Player Matchup

Merlin
Merlin
AshenEteranl01
Merlin
Level 5
God Stats
5W - 5L
1,253 SR
Queue Stats
18W - 15L
984 Elo+
Party 3
Erlang Shen
Erlang Shen
HeimdalMain
Erlang Shen
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
JCol11
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
TheGodMakeke
Neith
Level 13
God Stats
3W - 1L
1,674 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TheLastNickname
Cthulhu
Level 8
God Stats
0W - 1L
1,464 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 18
1,478 SR
1,397 Elo+

VS

Team Averages
Level 23
1,495 SR
1,356 Elo+
Ares
Ares
JezzaAH13
Ares
Level 14
God Stats
3W - 2L
1,284 SR
Queue Stats
87W - 85L
1,250 Elo+
Solo
Merlin
Merlin
Kage2Dragon
Merlin
Level 18
God Stats
3W - 1L
1,757 SR
Queue Stats
11W - 12L
1,354 Elo+
Party 2
Erlang Shen
Erlang Shen
SimplyCranky
Erlang Shen
Level 29
God Stats
30W - 25L
1,576 SR
Queue Stats
99W - 88L
1,503 Elo+
Party 2
Skadi
Skadi
SimplyEuphoria-x
Skadi
Level 29
God Stats
5W - 5L
1,483 SR
Queue Stats
18W - 21L
1,407 Elo+
Party 2
Bellona
Bellona
wastej2h
Bellona
Level 24
God Stats
11W - 15L
1,376 SR
Queue Stats
34W - 64L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,014
573
562
2,152
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
HeimdalMain
Erlang Shen
1
0 / 0 / 0
2,781
397
0
0
0
Thor
JCol11
Thor
3
0 / 0 / 0
3,061
437
175
1,961
345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
3 / 2 / 0
4,121
589
2,590
2,778
696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 2 / 1
3,469
496
1,374
2,767
1,690
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
0 / 1 / 4
3,871
553
1,144
3,639
1,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
7
0 / 1 / 0
4,055
579
1,066
1,697
463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
SimplyCranky
Erlang Shen
8
2 / 0 / 1
4,517
645
1,422
3,321
952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 2 / 2
4,029
576
1,915
2,630
709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
wastej2h
Bellona
8
0 / 0 / 0
4,331
619
517
1,511
900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
4
Kills
4
4
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Erlang Shen
HeimdalMain
Erlang Shen
0
0
0
0
L
Thor
JCol11
Thor
0
0
0
0
W
Ares
0
1
4
2
W
Merlin
0
1
0
0
W
Erlang Shen
SimplyCranky
Erlang Shen
2
0
1
2.5
W
2
2
2
1.5
L
3
2
0
1.5
L
0
2
1
0.25
W
Bellona
wastej2h
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,701
Damage
6,064
9,658
Taken
12,798
3,236
Mitigated
4,585
1,371
Healing
2,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
562
0
0
475
2,152
505
0
880
1,086
14,090
0
L
Erlang Shen
HeimdalMain
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Thor
JCol11
Thor
175
39
0
488
1,961
345
0
0
1,961
0
3,872
W
Ares
1,144
32
0
1,509
3,639
1,561
0
688
2,951
4,100
0
W
Merlin
1,066
108
0
0
1,697
463
0
516
1,135
13,397
0
W
Erlang Shen
SimplyCranky
Erlang Shen
1,422
496
0
201
3,321
952
480
52
3,269
0
20,186
W
1,915
642
0
123
2,630
709
512
634
1,996
0
12,227
L
2,590
1,499
0
408
2,778
696
63
509
2,269
0
11,980
L
1,374
140
0
0
2,767
1,690
0
635
2,132
6,124
0
W
Bellona
wastej2h
Bellona
517
317
0
997
1,511
900
1,126
0
1,511
0
15,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,446
Gold Earned
20,803
83
Minions Killed
145
0
Camps Cleared
0
402,491
Distance Traveled
656,257
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,014
573
35
5
0
114,730
4
L
Erlang Shen
2,781
397
0
0
0
0
0
L
Thor
3,061
437
13
2
0
47,485
0
W
Ares
3,871
553
7
1
0
109,752
2
W
Merlin
4,055
579
30
4
0
127,278
1
W
Erlang Shen
4,517
645
49
7
0
153,820
0
W
Skadi
4,029
576
19
3
0
132,623
1
L
Neith
4,121
589
26
4
0
121,148
1
L
Cthulhu
3,469
496
9
1
0
119,128
1
W
Bellona
4,331
619
40
6
0
132,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role