Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JagerShiester
Danzaburou
Level 28
God Stats
11W - 5L
1,758 SR
Queue Stats
140W - 165L
1,397 Elo+
Solo
Thor
Thor
LunarPegasus03
Thor
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
55W - 26L
1,619 Elo+
Solo
Set
Set
Peyo_die
Set
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 101L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
ses11sas12
Kukulkan
Level 29
God Stats
35W - 33L
1,724 SR
Queue Stats
321W - 406L
1,430 Elo+
Party 1
Team Averages
Level 25
1,596 SR
1,480 Elo+

VS

Team Averages
Level 19
1,493 SR
1,322 Elo+
Bellona
Bellona
AuriusPheonix
Bellona
Level 16
God Stats
1W - 2L
1,479 SR
Queue Stats
16W - 23L
1,414 Elo+
Solo
Discordia
Discordia
CH3RN0B00Y
Discordia
Level 26
God Stats
13W - 15L
1,622 SR
Queue Stats
118W - 140L
1,384 Elo+
Solo
Yemoja
Yemoja
TortelliniDaPimp
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,187 Elo+
Solo
Skadi
Skadi
VoltyMango_P2
Skadi
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 58L
1,292 Elo+
Party 2
Pele
Pele
lnoxis
Pele
Level 27
God Stats
12W - 16L
1,362 SR
Queue Stats
88W - 99L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 2 / 3
7,971
531
3,197
8,355
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
JagerShiester
Danzaburou
10
3 / 2 / 1
6,890
459
4,201
9,618
2,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
9 / 1 / 0
10,171
678
7,349
10,324
6,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 4 / 4
8,222
548
5,256
9,119
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
ses11sas12
Kukulkan
13
3 / 5 / 0
8,132
542
5,870
8,508
2,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
0 / 5 / 1
5,322
355
711
6,042
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
CH3RN0B00Y
Discordia
12
3 / 2 / 4
7,169
478
6,856
7,343
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 2
5,284
352
1,157
4,826
2,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 2
7,269
485
4,986
6,271
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
lnoxis
Pele
13
8 / 4 / 1
8,181
545
11,575
12,094
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
17
Kills
12
14
Deaths
17
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
3
1.25
L
Bellona
0
5
1
0.1
L
Discordia
CH3RN0B00Y
Discordia
3
2
4
2.5
W
Danzaburou
JagerShiester
Danzaburou
3
2
1
1.75
W
9
1
0
9
W
1
4
4
0.75
L
0
4
2
0.25
L
1
2
2
1
L
Pele
lnoxis
Pele
8
4
1
2.13
W
Kukulkan
ses11sas12
Kukulkan
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,873
Damage
25,285
45,924
Taken
36,576
23,274
Mitigated
14,348
10,403
Healing
6,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,197
71
452
1,998
8,355
5,729
0
378
7,923
24,559
0
L
Bellona
711
170
0
532
6,042
3,959
0
0
6,042
0
10,721
L
Discordia
CH3RN0B00Y
Discordia
6,856
145
0
815
7,343
2,296
78
3,828
3,515
28,321
0
W
Danzaburou
JagerShiester
Danzaburou
4,201
956
0
3,293
9,618
2,918
1,602
1,006
8,504
0
24,553
W
7,349
1,670
0
2,633
10,324
6,378
146
446
9,878
0
67,876
W
5,256
2,849
0
1,064
9,119
5,292
0
927
8,100
0
57,887
L
1,157
814
93
130
4,826
2,057
54
1,105
3,721
6,502
0
L
4,986
2,249
0
1,281
6,271
2,140
844
2,413
3,858
0
33,748
L
Pele
lnoxis
Pele
11,575
3,985
0
3,394
12,094
3,896
0
1,721
10,373
0
45,551
W
Kukulkan
ses11sas12
Kukulkan
5,870
1,341
0
963
8,508
2,957
2,711
4,386
3,506
44,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,386
Gold Earned
33,225
413
Minions Killed
210
0
Camps Cleared
0
1,383,265
Distance Traveled
1,168,670
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,971
531
36
2
0
282,288
3
L
Bellona
5,322
355
22
1
0
155,467
3
L
Discordia
7,169
478
38
3
0
300,319
3
W
Danzaburou
6,890
459
41
3
0
269,959
0
W
Thor
10,171
678
154
10
0
291,723
2
W
Set
8,222
548
94
6
0
296,403
0
L
Yemoja
5,284
352
12
1
0
139,861
3
L
Skadi
7,269
485
65
4
0
277,824
0
L
Pele
8,181
545
73
5
0
295,199
0
W
Kukulkan
8,132
542
88
6
0
242,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role