Player Matchup

Tiamat
Tiamat
CuttlyFish
Tiamat
Level 28
God Stats
5W - 3L
1,785 SR
Queue Stats
88W - 97L
1,308 Elo+
Party 1
Osiris
Osiris
Insane table765
Osiris
Level 15
God Stats
7W - 8L
1,360 SR
Queue Stats
13W - 22L
1,433 Elo+
Solo
Cerberus
Cerberus
Luisramp01
Cerberus
Level 29
God Stats
5W - 5L
1,571 SR
Queue Stats
59W - 62L
1,465 Elo+
Solo
Rama
Rama
OhMyJosh52
Rama
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 111L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Shotcaller6629
Gilgamesh
Level 17
God Stats
238W - 256L
1,577 SR
Queue Stats
392W - 410L
1,471 Elo+
Solo
Team Averages
Level 23
1,559 SR
1,436 Elo+

VS

Team Averages
Level 20
1,475 SR
1,409 Elo+
Skadi
Skadi
BloodRayne71
Skadi
Level 24
God Stats
3W - 3L
1,198 SR
Queue Stats
6W - 7L
1,260 Elo+
Solo
Loki
Loki
DBRuckus
Loki
Level 14
God Stats
6W - 12L
1,260 SR
Queue Stats
31W - 37L
1,329 Elo+
Solo
Cthulhu
Cthulhu
EderM118
Cthulhu
Level 8
God Stats
8W - 5L
1,918 SR
Queue Stats
84W - 114L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
IZAAKLOL
Sun Wukong
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 63L
1,475 Elo+
Party 2
Aphrodite
Aphrodite
JOKER OF PR
Aphrodite
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 81L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CuttlyFish
Tiamat
20
5 / 9 / 14
14,830
989
16,181
22,095
16,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
0 / 9 / 6
11,862
791
3,560
16,574
15,056
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Luisramp01
Cerberus
20
6 / 5 / 17
15,109
1,007
23,411
23,449
19,133
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 6 / 12
15,258
1,017
22,162
18,496
8,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Shotcaller6629
Gilgamesh
20
19 / 9 / 12
18,665
1,244
38,619
40,188
34,246
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 12
15,185
1,012
24,851
18,272
7,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
20
10 / 15 / 9
15,889
1,059
31,870
26,109
10,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
EderM118
Cthulhu
20
5 / 8 / 15
15,327
1,022
15,574
24,240
34,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
IZAAKLOL
Sun Wukong
20
8 / 2 / 17
15,904
1,060
20,439
28,578
32,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
JOKER OF PR
Aphrodite
20
8 / 4 / 14
14,877
992
17,809
14,800
10,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
105
36
Kills
38
38
Deaths
37
61
Assists
67
Player
Kills
Deaths
Assists
KDA
W
7
8
12
1.63
L
Tiamat
CuttlyFish
Tiamat
5
9
14
1.33
W
Loki
10
15
9
0.97
W
Cthulhu
EderM118
Cthulhu
5
8
15
1.56
W
Sun Wukong
IZAAKLOL
Sun Wukong
8
2
17
8.25
L
0
9
6
0.33
W
Aphrodite
JOKER OF PR
Aphrodite
8
4
14
3.75
L
Cerberus
Luisramp01
Cerberus
6
5
17
2.9
L
6
6
12
2
L
Gilgamesh
Shotcaller6629
Gilgamesh
19
9
12
2.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,933
Damage
110,543
120,802
Taken
111,999
92,612
Mitigated
95,004
15,343
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,851
13,919
0
952
18,272
7,493
0
6,961
11,311
0
39,694
L
Tiamat
CuttlyFish
Tiamat
16,181
3,008
0
1,836
22,095
16,039
0
2,119
19,976
33,129
0
W
Loki
31,870
11,578
0
0
26,109
10,155
0
10,030
15,574
0
51,253
W
Cthulhu
EderM118
Cthulhu
15,574
1,430
159
2,602
24,240
34,656
0
6,236
18,004
65,536
0
W
Sun Wukong
IZAAKLOL
Sun Wukong
20,439
6,747
0
598
28,578
32,433
0
11,495
16,697
817
28,904
L
3,560
2,723
0
481
16,574
15,056
0
6,654
9,920
0
7,046
W
Aphrodite
JOKER OF PR
Aphrodite
17,809
1,355
4,037
6,601
14,800
10,267
0
4,870
9,930
28,600
0
L
Cerberus
Luisramp01
Cerberus
23,411
2,654
317
3,650
23,449
19,133
0
9,052
14,397
42,095
0
L
22,162
14,960
0
4,863
18,496
8,138
0
5,617
12,879
0
58,975
L
Gilgamesh
Shotcaller6629
Gilgamesh
38,619
14,867
0
4,196
40,188
34,246
0
10,745
29,443
0
68,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,724
Gold Earned
77,182
215
Minions Killed
235
6
Camps Cleared
8
1,159,737
Distance Traveled
1,391,659
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,185
1,012
28
2
1
240,523
0
L
Tiamat
14,830
989
29
2
2
207,827
0
W
Loki
15,889
1,059
45
3
2
249,792
1
W
Cthulhu
15,327
1,022
114
8
1
285,627
1
W
Sun Wukong
15,904
1,060
22
1
2
353,006
1
L
Osiris
11,862
791
5
0
0
160,806
1
W
Aphrodite
14,877
992
26
2
2
262,711
0
L
Cerberus
15,109
1,007
41
3
1
258,000
0
L
Rama
15,258
1,017
83
6
1
224,048
0
L
Gilgamesh
18,665
1,244
57
4
2
309,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role