Player Matchup

Gilgamesh
Gilgamesh
Bayazidxxx1
Gilgamesh
Level 19
God Stats
3W - 5L
1,438 SR
Queue Stats
37W - 37L
1,453 Elo+
Solo
Heimdallr
Heimdallr
Beenty99
Heimdallr
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
136W - 166L
1,313 Elo+
Party 2
Aphrodite
Aphrodite
Celebes
Aphrodite
Level 15
God Stats
49W - 50L
1,428 SR
Queue Stats
72W - 85L
1,342 Elo+
Party 2
Hel
Hel
Haggath
Hel
Level 160
God Stats
0W - 4L
1,188 SR
Queue Stats
172W - 173L
1,503 Elo+
Party 2
Hun Batz
Hun Batz
WhiskyDonut
Hun Batz
Level 14
God Stats
3W - 1L
1,746 SR
Queue Stats
80W - 88L
1,366 Elo+
Party 2
Team Averages
Level 46
1,460 SR
1,395 Elo+

VS

Team Averages
Level 15
1,465 SR
1,362 Elo+
Discordia
Discordia
Liigeiia
Discordia
Level 14
God Stats
3W - 1L
1,479 SR
Queue Stats
124W - 156L
1,409 Elo+
Party 3
Apollo
Apollo
NicolasVVV7979
Apollo
Level 17
God Stats
9W - 8L
1,490 SR
Queue Stats
22W - 27L
1,430 Elo+
Party 1
Bellona
Bellona
Poortoo
Bellona
Level 10
God Stats
2W - 4L
1,489 SR
Queue Stats
11W - 26L
1,185 Elo+
Party 1
Skadi
Skadi
Swetbabyswet
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 129L
1,422 Elo+
Party 3
Yemoja
Yemoja
TheDarkGamer15
Yemoja
Level 7
God Stats
1W - 1L
1,367 SR
Queue Stats
3W - 3L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bayazidxxx1
Gilgamesh
20
3 / 5 / 7
15,504
596
15,343
25,651
19,586
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Beenty99
Heimdallr
15
3 / 9 / 4
10,401
400
13,546
24,304
10,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Celebes
Aphrodite
16
0 / 3 / 10
11,075
426
5,312
13,437
15,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
19
15 / 5 / 4
14,181
545
35,506
31,121
24,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
WhiskyDonut
Hun Batz
18
4 / 8 / 7
12,186
469
10,504
23,008
12,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Liigeiia
Discordia
18
4 / 11 / 15
12,734
490
14,252
21,230
9,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 4 / 11
15,573
599
26,341
29,669
15,935
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Poortoo
Bellona
18
1 / 4 / 10
12,990
500
6,132
19,470
19,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
12 / 5 / 13
15,742
605
31,503
21,967
12,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 3 / 23
13,299
512
9,048
18,132
14,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
101
25
Kills
29
30
Deaths
27
32
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bayazidxxx1
Gilgamesh
3
5
7
1.3
L
Heimdallr
Beenty99
Heimdallr
3
9
4
0.56
L
Aphrodite
Celebes
Aphrodite
0
3
10
1.67
L
Hel
15
5
4
3.4
W
Discordia
Liigeiia
Discordia
4
11
15
1.05
W
10
4
11
3.88
W
Bellona
Poortoo
Bellona
1
4
10
1.5
W
12
5
13
3.7
W
2
3
23
4.5
L
Hun Batz
WhiskyDonut
Hun Batz
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,211
Damage
87,276
117,521
Taken
110,468
81,678
Mitigated
72,440
48,345
Healing
36,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bayazidxxx1
Gilgamesh
15,343
3,737
0
3,142
25,651
19,586
2,240
1,763
23,778
0
134,765
L
Heimdallr
Beenty99
Heimdallr
13,546
2,859
0
2,880
24,304
10,139
3,338
5,051
19,015
0
66,144
L
Aphrodite
Celebes
Aphrodite
5,312
1,053
7,475
4,594
13,437
15,384
427
3,678
9,467
24,658
0
L
Hel
35,506
2,417
10,325
15,370
31,121
24,275
176
7,509
23,180
103,543
0
W
Discordia
Liigeiia
Discordia
14,252
2,176
0
2,548
21,230
9,594
1,167
6,922
13,976
53,463
0
W
26,341
19,946
0
8,636
29,669
15,935
7,217
10,339
18,955
0
160,870
W
Bellona
Poortoo
Bellona
6,132
2,362
0
2,061
19,470
19,840
100
6,266
12,970
0
60,937
W
31,503
19,380
0
4,874
21,967
12,142
7,303
9,542
12,031
0
106,313
W
9,048
2,867
12,336
6,322
18,132
14,929
1,142
10,257
7,559
24,654
0
L
Hun Batz
WhiskyDonut
Hun Batz
10,504
1,469
0
4,559
23,008
12,294
0
4,250
18,584
0
70,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,347
Gold Earned
70,338
618
Minions Killed
544
0
Camps Cleared
0
2,451,109
Distance Traveled
2,526,475
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,504
596
243
9
0
485,438
2
L
Heimdallr
10,401
400
82
3
0
447,145
0
L
Aphrodite
11,075
426
36
1
0
513,872
4
L
Hel
14,181
545
143
6
0
541,757
5
W
Discordia
12,734
490
70
3
0
478,087
0
W
Apollo
15,573
599
205
8
0
511,577
6
W
Bellona
12,990
500
103
4
0
473,088
0
W
Skadi
15,742
605
147
6
0
507,327
2
W
Yemoja
13,299
512
19
1
0
556,396
8
L
Hun Batz
12,186
469
114
4
0
462,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role