Player Matchup

Scylla
Scylla
CaptainTr0ll
Scylla
Level 90
God Stats
0W - 2L
1,235 SR
Queue Stats
61W - 58L
1,503 Elo+
Party 3
King Arthur
King Arthur
MatthewSlaya2
King Arthur
Level 104
God Stats
1W - 2L
1,496 SR
Queue Stats
286W - 250L
1,542 Elo+
Party 3
Gilgamesh
Gilgamesh
Pavvj
Gilgamesh
Level 79
God Stats
0W - 2L
1,329 SR
Queue Stats
44W - 32L
1,592 Elo+
Party 3
Bacchus
Bacchus
daNNiTDennis
Bacchus
Level 123
God Stats
2W - 2L
1,661 SR
Queue Stats
65W - 59L
1,594 Elo+
Party 2
Heimdallr
Heimdallr
ickinono
Heimdallr
Level 77
God Stats
5W - 7L
1,642 SR
Queue Stats
385W - 358L
1,533 Elo+
Party 2
Team Averages
Level 95
1,473 SR
1,553 Elo+

VS

Team Averages
Level 124
1,517 SR
1,521 Elo+
Hera
Hera
ConcealedDoc
Hera
Level 68
God Stats
1W - 2L
1,443 SR
Queue Stats
81W - 88L
1,516 Elo+
Party 1
Chernobog
Chernobog
Hapadbeep
Chernobog
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
190W - 168L
1,605 Elo+
Solo
Geb
Geb
MistaShadowman
Geb
Level 157
God Stats
2W - 5L
1,554 SR
Queue Stats
4W - 9L
1,514 Elo+
Party 1
Fenrir
Fenrir
TheMadOne996
Fenrir
Level 147
God Stats
8W - 4L
1,521 SR
Queue Stats
40W - 46L
1,438 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ancientgod0
Cu Chulainn
Level 128
God Stats
10W - 8L
1,568 SR
Queue Stats
82W - 80L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 1 / 2
9,210
485
7,706
7,315
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MatthewSlaya2
King Arthur
15
3 / 6 / 0
9,341
492
10,235
30,643
22,159
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Pavvj
Gilgamesh
13
3 / 4 / 4
8,440
444
7,244
14,476
11,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
daNNiTDennis
Bacchus
12
1 / 5 / 4
8,234
433
7,253
18,066
15,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
ickinono
Heimdallr
13
0 / 5 / 3
8,077
425
5,874
11,034
4,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
9,322
491
12,861
8,750
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Hapadbeep
Chernobog
15
3 / 2 / 10
9,250
487
10,520
11,116
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 2 / 13
9,303
490
6,546
8,755
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
15
7 / 1 / 6
9,557
503
13,905
12,186
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ancientgod0
Cu Chulainn
18
6 / 1 / 7
11,244
592
20,997
11,538
9,708
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
10
Kills
21
21
Deaths
10
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
1
2
4
W
3
4
4
1.25
W
Chernobog
Hapadbeep
Chernobog
3
2
10
4
L
King Arthur
MatthewSlaya2
King Arthur
3
6
0
0.5
W
2
2
13
4.25
L
Gilgamesh
Pavvj
Gilgamesh
3
4
4
1.25
W
Fenrir
7
1
6
10
W
Cu Chulainn
ancientgod0
Cu Chulainn
6
1
7
9.5
L
Bacchus
daNNiTDennis
Bacchus
1
5
4
0.6
L
Heimdallr
ickinono
Heimdallr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,312
Damage
64,829
81,534
Taken
52,345
55,059
Mitigated
29,386
20,603
Healing
12,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,706
349
0
1,517
7,315
2,725
378
1,822
5,341
59,641
0
W
12,861
3,106
312
2,223
8,750
3,244
474
2,889
5,633
63,554
0
W
Chernobog
Hapadbeep
Chernobog
10,520
5,695
0
3,470
11,116
4,331
1,151
2,847
8,269
0
63,792
L
King Arthur
MatthewSlaya2
King Arthur
10,235
977
0
8,947
30,643
22,159
0
4,936
25,531
0
59,200
W
6,546
739
0
2,154
8,755
7,022
56
3,347
5,331
19,272
0
L
Gilgamesh
Pavvj
Gilgamesh
7,244
2,831
0
2,782
14,476
11,027
276
4,608
9,782
0
47,724
W
Fenrir
13,905
4,033
0
3,473
12,186
5,081
158
3,749
8,305
0
47,947
W
Cu Chulainn
ancientgod0
Cu Chulainn
20,997
5,230
0
672
11,538
9,708
442
1,632
9,848
0
81,246
L
Bacchus
daNNiTDennis
Bacchus
7,253
131
231
5,378
18,066
15,090
0
4,916
12,993
27,240
0
L
Heimdallr
ickinono
Heimdallr
5,874
1,455
0
1,748
11,034
4,058
146
2,472
8,480
0
57,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,302
Gold Earned
48,676
487
Minions Killed
479
0
Camps Cleared
0
1,828,462
Distance Traveled
1,939,860
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,210
485
133
7
0
392,207
6
W
Hera
9,322
491
116
6
0
391,708
2
W
Chernobog
9,250
487
124
7
0
377,895
4
L
King Arthur
9,341
492
122
6
0
353,286
6
W
Geb
9,303
490
17
1
0
397,936
5
L
Gilgamesh
8,440
444
88
5
0
373,074
2
W
Fenrir
9,557
503
66
3
0
377,954
2
W
Cu Chulainn
11,244
592
156
8
0
394,367
1
L
Bacchus
8,234
433
32
2
0
377,769
4
L
Heimdallr
8,077
425
112
6
0
332,126
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role