Player Matchup

Izanami
Izanami
Aracraft44
Izanami
Level 127
God Stats
11W - 10L
1,657 SR
Queue Stats
251W - 230L
1,561 Elo+
Party 1
Achilles
Achilles
Nico1st
Achilles
Level 97
God Stats
35W - 34L
1,598 SR
Queue Stats
235W - 215L
1,564 Elo+
Party 1
Tiamat
Tiamat
UNCWsAdrea
Tiamat
Level 26
God Stats
6W - 6L
1,561 SR
Queue Stats
7W - 8L
1,492 Elo+
Solo
Team Averages
Level 83
1,605 SR
1,539 Elo+

VS

Team Averages
Level 55
1,364 SR
1,310 Elo+
Janus
Janus
DragonBreath4
Janus
Level 64
God Stats
1W - 5L
1,402 SR
Queue Stats
145W - 145L
1,492 Elo+
Solo
Anhur
Anhur
DzieckoJah
Anhur
Level 56
God Stats
0W - 3L
1,278 SR
Queue Stats
11W - 23L
1,202 Elo+
Party 2
Ymir
Ymir
Kargul420
Ymir
Level 45
God Stats
1W - 4L
1,412 SR
Queue Stats
10W - 23L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aracraft44
Izanami
11
2 / 4 / 12
7,940
794
6,667
6,726
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Nico1st
Achilles
11
7 / 1 / 9
8,653
865
6,407
7,645
6,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
UNCWsAdrea
Tiamat
12
9 / 2 / 9
9,047
905
11,799
7,421
3,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 2
7,843
784
8,200
8,790
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
10
2 / 6 / 5
7,376
738
6,474
8,601
2,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 7 / 6
6,905
691
2,592
11,765
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
18
Kills
7
7
Deaths
18
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aracraft44
Izanami
2
4
12
2
L
5
5
2
1.2
L
Anhur
2
6
5
0.75
L
Ymir
0
7
6
0.43
W
Achilles
Nico1st
Achilles
7
1
9
11.5
W
Tiamat
UNCWsAdrea
Tiamat
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,873
Damage
17,266
21,792
Taken
29,156
11,855
Mitigated
11,035
6,561
Healing
5,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aracraft44
Izanami
6,667
4,996
0
1,617
6,726
1,871
1,681
3,087
3,639
0
35,886
L
8,200
210
0
2,507
8,790
2,532
168
2,830
5,835
31,121
0
L
Anhur
6,474
2,797
0
1,374
8,601
2,737
476
3,728
4,798
0
19,686
L
Ymir
2,592
562
0
1,481
11,765
5,766
162
5,314
6,284
7,602
0
W
Achilles
Nico1st
Achilles
6,407
2,308
0
1,132
7,645
6,358
719
3,300
4,345
0
11,165
W
Tiamat
UNCWsAdrea
Tiamat
11,799
1,752
841
2,971
7,421
3,626
822
4,421
3,000
24,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,640
Gold Earned
22,124
109
Minions Killed
80
0
Camps Cleared
0
524,699
Distance Traveled
492,482
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,940
794
64
6
0
146,345
2
L
Janus
7,843
784
41
4
0
180,955
2
L
Anhur
7,376
738
28
3
0
154,972
0
L
Ymir
6,905
691
11
1
0
156,555
2
W
Achilles
8,653
865
13
1
0
191,233
0
W
Tiamat
9,047
905
32
3
0
187,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role