Player Matchup

Medusa
Medusa
DubsVision
Medusa
Level 120
God Stats
3W - 2L
1,362 SR
Queue Stats
88W - 74L
1,621 Elo+
Party 2
Nox
Nox
Exentero
Nox
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
Lococrazy32
Gilgamesh
Level 86
God Stats
10W - 7L
1,664 SR
Queue Stats
200W - 155L
1,680 Elo+
Party 2
Geb
Geb
guntrout
Geb
Level 107
God Stats
2W - 1L
1,622 SR
Queue Stats
233W - 184L
1,581 Elo+
Party 2
Set
Set
speedyz92
Set
Level 48
God Stats
3W - 5L
1,571 SR
Queue Stats
195W - 137L
1,693 Elo+
Party 2
Team Averages
Level 88
1,544 SR
1,628 Elo+

VS

Team Averages
Level 108
1,640 SR
1,597 Elo+
Thanatos
Thanatos
Ashalar
Thanatos
Level 47
God Stats
3W - 4L
1,562 SR
Queue Stats
196W - 176L
1,641 Elo+
Solo
Anubis
Anubis
BoneSkrubnHrmny
Anubis
Level 140
God Stats
10W - 9L
1,733 SR
Queue Stats
325W - 320L
1,557 Elo+
Party 1
Apollo
Apollo
Captainducky376
Apollo
Level 155
God Stats
11W - 14L
1,409 SR
Queue Stats
760W - 774L
1,611 Elo+
Party 1
Hel
Hel
DeathToBlackfyre
Hel
Level 49
God Stats
3W - 6L
1,612 SR
Queue Stats
173W - 156L
1,539 Elo+
Solo
Bellona
Bellona
stepbrò
Bellona
Level 150
God Stats
2W - 5L
1,884 SR
Queue Stats
65W - 55L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DubsVision
Medusa
18
8 / 2 / 6
10,702
563
19,182
11,541
4,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 4 / 8
10,365
546
10,221
9,137
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Lococrazy32
Gilgamesh
18
11 / 5 / 5
11,570
609
21,571
21,407
15,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 4 / 15
9,723
512
8,800
14,897
12,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 6 / 6
9,550
503
6,711
14,968
8,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ashalar
Thanatos
16
6 / 7 / 5
10,102
532
12,534
17,970
7,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 7 / 4
10,502
553
11,000
14,257
8,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 5 / 3
10,245
539
8,868
16,337
6,750
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 7 / 2
9,361
493
6,742
18,110
12,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
stepbrò
Bellona
14
2 / 7 / 6
9,319
490
9,814
18,489
12,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
33
Kills
21
21
Deaths
33
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ashalar
Thanatos
6
7
5
1.21
L
5
7
4
1
L
5
5
3
1.3
L
3
7
2
0.57
W
Medusa
DubsVision
Medusa
8
2
6
5.5
W
7
4
8
2.75
W
Gilgamesh
Lococrazy32
Gilgamesh
11
5
5
2.7
W
2
4
15
2.38
W
5
6
6
1.33
L
Bellona
stepbrò
Bellona
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,485
Damage
48,958
71,950
Taken
85,163
44,952
Mitigated
46,820
19,382
Healing
32,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ashalar
Thanatos
12,534
4,092
0
10,597
17,970
7,059
0
4,222
13,748
0
52,534
L
11,000
607
0
3,128
14,257
8,128
110
5,143
9,114
56,574
0
L
8,868
6,169
0
5,950
16,337
6,750
0
2,881
13,456
0
63,330
L
6,742
959
3,149
6,248
18,110
12,787
540
4,002
14,108
36,567
0
W
Medusa
DubsVision
Medusa
19,182
10,645
0
3,866
11,541
4,904
2,753
4,097
7,444
0
89,311
W
10,221
403
0
1,311
9,137
3,307
241
3,727
5,410
48,766
0
W
Gilgamesh
Lococrazy32
Gilgamesh
21,571
6,551
0
7,881
21,407
15,620
965
4,507
16,900
0
77,751
W
8,800
660
0
1,398
14,897
12,966
0
4,595
10,302
28,386
0
W
6,711
2,564
0
4,926
14,968
8,155
378
849
14,119
0
52,782
L
Bellona
stepbrò
Bellona
9,814
3,849
0
3,667
18,489
12,096
0
2,773
15,716
33
46,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,910
Gold Earned
49,529
476
Minions Killed
448
0
Camps Cleared
0
1,763,813
Distance Traveled
1,698,733
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,102
532
88
5
0
354,724
0
L
Anubis
10,502
553
103
5
0
286,139
4
L
Apollo
10,245
539
120
6
0
348,175
1
L
Hel
9,361
493
55
3
0
347,395
5
W
Medusa
10,702
563
126
7
0
334,924
10
W
Nox
10,365
546
105
6
0
336,554
7
W
Gilgamesh
11,570
609
123
6
0
354,869
1
W
Geb
9,723
512
26
1
0
382,765
2
W
Set
9,550
503
96
5
0
354,701
1
L
Bellona
9,319
490
82
4
0
362,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role