Player Matchup

Hera
Hera
Halllun
Hera
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 94L
1,507 Elo+
Solo
Da Ji
Da Ji
Leenol
Da Ji
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
480W - 492L
1,543 Elo+
Solo
Poseidon
Poseidon
Secret007
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
fortu10
Khepri
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 151L
1,499 Elo+
Solo
Rama
Rama
miikanen
Rama
Level 121
God Stats
1W - 0L
1,805 SR
Queue Stats
7W - 6L
1,680 Elo+
Solo
Team Averages
Level 121
1,561 SR
1,546 Elo+

VS

Team Averages
Level 119
1,580 SR
1,589 Elo+
The Morrigan
The Morrigan
CorruptedJaspe
The Morrigan
Level 153
God Stats
16W - 16L
1,429 SR
Queue Stats
439W - 449L
1,500 Elo+
Solo
Da Ji
Da Ji
Gnomocops
Da Ji
Level 46
God Stats
3W - 3L
1,865 SR
Queue Stats
219W - 213L
1,582 Elo+
Solo
Chiron
Chiron
Sorcyy
Chiron
Level 148
God Stats
0W - 1L
1,604 SR
Queue Stats
16W - 9L
1,672 Elo+
Solo
Hera
Hera
imаgine
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
mejerwall
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Halllun
Hera
20
5 / 5 / 10
11,922
795
14,506
9,506
4,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Leenol
Da Ji
15
5 / 8 / 8
9,921
661
8,663
14,323
9,056
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Secret007
Poseidon
18
6 / 7 / 9
11,218
748
12,261
12,487
5,776
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
fortu10
Khepri
18
1 / 5 / 16
10,773
718
9,114
15,584
17,917
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
19
4 / 3 / 15
11,272
751
11,375
10,672
5,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CorruptedJaspe
The Morrigan
20
10 / 2 / 13
12,288
819
11,222
10,540
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Gnomocops
Da Ji
16
5 / 6 / 14
10,393
693
12,364
15,316
8,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
Sorcyy
Chiron
19
8 / 5 / 14
11,792
786
17,876
16,188
8,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
12
1 / 5 / 10
8,693
580
8,477
8,380
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
mejerwall
Sobek
17
3 / 5 / 12
10,434
696
5,347
21,294
25,135
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
90
21
Kills
27
28
Deaths
23
58
Assists
63
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CorruptedJaspe
The Morrigan
10
2
13
8.25
L
Da Ji
Gnomocops
Da Ji
5
6
14
2
W
Hera
Halllun
Hera
5
5
10
2
W
Da Ji
Leenol
Da Ji
5
8
8
1.13
W
Poseidon
Secret007
Poseidon
6
7
9
1.5
L
Chiron
Sorcyy
Chiron
8
5
14
3
W
Khepri
fortu10
Khepri
1
5
16
1.8
L
Hera
1
5
10
1.2
L
Sobek
mejerwall
Sobek
3
5
12
1.8
W
Rama
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,919
Damage
55,286
62,572
Taken
71,718
43,059
Mitigated
50,856
14,150
Healing
28,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CorruptedJaspe
The Morrigan
11,222
1,492
75
877
10,540
5,975
1,197
6,977
3,563
40,766
2,550
L
Da Ji
Gnomocops
Da Ji
12,364
2,114
3,932
2,560
15,316
8,184
867
8,195
7,121
0
17,599
W
Hera
Halllun
Hera
14,506
3,993
188
955
9,506
4,430
722
2,910
6,596
32,806
0
W
Da Ji
Leenol
Da Ji
8,663
625
1,031
1,078
14,323
9,056
0
4,222
10,101
0
18,628
W
Poseidon
Secret007
Poseidon
12,261
1,997
163
1,961
12,487
5,776
1,131
5,133
7,354
37,514
0
L
Chiron
Sorcyy
Chiron
17,876
8,829
3,562
6,351
16,188
8,267
2,370
8,825
7,363
0
36,562
W
Khepri
fortu10
Khepri
9,114
266
3,806
1,698
15,584
17,917
50
5,680
9,904
24,343
0
L
Hera
8,477
671
0
1,162
8,380
3,295
382
3,190
5,190
13,389
0
L
Sobek
mejerwall
Sobek
5,347
370
3,621
6,070
21,294
25,135
188
8,694
12,600
14,512
0
W
Rama
11,375
6,142
898
2,372
10,672
5,880
3,375
4,612
6,060
0
43,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,106
Gold Earned
53,600
180
Minions Killed
139
0
Camps Cleared
0
1,247,228
Distance Traveled
1,247,650
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,288
819
61
4
0
268,494
2
L
Da Ji
10,393
693
12
1
0
242,061
1
W
Hera
11,922
795
44
3
0
257,367
0
W
Da Ji
9,921
661
15
1
0
223,256
3
W
Poseidon
11,218
748
41
3
0
252,487
3
L
Chiron
11,792
786
36
2
0
239,678
0
W
Khepri
10,773
718
28
2
0
266,709
3
L
Hera
8,693
580
9
1
0
202,935
1
L
Sobek
10,434
696
21
1
0
294,482
1
W
Rama
11,272
751
52
3
0
247,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role