Player Matchup

Hel
Hel
Cryomancer6
Hel
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 42L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
GibbyShrek1335
Danzaburou
Level 22
God Stats
25W - 26L
1,486 SR
Queue Stats
57W - 62L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
MahedroIsengard
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 43L
1,169 Elo+
Solo
Cernunnos
Cernunnos
PrudishMars279
Cernunnos
Level 29
God Stats
18W - 18L
1,520 SR
Queue Stats
95W - 113L
1,369 Elo+
Solo
Chang'e
Chang'e
xxfuzionxx
Chang'e
Level 29
God Stats
5W - 4L
1,823 SR
Queue Stats
58W - 63L
1,428 Elo+
Party 1
Team Averages
Level 23
1,566 SR
1,384 Elo+

VS

Team Averages
Level 21
1,560 SR
1,392 Elo+
Ao Kuang
Ao Kuang
Exphesify
Ao Kuang
Level 24
God Stats
47W - 32L
1,588 SR
Queue Stats
84W - 76L
1,385 Elo+
Solo
Thor
Thor
XXFincherXX
Thor
Level 6
God Stats
3W - 4L
1,724 SR
Queue Stats
5W - 12L
1,176 Elo+
Solo
Nu Wa
Nu Wa
Yo_No_Fui_2754
Nu Wa
Level 29
God Stats
3W - 4L
1,463 SR
Queue Stats
67W - 77L
1,478 Elo+
Solo
Jormungandr
Jormungandr
josepor476
Jormungandr
Level 17
God Stats
3W - 2L
1,603 SR
Queue Stats
104W - 109L
1,393 Elo+
Solo
Discordia
Discordia
xMasterShake
Discordia
Level 29
God Stats
10W - 9L
1,421 SR
Queue Stats
59W - 54L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 19
13,440
1,222
16,176
16,858
5,293
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
GibbyShrek1335
Danzaburou
20
10 / 4 / 22
13,964
1,269
24,305
20,328
6,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
MahedroIsengard
Sun Wukong
19
9 / 7 / 17
12,430
1,130
13,115
19,923
18,232
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
PrudishMars279
Cernunnos
20
6 / 3 / 23
13,116
1,192
19,245
17,411
5,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
xxfuzionxx
Chang'e
19
9 / 2 / 16
13,051
1,186
19,223
17,068
5,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Exphesify
Ao Kuang
17
7 / 11 / 4
11,973
1,088
19,698
28,153
11,563
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 12 / 4
10,677
971
3,555
19,665
8,023
19
4 / 9 / 12
12,893
1,172
26,961
17,400
7,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
josepor476
Jormungandr
17
2 / 9 / 10
11,314
1,029
12,675
24,853
16,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
xMasterShake
Discordia
18
3 / 3 / 8
11,254
1,023
21,535
9,802
3,822
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
57
44
Kills
19
19
Deaths
44
97
Assists
38
Player
Kills
Deaths
Assists
KDA
W
10
3
19
6.5
L
Ao Kuang
Exphesify
Ao Kuang
7
11
4
0.82
W
Danzaburou
GibbyShrek1335
Danzaburou
10
4
22
5.25
W
Sun Wukong
MahedroIsengard
Sun Wukong
9
7
17
2.5
W
Cernunnos
PrudishMars279
Cernunnos
6
3
23
5.83
L
3
12
4
0.42
L
4
9
12
1.11
L
Jormungandr
josepor476
Jormungandr
2
9
10
0.78
L
Discordia
xMasterShake
Discordia
3
3
8
2.33
W
Chang'e
xxfuzionxx
Chang'e
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,064
Damage
84,424
91,588
Taken
99,873
41,683
Mitigated
46,773
30,956
Healing
10,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,176
2,430
8,147
5,973
16,858
5,293
0
14,813
1,771
36,769
0
L
Ao Kuang
Exphesify
Ao Kuang
19,698
5,626
0
8,850
28,153
11,563
0
11,930
16,223
30,176
0
W
Danzaburou
GibbyShrek1335
Danzaburou
24,305
17,079
0
3,432
20,328
6,800
0
17,661
2,296
0
42,228
W
Sun Wukong
MahedroIsengard
Sun Wukong
13,115
2,240
0
222
19,923
18,232
0
16,424
3,116
1,051
26,439
W
Cernunnos
PrudishMars279
Cernunnos
19,245
10,747
0
2,858
17,411
5,908
0
14,939
2,234
0
39,271
L
3,555
501
0
0
19,665
8,023
0
7,508
12,157
0
11,293
L
26,961
10,231
0
0
17,400
7,195
0
4,240
13,160
58,828
0
L
Jormungandr
josepor476
Jormungandr
12,675
3,518
0
1,390
24,853
16,170
0
8,618
16,235
30,573
0
L
Discordia
xMasterShake
Discordia
21,535
1,366
0
47
9,802
3,822
0
3,674
6,128
39,093
0
W
Chang'e
xxfuzionxx
Chang'e
19,223
1,828
4,139
6,185
17,068
5,450
0
15,560
1,302
43,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,001
Gold Earned
58,111
216
Minions Killed
183
5
Camps Cleared
8
943,860
Distance Traveled
887,912
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,440
1,222
52
5
3
184,768
0
L
Ao Kuang
11,973
1,088
18
2
2
184,287
0
W
Danzaburou
13,964
1,269
39
4
0
206,181
0
W
Sun Wukong
12,430
1,130
22
2
1
156,659
0
W
Cernunnos
13,116
1,192
61
6
0
207,485
0
L
Thor
10,677
971
19
2
1
157,717
0
L
Nu Wa
12,893
1,172
57
5
1
167,331
0
L
Jormungandr
11,314
1,029
40
4
4
196,492
1
L
Discordia
11,254
1,023
49
4
0
182,085
0
W
Chang'e
13,051
1,186
42
4
1
188,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role