Player Matchup

Thor
Thor
AmOnDaBeats
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,641 Elo+
Solo
Scylla
Scylla
IamAnju
Scylla
Level 8
God Stats
15W - 9L
1,898 SR
Queue Stats
21W - 15L
1,775 Elo+
Party 1
Rama
Rama
Keriat420
Rama
Level 25
God Stats
25W - 23L
1,578 SR
Queue Stats
70W - 43L
1,639 Elo+
Solo
Discordia
Discordia
MOMO__LE__BOSS
Discordia
Level 89
God Stats
5W - 8L
1,554 SR
Queue Stats
135W - 143L
1,533 Elo+
Party 1
Izanami
Izanami
hujciwryj
Izanami
Level 28
God Stats
93W - 82L
1,555 SR
Queue Stats
101W - 102L
1,544 Elo+
Solo
Team Averages
Level 31
1,617 SR
1,626 Elo+

VS

Team Averages
Level 23
1,583 SR
1,568 Elo+
Loki
Loki
ElDavo96
Loki
Level 28
God Stats
13W - 13L
1,517 SR
Queue Stats
62W - 59L
1,525 Elo+
Party 2
Sol
Sol
MidlaneKingdom
Sol
Level 20
God Stats
29W - 26L
1,588 SR
Queue Stats
136W - 104L
1,679 Elo+
Solo
Sun Wukong
Sun Wukong
TuxTh3P3nguin
Sun Wukong
Level 17
God Stats
7W - 3L
1,646 SR
Queue Stats
52W - 45L
1,613 Elo+
Solo
Persephone
Persephone
Uznagato
Persephone
Level 28
God Stats
5W - 2L
1,582 SR
Queue Stats
13W - 12L
1,489 Elo+
Solo
Neith
Neith
alejomix
Neith
Level 24
God Stats
6W - 0L
1,583 SR
Queue Stats
17W - 16L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 16 / 3
9,517
397
7,487
21,738
7,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
IamAnju
Scylla
20
1 / 3 / 2
11,988
500
9,583
13,714
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rama
18
9 / 9 / 2
12,170
507
16,078
21,370
7,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
MOMO__LE__BOSS
Discordia
17
0 / 9 / 2
9,390
391
10,393
14,205
4,994
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
hujciwryj
Izanami
12
0 / 4 / 0
9,064
378
2,940
10,632
3,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
15 / 2 / 4
14,723
613
16,636
18,373
7,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
12 / 0 / 7
17,278
720
18,420
26,286
11,186
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TuxTh3P3nguin
Sun Wukong
20
8 / 0 / 5
16,182
674
10,931
16,966
13,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Uznagato
Persephone
18
2 / 7 / 13
12,611
525
9,085
13,162
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
alejomix
Neith
19
4 / 5 / 11
13,933
581
10,533
16,035
6,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
14
Kills
41
41
Deaths
14
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
16
3
0.34
W
Loki
15
2
4
8.5
L
Scylla
IamAnju
Scylla
1
3
2
0.67
L
Rama
9
9
2
1.11
L
Discordia
MOMO__LE__BOSS
Discordia
0
9
2
0.11
W
12
0
7
15.5
W
Sun Wukong
TuxTh3P3nguin
Sun Wukong
8
0
5
10.5
W
Persephone
Uznagato
Persephone
2
7
13
1.21
W
Neith
alejomix
Neith
4
5
11
1.9
L
Izanami
hujciwryj
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,481
Damage
65,605
81,659
Taken
90,822
29,193
Mitigated
41,810
13,417
Healing
43,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,487
1,320
0
469
21,738
7,609
0
5,769
15,547
0
31,007
W
Loki
16,636
4,100
581
3,699
18,373
7,176
593
4,280
14,093
0
107,550
L
Scylla
IamAnju
Scylla
9,583
1,247
0
2,619
13,714
4,982
0
5,130
8,526
97,123
0
L
Rama
16,078
13,016
0
6,062
21,370
7,969
0
8,285
12,783
0
74,030
L
Discordia
MOMO__LE__BOSS
Discordia
10,393
393
0
2,012
14,205
4,994
0
4,474
9,687
62,531
0
W
18,420
6,077
0
20,654
26,286
11,186
9,144
8,033
18,253
175,151
0
W
Sun Wukong
TuxTh3P3nguin
Sun Wukong
10,931
3,021
0
6,811
16,966
13,055
2,109
3,272
13,694
0
113,142
W
Persephone
Uznagato
Persephone
9,085
430
332
2,707
13,162
4,283
1,981
2,643
10,515
43,194
0
W
Neith
alejomix
Neith
10,533
5,679
779
7,882
16,035
6,110
4,085
2,887
13,148
0
96,995
L
Izanami
hujciwryj
Izanami
2,940
2,026
0
2,255
10,632
3,639
0
3,021
7,611
0
46,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,129
Gold Earned
74,727
583
Minions Killed
826
0
Camps Cleared
0
1,907,691
Distance Traveled
2,262,224
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,517
397
44
2
0
373,822
3
W
Loki
14,723
613
105
4
0
523,412
5
L
Scylla
11,988
500
204
9
0
479,171
9
L
Rama
12,170
507
122
5
0
392,645
5
L
Discordia
9,390
391
103
4
0
410,614
4
W
Sol
17,278
720
261
11
0
467,523
10
W
Sun Wukong
16,182
674
233
10
0
452,708
0
W
Persephone
12,611
525
71
3
0
422,493
2
W
Neith
13,933
581
156
7
0
396,088
8
L
Izanami
9,064
378
110
5
0
251,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role