Player Matchup

Baron Samedi
Baron Samedi
GrootKing05
Baron Samedi
Level 29
God Stats
1W - 0L
1,753 SR
Queue Stats
38W - 28L
1,283 Elo+
Solo
Agni
Agni
Sebas190
Agni
Level 29
God Stats
4W - 4L
1,382 SR
Queue Stats
13W - 17L
1,275 Elo+
Solo
Guan Yu
Guan Yu
balon-anguloso
Guan Yu
Level 7
God Stats
1W - 2L
1,478 SR
Queue Stats
3W - 13L
1,128 Elo+
Solo
Apollo
Apollo
zugus92
Apollo
Level 28
God Stats
12W - 29L
1,635 SR
Queue Stats
374W - 424L
1,328 Elo+
Solo
Cerberus
Cerberus
zxsw23456ujmbvf
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,550 SR
1,302 Elo+

VS

Team Averages
Level 10
1,501 SR
1,320 Elo+
Chaac
Chaac
DELTA FXF
Chaac
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Merlin
Merlin
Nicolini6491
Merlin
Level 26
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 3L
967 Elo+
Solo
Medusa
Medusa
RULED NICK5
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Ruled k1nw
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 1
Artemis
Artemis
SGV-EDS
Artemis
Level 11
God Stats
0W - 2L
1,280 SR
Queue Stats
18W - 31L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrootKing05
Baron Samedi
19
10 / 0 / 0
12,529
626
17,270
14,564
7,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
15
16 / 3 / 7
11,278
564
9,134
12,288
3,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
7 / 2 / 5
9,979
499
8,780
19,367
13,827
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
zugus92
Apollo
16
9 / 2 / 4
11,128
556
8,075
9,900
3,434
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
14
1 / 9 / 16
9,522
476
5,960
18,436
11,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DELTA FXF
Chaac
10
3 / 9 / 4
7,471
374
4,779
12,832
5,206
Merlin
18
3 / 3 / 1
10,498
525
7,213
7,108
2,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
7
3 / 14 / 2
6,761
338
4,673
12,411
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Ruled k1nw
Kukulkan
13
7 / 14 / 4
9,675
484
16,484
14,147
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
SGV-EDS
Artemis
14
0 / 7 / 1
8,123
406
9,875
18,466
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
43
Kills
16
16
Deaths
47
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
DELTA FXF
Chaac
3
9
4
0.56
W
Baron Samedi
GrootKing05
Baron Samedi
10
0
0
10
L
Merlin
3
3
1
1.17
L
Medusa
3
14
2
0.29
L
Kukulkan
Ruled k1nw
Kukulkan
7
14
4
0.64
L
Artemis
SGV-EDS
Artemis
0
7
1
0.07
W
Agni
16
3
7
6.5
W
7
2
5
4.75
W
Apollo
zugus92
Apollo
9
2
4
5.5
W
Cerberus
1
9
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,219
Damage
43,024
74,555
Taken
64,964
40,614
Mitigated
22,259
24,328
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DELTA FXF
Chaac
4,779
903
0
2,571
12,832
5,206
0
6,012
6,820
0
16,365
W
Baron Samedi
GrootKing05
Baron Samedi
17,270
3,432
1,218
9,254
14,564
7,448
5,308
456
14,086
88,967
0
L
Merlin
7,213
747
0
1,046
7,108
2,498
601
0
7,108
56,260
0
L
Medusa
4,673
3,440
0
387
12,411
3,343
265
4,838
7,573
0
9,138
L
Kukulkan
Ruled k1nw
Kukulkan
16,484
3,847
0
0
14,147
4,804
99
5,675
8,472
37,904
0
L
Artemis
SGV-EDS
Artemis
9,875
4,821
0
4,389
18,466
6,408
62
15,839
2,627
0
45,902
W
Agni
9,134
840
64
4,064
12,288
3,961
2,398
3,143
8,957
39,765
0
W
8,780
1,899
1,582
3,145
19,367
13,827
706
7,661
11,544
0
37,850
W
Apollo
zugus92
Apollo
8,075
4,256
0
1,647
9,900
3,434
4,415
3,496
6,364
0
54,658
W
Cerberus
5,960
668
0
3,354
18,436
11,944
1,140
8,183
9,907
26,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,436
Gold Earned
42,528
406
Minions Killed
263
0
Camps Cleared
0
1,702,328
Distance Traveled
1,360,834
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,471
374
21
1
0
202,844
2
W
Baron Samedi
12,529
626
146
7
0
322,299
2
L
Merlin
10,498
525
97
5
0
340,896
10
L
Medusa
6,761
338
3
0
0
247,678
0
L
Kukulkan
9,675
484
60
3
0
275,693
0
L
Artemis
8,123
406
82
4
0
293,723
1
W
Agni
11,278
564
47
2
0
328,661
0
W
Guan Yu
9,979
499
58
3
0
413,978
0
W
Apollo
11,128
556
107
5
0
306,215
0
W
Cerberus
9,522
476
48
2
0
331,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role