Player Matchup

Nemesis
Nemesis
BaconStrip420
Nemesis
Level 6
God Stats
1W - 2L
1,411 SR
Queue Stats
1W - 2L
1,484 Elo+
Solo
Thoth
Thoth
FragOrDieTrying
Thoth
Level 7
God Stats
10W - 9L
1,667 SR
Queue Stats
38W - 27L
1,721 Elo+
Solo
Vamana
Vamana
NotThis19191
Vamana
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,621 Elo+
Solo
Anhur
Anhur
Stoneandbo12
Anhur
Level 40
God Stats
3W - 4L
1,546 SR
Queue Stats
62W - 72L
1,453 Elo+
Party 1
Ymir
Ymir
lolice_first_lt
Ymir
Level 14
God Stats
0W - 3L
1,240 SR
Queue Stats
15W - 10L
1,719 Elo+
Party 1
Team Averages
Level 14
1,473 SR
1,600 Elo+

VS

Team Averages
Level 43
1,508 SR
1,566 Elo+
Osiris
Osiris
DustJa
Osiris
Level 154
God Stats
2W - 1L
1,316 SR
Queue Stats
126W - 89L
1,708 Elo+
Party 2
Kukulkan
Kukulkan
EggFruitSoup
Kukulkan
Level 16
God Stats
17W - 18L
1,464 SR
Queue Stats
415W - 443L
1,479 Elo+
Solo
Cabrakan
Cabrakan
PhantomGoons
Cabrakan
Level 4
God Stats
3W - 1L
1,762 SR
Queue Stats
3W - 2L
1,644 Elo+
Solo
Ymir
Ymir
Plat Cama
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 5L
1,500 Elo+
Party 2
Neith
Neith
Tiny Ju
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 21L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
0 / 4 / 1
4,749
475
1,470
6,987
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
5 / 5 / 1
6,187
619
6,906
5,844
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
9
3 / 2 / 4
5,991
599
3,505
6,032
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 2 / 1
5,240
524
3,344
4,856
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 6 / 4
4,764
476
3,600
8,245
3,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DustJa
Osiris
13
6 / 3 / 2
7,495
750
5,952
9,381
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
EggFruitSoup
Kukulkan
10
2 / 1 / 4
5,890
589
2,823
4,326
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
PhantomGoons
Cabrakan
9
4 / 2 / 2
5,781
578
3,205
3,706
3,183
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
9
2 / 2 / 5
6,009
601
3,996
8,984
3,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Tiny Ju
Neith
9
4 / 2 / 3
6,185
619
3,711
4,335
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
18
19
Deaths
10
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
4
1
0.13
W
Osiris
DustJa
Osiris
6
3
2
2.33
W
Kukulkan
EggFruitSoup
Kukulkan
2
1
4
4
L
5
5
1
1.1
L
Vamana
3
2
4
2.5
W
Cabrakan
PhantomGoons
Cabrakan
4
2
2
2.5
W
Ymir
2
2
5
2.25
L
2
2
1
1.25
W
Neith
Tiny Ju
Neith
4
2
3
2.75
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,825
Damage
19,687
31,964
Taken
30,732
10,240
Mitigated
14,991
7,556
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,470
179
0
1,864
6,987
2,284
0
3,538
3,331
0
14,813
W
Osiris
DustJa
Osiris
5,952
2,802
0
4,214
9,381
5,403
0
2,536
6,845
0
49,635
W
Kukulkan
EggFruitSoup
Kukulkan
2,823
494
0
1,685
4,326
1,381
0
2,807
1,519
20,076
0
L
6,906
400
0
705
5,844
1,645
0
2,472
3,154
29,382
0
L
Vamana
3,505
2,283
0
2,114
6,032
2,017
0
153
5,839
0
19,864
W
Cabrakan
PhantomGoons
Cabrakan
3,205
429
0
0
3,706
3,183
156
1,584
2,122
10,244
0
W
Ymir
3,996
1,661
0
1,085
8,984
3,795
0
1,697
7,287
22,556
0
L
3,344
1,918
0
1,084
4,856
1,054
0
1,390
3,466
0
12,953
W
Neith
Tiny Ju
Neith
3,711
1,816
0
1,558
4,335
1,229
517
1,882
2,453
0
19,084
L
3,600
1,392
0
1,789
8,245
3,240
0
2,095
6,150
13,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,931
Gold Earned
31,360
188
Minions Killed
252
0
Camps Cleared
0
919,373
Distance Traveled
957,966
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,749
475
42
4
0
195,266
0
W
Osiris
7,495
750
111
11
0
189,659
0
W
Kukulkan
5,890
589
51
5
0
190,882
0
L
Thoth
6,187
619
48
5
0
186,552
4
L
Vamana
5,991
599
43
4
0
168,752
0
W
Cabrakan
5,781
578
18
2
0
205,628
0
W
Ymir
6,009
601
30
3
0
189,536
1
L
Anhur
5,240
524
26
3
0
206,491
0
W
Neith
6,185
619
42
4
0
182,261
0
L
Ymir
4,764
476
29
3
0
162,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role