Player Matchup

Horus
Horus
H2oMcLovin
Horus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 87L
1,476 Elo+
Party 3
Nu Wa
Nu Wa
JULIANJAR
Nu Wa
Level 26
God Stats
5W - 0L
1,881 SR
Queue Stats
8W - 1L
1,683 Elo+
Solo
Amaterasu
Amaterasu
SaturoGojo
Amaterasu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 84L
1,456 Elo+
Party 3
Ra
Ra
Skalembeatz
Ra
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 4L
1,461 Elo+
Solo
Artemis
Artemis
darkd3vill
Artemis
Level 24
God Stats
5W - 2L
1,592 SR
Queue Stats
108W - 102L
1,418 Elo+
Party 3
Team Averages
Level 23
1,595 SR
1,499 Elo+

VS

Team Averages
Level 29
1,540 SR
1,429 Elo+
Kukulkan
Kukulkan
ChemicalB1429
Kukulkan
Level 9
God Stats
21W - 23L
1,500 SR
Queue Stats
178W - 232L
1,621 Elo+
Party 2
Gilgamesh
Gilgamesh
Vlosada
Gilgamesh
Level 81
God Stats
8W - 7L
1,596 SR
Queue Stats
49W - 59L
1,393 Elo+
Party 2
Sun Wukong
Sun Wukong
Wheezymcsteezy
Sun Wukong
Level 5
God Stats
2W - 3L
1,485 SR
Queue Stats
3W - 6L
1,346 Elo+
Solo
Nemesis
Nemesis
grimreaper777479
Nemesis
Level 28
God Stats
17W - 21L
1,362 SR
Queue Stats
54W - 56L
1,382 Elo+
Party 1
Chiron
Chiron
xblade117x
Chiron
Level 23
God Stats
1W - 2L
1,758 SR
Queue Stats
29W - 24L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
15 / 2 / 6
14,806
617
16,071
19,280
11,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
JULIANJAR
Nu Wa
17
2 / 6 / 3
11,417
476
9,873
16,605
5,732
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
SaturoGojo
Amaterasu
19
7 / 2 / 11
12,745
531
20,115
19,763
13,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
9 / 3 / 6
13,243
552
19,885
15,337
17,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Artemis
darkd3vill
Artemis
17
4 / 5 / 6
11,249
469
8,945
15,247
7,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChemicalB1429
Kukulkan
19
4 / 5 / 5
12,360
515
17,484
15,622
5,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Vlosada
Gilgamesh
19
10 / 4 / 4
12,591
525
13,204
23,240
11,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Wheezymcsteezy
Sun Wukong
14
1 / 9 / 3
9,200
383
5,354
18,673
13,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 14 / 6
9,679
403
8,933
28,054
8,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
xblade117x
Chiron
15
1 / 8 / 4
9,881
412
7,641
19,855
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
37
Kills
18
18
Deaths
40
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChemicalB1429
Kukulkan
4
5
5
1.3
W
Horus
15
2
6
9
W
Nu Wa
JULIANJAR
Nu Wa
2
6
3
0.58
W
Amaterasu
SaturoGojo
Amaterasu
7
2
11
6.25
W
9
3
6
4
L
Gilgamesh
Vlosada
Gilgamesh
10
4
4
3
L
Sun Wukong
Wheezymcsteezy
Sun Wukong
1
9
3
0.28
W
Artemis
darkd3vill
Artemis
4
5
6
1.4
L
2
14
6
0.36
L
Chiron
xblade117x
Chiron
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,889
Damage
52,616
86,232
Taken
105,444
55,434
Mitigated
45,701
32,386
Healing
26,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChemicalB1429
Kukulkan
17,484
1,590
360
2,560
15,622
5,567
814
7,646
7,976
83,152
0
W
Horus
16,071
6,974
782
6,130
19,280
11,091
2,438
4,194
14,920
0
119,063
W
Nu Wa
JULIANJAR
Nu Wa
9,873
2,674
0
4,902
16,605
5,732
2,822
7,180
8,937
61,702
0
W
Amaterasu
SaturoGojo
Amaterasu
20,115
9,396
0
8,047
19,763
13,206
2,271
3,185
16,388
0
62,641
W
19,885
3,567
3,094
8,954
15,337
17,495
2,533
983
14,284
93,932
0
L
Gilgamesh
Vlosada
Gilgamesh
13,204
3,387
777
4,088
23,240
11,559
0
8,754
14,486
0
82,342
L
Sun Wukong
Wheezymcsteezy
Sun Wukong
5,354
1,586
0
1,477
18,673
13,674
0
4,896
13,777
0
40,775
W
Artemis
darkd3vill
Artemis
8,945
3,305
0
477
15,247
7,910
2,867
2,409
12,778
0
60,744
L
8,933
3,933
771
7,973
28,054
8,923
558
9,258
18,796
0
48,943
L
Chiron
xblade117x
Chiron
7,641
3,227
1,422
7,325
19,855
5,978
454
4,411
15,444
0
39,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,460
Gold Earned
53,711
628
Minions Killed
487
0
Camps Cleared
0
2,119,711
Distance Traveled
1,882,652
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,360
515
177
7
0
387,003
3
W
Horus
14,806
617
183
8
0
488,760
5
W
Nu Wa
11,417
476
121
5
0
343,616
6
W
Amaterasu
12,745
531
90
4
0
446,528
2
W
Ra
13,243
552
144
6
0
467,108
0
L
Gilgamesh
12,591
525
123
5
0
410,135
0
L
Sun Wukong
9,200
383
60
3
0
370,311
0
W
Artemis
11,249
469
90
4
0
373,699
0
L
Nemesis
9,679
403
69
3
0
337,246
1
L
Chiron
9,881
412
58
2
0
377,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role