Player Matchup

Anubis
Anubis
Jwfate
Anubis
Level 65
God Stats
21W - 8L
1,892 SR
Queue Stats
61W - 39L
1,621 Elo+
Party 2
Cerberus
Cerberus
NoRealGoals
Cerberus
Level 68
God Stats
1W - 2L
1,705 SR
Queue Stats
71W - 48L
1,576 Elo+
Party 2
Medusa
Medusa
darkjoker059
Medusa
Level 62
God Stats
3W - 5L
1,358 SR
Queue Stats
20W - 17L
1,454 Elo+
Party 2
Team Averages
Level 65
1,651 SR
1,550 Elo+

VS

Team Averages
Level 61
1,619 SR
1,503 Elo+
Zeus
Zeus
Hellszpride
Zeus
Level 28
God Stats
2W - 2L
1,685 SR
Queue Stats
8W - 5L
1,492 Elo+
Party 1
Bellona
Bellona
Juniorharambe
Bellona
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,518 Elo+
Party 1
Terra
Terra
mynameisjeff2019
Terra
Level 48
God Stats
11W - 7L
1,673 SR
Queue Stats
48W - 40L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jwfate
Anubis
17
7 / 4 / 14
12,842
755
17,130
13,496
6,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
NoRealGoals
Cerberus
18
12 / 0 / 10
13,870
816
13,524
16,374
14,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
14
6 / 5 / 8
12,420
731
8,015
8,953
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 4
10,809
636
7,590
13,027
3,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
12
3 / 9 / 6
10,391
611
10,240
18,933
8,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 6 / 6
10,576
622
12,266
20,167
23,262
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
25
Kills
9
9
Deaths
25
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
L
Bellona
3
9
6
0.67
W
Anubis
Jwfate
Anubis
7
4
14
3.5
W
Cerberus
NoRealGoals
Cerberus
12
0
10
17
W
Medusa
6
5
8
2
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,669
Damage
30,096
38,823
Taken
52,127
23,510
Mitigated
34,858
16,837
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,590
547
0
1,031
13,027
3,222
0
10,007
3,020
46,611
0
L
Bellona
10,240
4,931
0
1,854
18,933
8,374
0
11,271
7,662
0
55,840
W
Anubis
Jwfate
Anubis
17,130
926
1,336
5,353
13,496
6,855
1,400
7,944
5,552
62,922
0
W
Cerberus
NoRealGoals
Cerberus
13,524
1,123
1,214
7,360
16,374
14,088
272
6,949
9,425
60,113
0
W
Medusa
8,015
3,828
0
1,574
8,953
2,567
1,533
5,045
3,908
0
37,226
L
12,266
1,156
471
4,389
20,167
23,262
0
9,481
10,686
36,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,132
Gold Earned
31,776
228
Minions Killed
180
0
Camps Cleared
0
762,889
Distance Traveled
793,540
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,809
636
74
4
0
232,833
1
L
Bellona
10,391
611
57
3
0
273,091
3
W
Anubis
12,842
755
92
5
0
267,064
2
W
Cerberus
13,870
816
93
5
0
325,702
3
W
Medusa
12,420
731
43
3
0
170,123
0
L
Terra
10,576
622
49
3
0
287,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role