Player Matchup

Scylla
Scylla
Platinum I
BORNbyACCIDENT
Scylla
Platinum I
Level 129
God Stats
1W - 2L
1,822 SR
Queue Stats
125W - 115L
2,139 MMR
Solo
Awilix
Awilix
Masters
Jaggi
Awilix
Masters
Level 159
God Stats
0W - 4L
1,770 SR
Queue Stats
568W - 518L
2,755 MMR
Solo
Rama
Rama
Platinum II
Pedroho2
Rama
Platinum II
Level 102
God Stats
0W - 3L
1,295 SR
Queue Stats
271W - 263L
1,916 MMR
Solo
Sobek
Sobek
Diamond III
Waterhead
Sobek
Diamond III
Level 158
God Stats
6W - 7L
1,676 SR
Queue Stats
175W - 150L
2,181 MMR
Solo
Nike
Nike
Platinum I
sultanofstench
Nike
Platinum I
Level 159
God Stats
31W - 23L
1,686 SR
Queue Stats
323W - 312L
2,015 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,650 SR
2,201 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,557 SR
1,709 MMR
Jing Wei
Jing Wei
Platinum II
 
Jing Wei
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold II
Airist
Susano
Gold II
Level 151
God Stats
71W - 32L
1,931 SR
Queue Stats
156W - 99L
1,875 MMR
Solo
Erlang Shen
Erlang Shen
Diamond I
FryinDan
Erlang Shen
Diamond I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Masters
MaIachi
Kukulkan
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
Wavecrest
Ao Kuang
Diamond III
Level 158
God Stats
1W - 0L
1,357 SR
Queue Stats
153W - 145L
2,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,610
453
2,631
10,613
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Jaggi
Awilix
14
1 / 5 / 2
8,751
461
7,766
13,520
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Rama
17
3 / 5 / 1
10,633
560
10,161
16,226
6,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Waterhead
Sobek
14
0 / 3 / 3
8,650
455
3,525
16,069
14,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 6 / 0
10,534
554
9,020
20,499
11,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SetGuan YuAthenaTiamatApollo

VS

Bans
Sun WukongTsukuyomiGebAnhurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
4 / 0 / 5
12,178
641
10,159
14,034
5,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
Airist
Susano
20
12 / 3 / 7
12,638
665
20,794
17,237
12,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
FryinDan
Erlang Shen
16
2 / 3 / 11
9,811
516
7,208
13,086
10,072
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
MaIachi
Kukulkan
18
3 / 0 / 7
11,360
598
14,385
7,404
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
Wavecrest
Ao Kuang
16
4 / 2 / 7
10,647
560
5,861
15,810
6,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
8
Kills
25
25
Deaths
8
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
0
5
6.5
W
Susano
Airist
Susano
12
3
7
5.17
L
0
6
0
0
W
Erlang Shen
FryinDan
Erlang Shen
2
3
11
2.5
L
Awilix
Jaggi
Awilix
1
5
2
0.4
W
Kukulkan
MaIachi
Kukulkan
3
0
7
6.5
L
Rama
3
5
1
0.7
L
Sobek
Waterhead
Sobek
0
3
3
0.5
W
Ao Kuang
Wavecrest
Ao Kuang
4
2
7
3.75
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,103
Damage
58,407
76,927
Taken
67,571
42,656
Mitigated
37,648
17,941
Healing
31,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,159
8,738
0
7,183
14,034
5,899
3,872
513
13,521
0
92,294
W
Susano
Airist
Susano
20,794
7,901
0
6,476
17,237
12,191
122
1,611
15,626
0
83,422
L
2,631
579
0
1,494
10,613
4,056
0
2,956
7,657
58,793
0
W
Erlang Shen
FryinDan
Erlang Shen
7,208
2,841
806
4,961
13,086
10,072
530
2,018
11,068
0
33,604
L
Awilix
Jaggi
Awilix
7,766
3,747
0
433
13,520
5,182
2,044
3,534
9,986
0
67,861
W
Kukulkan
MaIachi
Kukulkan
14,385
340
0
2,034
7,404
2,989
2,366
3,864
3,540
107,451
0
L
Rama
10,161
8,266
0
6,192
16,226
6,637
464
1,656
14,570
0
80,069
L
Sobek
Waterhead
Sobek
3,525
458
0
4,416
16,069
14,942
0
6,276
9,793
25,356
0
W
Ao Kuang
Wavecrest
Ao Kuang
5,861
1,074
0
9,616
15,810
6,497
494
179
15,631
69,919
0
L
9,020
906
0
5,406
20,499
11,839
0
5,824
14,675
845
68,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,178
Gold Earned
56,634
571
Minions Killed
628
0
Camps Cleared
0
1,765,721
Distance Traveled
2,066,733
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,178
641
160
8
0
378,796
5
W
Susano
12,638
665
139
7
0
453,990
8
L
Scylla
8,610
453
133
7
0
328,987
9
W
Erlang Shen
9,811
516
35
2
0
393,570
8
L
Awilix
8,751
461
121
6
0
338,916
4
W
Kukulkan
11,360
598
192
10
0
426,277
1
L
Rama
10,633
560
154
8
0
312,707
3
L
Sobek
8,650
455
35
2
0
403,800
4
W
Ao Kuang
10,647
560
102
5
0
414,100
8
L
Nike
10,534
554
128
7
0
381,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role