Player Matchup

Hercules
Hercules
Neri223
Hercules
Level 11
God Stats
0W - 2L
1,330 SR
Queue Stats
4W - 16L
1,084 Elo+
Party 1
Ullr
Ullr
POETIC DEATH CA
Ullr
Level 86
God Stats
2W - 5L
1,325 SR
Queue Stats
49W - 77L
1,236 Elo+
Party 1
Anubis
Anubis
TheDerpySn0wMan
Anubis
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 103L
1,236 Elo+
Party 1
Team Averages
Level 56
1,385 SR
1,185 Elo+

VS

Team Averages
Level 34
1,467 SR
1,396 Elo+
Cerberus
Cerberus
AbouAliJammal
Cerberus
Level 46
God Stats
10W - 13L
1,412 SR
Queue Stats
122W - 151L
1,394 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Bargums16
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,375 Elo+
Solo
Ra
Ra
SOUSSI
Ra
Level 27
God Stats
8W - 9L
1,490 SR
Queue Stats
108W - 132L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Neri223
Hercules
12
2 / 6 / 4
9,393
626
5,280
15,764
9,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
0 / 9 / 6
8,844
590
6,546
15,214
4,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 9 / 2
10,398
693
22,241
20,000
9,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AbouAliJammal
Cerberus
15
6 / 0 / 11
11,052
737
10,425
17,073
15,320
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Bargums16
Tsukuyomi
14
7 / 7 / 11
11,419
761
11,108
14,196
7,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
17
11 / 2 / 10
12,475
832
20,232
13,757
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
9
Kills
24
24
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AbouAliJammal
Cerberus
6
0
11
11.5
W
Tsukuyomi
Bargums16
Tsukuyomi
7
7
11
1.79
L
Hercules
Neri223
Hercules
2
6
4
0.67
L
0
9
6
0.33
W
Ra
11
2
10
8
L
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,067
Damage
41,765
50,978
Taken
45,026
23,820
Mitigated
27,337
13,685
Healing
21,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AbouAliJammal
Cerberus
10,425
507
489
6,041
17,073
15,320
1,020
10,795
6,278
31,793
0
W
Tsukuyomi
Bargums16
Tsukuyomi
11,108
2,318
0
2,088
14,196
7,278
0
6,066
8,130
0
49,819
L
Hercules
Neri223
Hercules
5,280
2,033
0
2,058
15,764
9,737
0
8,944
6,820
0
15,113
L
6,546
4,103
191
1,210
15,214
4,890
547
8,580
6,634
0
26,060
W
Ra
20,232
669
3,796
8,605
13,757
4,739
1,473
6,059
7,698
65,381
0
L
22,241
990
553
9,673
20,000
9,193
180
13,142
6,858
60,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,635
Gold Earned
34,946
124
Minions Killed
200
0
Camps Cleared
0
633,208
Distance Traveled
824,895
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,052
737
48
3
0
273,070
3
W
Tsukuyomi
11,419
761
50
3
0
258,888
0
L
Hercules
9,393
626
12
1
0
222,011
0
L
Ullr
8,844
590
34
2
0
210,156
0
W
Ra
12,475
832
102
7
0
292,937
2
L
Anubis
10,398
693
78
5
0
201,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role