Player Matchup

Baron Samedi
Baron Samedi
Hazard32
Baron Samedi
Level 48
God Stats
4W - 8L
1,703 SR
Queue Stats
1,103W - 1,372L
1,362 Elo+
Party 1
Vamana
Vamana
Kshago
Vamana
Level 96
God Stats
6W - 6L
1,569 SR
Queue Stats
372W - 520L
1,329 Elo+
Party 1
Apollo
Apollo
PigiamaSanzama
Apollo
Level 22
God Stats
8W - 24L
1,188 SR
Queue Stats
11W - 33L
1,222 Elo+
Party 1
Loki
Loki
bananainpigiama
Loki
Level 87
God Stats
12W - 21L
1,450 SR
Queue Stats
637W - 1,137L
1,340 Elo+
Party 1
Gilgamesh
Gilgamesh
kerytal
Gilgamesh
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 71
1,482 SR
1,350 Elo+

VS

Team Averages
Level 77
1,473 SR
1,447 Elo+
Hun Batz
Hun Batz
Baddicus-the-bad
Hun Batz
Level 101
God Stats
7W - 2L
1,306 SR
Queue Stats
220W - 216L
1,419 Elo+
Party 3
Kuzenbo
Kuzenbo
Charrpollard
Kuzenbo
Level 67
God Stats
4W - 6L
1,421 SR
Queue Stats
146W - 158L
1,470 Elo+
Party 3
Ao Kuang
Ao Kuang
Mrloek69
Ao Kuang
Level 56
God Stats
77W - 48L
1,500 SR
Queue Stats
178W - 136L
1,424 Elo+
Party 2
Poseidon
Poseidon
PorcuPine1
Poseidon
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Seirin101
Skadi
Level 46
God Stats
18W - 10L
1,637 SR
Queue Stats
96W - 112L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hazard32
Baron Samedi
14
1 / 10 / 1
8,557
407
7,253
16,110
7,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Kshago
Vamana
19
3 / 3 / 0
12,808
610
10,047
16,921
11,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 10 / 1
8,027
382
8,084
15,927
4,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 4 / 2
8,798
419
4,450
13,851
4,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
kerytal
Gilgamesh
12
0 / 7 / 2
8,937
426
5,531
17,167
9,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 4
11,444
545
13,107
16,141
8,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Charrpollard
Kuzenbo
14
1 / 1 / 14
9,861
470
6,543
15,239
17,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Mrloek69
Ao Kuang
18
14 / 0 / 9
11,963
570
15,358
13,457
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
PorcuPine1
Poseidon
20
11 / 1 / 3
13,079
623
14,171
10,768
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Seirin101
Skadi
18
3 / 2 / 10
10,913
520
11,161
11,927
4,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
73
5
Kills
33
34
Deaths
5
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Kuzenbo
Charrpollard
Kuzenbo
1
1
14
8
L
Baron Samedi
Hazard32
Baron Samedi
1
10
1
0.15
L
Vamana
Kshago
Vamana
3
3
0
1
W
Ao Kuang
Mrloek69
Ao Kuang
14
0
9
18.5
L
0
10
1
0.05
W
Poseidon
PorcuPine1
Poseidon
11
1
3
12.5
W
Skadi
Seirin101
Skadi
3
2
10
4
L
1
4
2
0.5
L
Gilgamesh
kerytal
Gilgamesh
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,365
Damage
60,340
79,976
Taken
67,532
38,166
Mitigated
40,571
19,214
Healing
28,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,107
3,924
0
6,019
16,141
8,712
977
907
15,122
0
92,373
W
Kuzenbo
Charrpollard
Kuzenbo
6,543
2,351
0
3,867
15,239
17,708
438
1,344
13,805
19,793
0
L
Baron Samedi
Hazard32
Baron Samedi
7,253
596
908
2,570
16,110
7,256
0
11,201
4,909
38,734
0
L
Vamana
Kshago
Vamana
10,047
4,806
0
5,905
16,921
11,218
845
5,879
11,042
0
77,454
W
Ao Kuang
Mrloek69
Ao Kuang
15,358
3,178
0
9,942
13,457
5,550
0
884
12,469
64,209
0
L
8,084
4,888
0
1,467
15,927
4,825
573
5,258
10,669
0
53,372
W
Poseidon
PorcuPine1
Poseidon
14,171
2,142
0
4,431
10,768
4,306
1,971
2,349
8,115
100,647
0
W
Skadi
Seirin101
Skadi
11,161
4,151
0
4,427
11,927
4,295
4,080
1,110
10,768
0
89,755
L
4,450
234
1,183
5,697
13,851
4,987
738
6,089
7,762
0
49,714
L
Gilgamesh
kerytal
Gilgamesh
5,531
897
0
1,484
17,167
9,880
0
7,645
9,522
0
27,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,127
Gold Earned
57,260
449
Minions Killed
623
0
Camps Cleared
0
1,902,107
Distance Traveled
1,967,617
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,444
545
171
8
0
418,708
8
W
Kuzenbo
9,861
470
24
1
0
389,406
0
L
Baron Samedi
8,557
407
74
4
0
337,140
2
L
Vamana
12,808
610
140
7
0
386,755
7
W
Ao Kuang
11,963
570
104
5
0
420,896
0
L
Apollo
8,027
382
99
5
0
351,174
2
W
Poseidon
13,079
623
177
8
0
418,135
4
W
Skadi
10,913
520
147
7
0
320,472
3
L
Loki
8,798
419
96
5
0
407,201
6
L
Gilgamesh
8,937
426
40
2
0
419,837
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role