Player Matchup

Ymir
Ymir
Nachitomix_11
Ymir
Level 23
God Stats
50W - 34L
1,542 SR
Queue Stats
183W - 272L
1,438 Elo+
Party 2
Olorun
Olorun
Neon24R
Olorun
Level 20
God Stats
1W - 1L
1,774 SR
Queue Stats
3W - 5L
1,418 Elo+
Party 1
Bellona
Bellona
ant0ny_na
Bellona
Level 27
God Stats
23W - 13L
1,500 SR
Queue Stats
179W - 175L
1,368 Elo+
Party 1
Neith
Neith
frantdf-arevaloc
Neith
Level 16
God Stats
38W - 63L
1,358 SR
Queue Stats
101W - 192L
1,234 Elo+
Party 2
Susano
Susano
kevincastillo022
Susano
Level 22
God Stats
8W - 15L
1,483 SR
Queue Stats
74W - 153L
1,316 Elo+
Party 2
Team Averages
Level 22
1,531 SR
1,355 Elo+

VS

Team Averages
Level 27
1,531 SR
1,310 Elo+
Xbalanque
Xbalanque
Jorge DCX2
Xbalanque
Level 27
God Stats
32W - 33L
1,443 SR
Queue Stats
384W - 443L
1,292 Elo+
Solo
Sylvanus
Sylvanus
SamaEa
Sylvanus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,203 Elo+
Party 3
Athena
Athena
SeasonedPage301
Athena
Level 21
God Stats
8W - 4L
1,572 SR
Queue Stats
101W - 136L
1,313 Elo+
Party 4
King Arthur
King Arthur
bacon n hash
King Arthur
Level 29
God Stats
19W - 36L
1,380 SR
Queue Stats
126W - 142L
1,335 Elo+
Party 4
Ra
Ra
vipvc2912
Ra
Level 47
God Stats
2W - 2L
1,759 SR
Queue Stats
42W - 49L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
9,624
437
6,164
19,505
15,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
Neon24R
Olorun
15
1 / 4 / 2
8,695
395
7,644
10,960
6,182
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
ant0ny_na
Bellona
16
4 / 5 / 1
9,644
438
10,423
18,723
19,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 5 / 2
9,240
420
6,493
11,776
4,875
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 7 / 1
10,083
458
6,938
18,126
7,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jorge DCX2
Xbalanque
14
4 / 2 / 9
10,194
463
12,428
10,423
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
SamaEa
Sylvanus
13
0 / 3 / 11
8,932
406
1,775
10,919
9,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 7 / 6
10,234
465
4,903
20,916
9,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
bacon n hash
King Arthur
19
11 / 2 / 4
13,126
597
20,408
32,636
27,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
9 / 3 / 4
12,986
590
14,154
15,804
7,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
12
Kills
25
26
Deaths
17
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Jorge DCX2
Xbalanque
4
2
9
4.25
L
1
5
6
0.8
L
Olorun
Neon24R
Olorun
1
4
2
0.5
W
Sylvanus
SamaEa
Sylvanus
0
3
11
1.83
W
1
7
6
0.57
L
Bellona
ant0ny_na
Bellona
4
5
1
0.9
W
King Arthur
bacon n hash
King Arthur
11
2
4
6.5
L
3
5
2
0.8
L
3
7
1
0.5
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,662
Damage
53,668
79,090
Taken
90,698
53,883
Mitigated
58,445
15,836
Healing
34,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Jorge DCX2
Xbalanque
12,428
7,222
0
1,838
10,423
3,781
5,033
1,637
8,786
0
44,986
L
6,164
577
0
627
19,505
15,965
141
6,310
12,833
38,786
0
L
Olorun
Neon24R
Olorun
7,644
1,904
898
2,128
10,960
6,182
0
3,929
6,781
34,800
0
W
Sylvanus
SamaEa
Sylvanus
1,775
523
1,741
2,844
10,919
9,479
2,095
1,941
8,978
8,392
966
W
4,903
1,012
1,296
4,966
20,916
9,857
1,265
2,016
18,900
50,601
0
L
Bellona
ant0ny_na
Bellona
10,423
2,676
0
5,388
18,723
19,398
840
3,193
15,490
0
50,327
W
King Arthur
bacon n hash
King Arthur
20,408
1,659
863
12,194
32,636
27,581
205
4,851
27,785
211
92,975
L
6,493
2,250
0
1,503
11,776
4,875
614
2,698
8,961
0
57,839
L
6,938
1,052
0
5,292
18,126
7,463
0
3,765
14,263
0
63,525
W
14,154
1,185
1,471
7,125
15,804
7,747
3,616
3,363
12,441
103,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,286
Gold Earned
55,472
370
Minions Killed
513
0
Camps Cleared
0
1,907,616
Distance Traveled
1,933,139
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,194
463
59
3
0
301,000
0
L
Ymir
9,624
437
63
3
0
378,225
0
L
Olorun
8,695
395
39
2
0
389,553
1
W
Sylvanus
8,932
406
21
1
0
382,183
1
W
Athena
10,234
465
105
5
0
428,590
3
L
Bellona
9,644
438
85
4
0
408,636
2
W
King Arthur
13,126
597
145
7
0
432,322
1
L
Neith
9,240
420
86
4
0
310,604
2
L
Susano
10,083
458
97
4
0
420,598
0
W
Ra
12,986
590
183
8
0
389,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role