 Elo+

VS

Team Averages
Level 12
1,533 SR
1,283 Elo+
Gilgamesh
Gilgamesh
Bearablepeak97
Gilgamesh
Level 10
God Stats
11W - 13L
1,617 SR
Queue Stats
40W - 43L
1,202 Elo+
Party 1
Tiamat
Tiamat
BliskHammer
Tiamat
Level 5
God Stats
0W - 2L
1,295 SR
Queue Stats
7W - 7L
1,328 Elo+
Party 1
Cthulhu
Cthulhu
DrippyBlood
Cthulhu
Level 12
God Stats
1W - 3L
1,754 SR
Queue Stats
39W - 46L
1,225 Elo+
Party 1
Neith
Neith
LaBori28
Neith
Level 26
God Stats
14W - 13L
1,500 SR
Queue Stats
47W - 47L
1,353 Elo+
Solo
Pele
Pele
ObituaryGawd
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dragokilla13
Gilgamesh
20
13 / 6 / 13
15,409
1,101
28,224
24,863
19,378
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
2 / 3 / 22
14,038
1,003
12,650
17,065
8,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 0 / 18
16,855
1,204
35,991
12,247
10,269
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
mascari10
Susano
20
8 / 6 / 22
15,175
1,084
26,841
22,020
11,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
xV-TOASTER-Vx
Tsukuyomi
20
5 / 6 / 19
13,929
995
13,577
19,481
8,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bearablepeak97
Gilgamesh
20
6 / 9 / 10
14,055
1,004
23,465
28,617
18,813
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
20
3 / 10 / 14
13,887
992
19,225
26,193
16,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
DrippyBlood
Cthulhu
20
3 / 6 / 12
13,811
987
16,549
33,323
21,514
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
LaBori28
Neith
17
0 / 3 / 8
11,522
823
7,119
9,196
4,639
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 13 / 8
14,927
1,066
21,128
29,239
11,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
73
41
Kills
21
21
Deaths
41
94
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bearablepeak97
Gilgamesh
6
9
10
1.22
L
Tiamat
3
10
14
1
W
Gilgamesh
Dragokilla13
Gilgamesh
13
6
13
3.25
L
Cthulhu
DrippyBlood
Cthulhu
3
6
12
1.5
L
Neith
LaBori28
Neith
0
3
8
1.33
L
9
13
8
1
W
2
3
22
4.33
W
13
0
18
22
W
Susano
mascari10
Susano
8
6
22
3.17
W
Tsukuyomi
xV-TOASTER-Vx
Tsukuyomi
5
6
19
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,283
Damage
87,486
95,676
Taken
126,568
57,367
Mitigated
73,426
7,408
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bearablepeak97
Gilgamesh
23,465
8,520
0
112
28,617
18,813
0
11,309
16,924
0
34,685
L
Tiamat
19,225
3,301
0
4,078
26,193
16,487
0
5,576
20,408
51,885
0
W
Gilgamesh
Dragokilla13
Gilgamesh
28,224
10,413
0
1,424
24,863
19,378
0
8,693
16,170
0
44,577
L
Cthulhu
DrippyBlood
Cthulhu
16,549
1,874
746
116
33,323
21,514
0
9,043
23,954
45,448
0
L
Neith
LaBori28
Neith
7,119
3,054
0
705
9,196
4,639
0
1,475
7,699
0
18,459
L
21,128
7,640
0
2,516
29,239
11,973
0
7,281
21,592
0
36,584
W
12,650
3,905
0
3,201
17,065
8,323
0
8,405
8,660
0
35,957
W
35,991
2,728
1,070
1,231
12,247
10,269
0
5,368
6,879
69,319
0
W
Susano
mascari10
Susano
26,841
9,027
0
149
22,020
11,073
0
8,103
13,917
0
45,536
W
Tsukuyomi
xV-TOASTER-Vx
Tsukuyomi
13,577
6,919
0
333
19,481
8,324
0
5,205
14,276
0
32,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,406
Gold Earned
68,202
263
Minions Killed
229
6
Camps Cleared
3
1,274,399
Distance Traveled
1,238,971
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,055
1,004
17
1
1
253,663
0
L
Tiamat
13,887
992
66
5
0
252,998
1
W
Gilgamesh
15,409
1,101
32
2
2
245,147
0
L
Cthulhu
13,811
987
90
6
0
267,314
0
L
Neith
11,522
823
27
2
0
183,915
1
L
Pele
14,927
1,066
29
2
2
281,081
0
W
Set
14,038
1,003
59
4
2
287,672
0
W
Kukulkan
16,855
1,204
84
6
2
234,443
0
W
Susano
15,175
1,084
37
3
0
254,954
0
W
Tsukuyomi
13,929
995
51
4
0
252,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role