Player Matchup

Merlin
Merlin
DrProdegy
Merlin
Level 124
God Stats
1W - 4L
1,521 SR
Queue Stats
138W - 146L
1,568 Elo+
Party 1
Cerberus
Cerberus
Zarrockk
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 86L
1,456 Elo+
Party 1
Apollo
Apollo
hidro7187
Apollo
Level 16
God Stats
0W - 1L
1,646 SR
Queue Stats
11W - 26L
1,289 Elo+
Solo
Team Averages
Level 49
1,556 SR
1,438 Elo+

VS

Team Averages
Level 53
1,537 SR
1,490 Elo+
Sol
Sol
qwaew
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hera
Hera
xJakeStateFarm
Hera
Level 116
God Stats
4W - 4L
1,412 SR
Queue Stats
135W - 117L
1,552 Elo+
Party 2
Cernunnos
Cernunnos
xXTaterTimXx
Cernunnos
Level 28
God Stats
23W - 20L
1,699 SR
Queue Stats
79W - 84L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrProdegy
Merlin
11
5 / 4 / 0
8,059
733
5,064
6,616
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Zarrockk
Cerberus
8
0 / 5 / 3
6,924
629
1,922
12,638
7,615
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
hidro7187
Apollo
10
0 / 6 / 3
6,745
613
2,179
8,571
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
qwaew
Sol
3
0 / 2 / 1
5,710
519
58
1,473
345
14
12 / 2 / 3
9,900
900
13,948
5,058
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
xXTaterTimXx
Cernunnos
13
3 / 1 / 8
8,365
760
4,588
6,488
2,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
15
15
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
DrProdegy
Merlin
5
4
0
1.25
L
Cerberus
Zarrockk
Cerberus
0
5
3
0.3
L
Apollo
hidro7187
Apollo
0
6
3
0.25
W
Sol
qwaew
Sol
0
2
1
0.25
W
12
2
3
6.75
W
Cernunnos
xXTaterTimXx
Cernunnos
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,165
Damage
18,594
27,825
Taken
13,019
12,369
Mitigated
4,029
3,600
Healing
1,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DrProdegy
Merlin
5,064
417
0
1,250
6,616
2,115
409
2,735
3,881
30,130
0
L
Cerberus
Zarrockk
Cerberus
1,922
297
111
1,320
12,638
7,615
251
6,327
6,311
15,217
0
L
Apollo
hidro7187
Apollo
2,179
847
405
514
8,571
2,639
280
4,980
3,591
0
14,101
W
Sol
qwaew
Sol
58
58
0
116
1,473
345
0
526
893
1,419
0
W
13,948
2,351
0
916
5,058
1,616
456
2,642
2,198
47,415
0
W
Cernunnos
xXTaterTimXx
Cernunnos
4,588
1,645
0
570
6,488
2,068
716
3,374
2,902
0
24,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,728
Gold Earned
23,975
117
Minions Killed
117
0
Camps Cleared
0
523,526
Distance Traveled
434,770
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,059
733
58
5
0
158,956
3
L
Cerberus
6,924
629
26
2
0
185,411
0
L
Apollo
6,745
613
33
3
0
179,159
2
W
Sol
5,710
519
0
0
0
38,888
0
W
Hera
9,900
900
81
7
0
198,234
4
W
Cernunnos
8,365
760
36
3
0
197,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role