Player Matchup

Susano
Susano
Platinum I
DirtNapem
Susano
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond III
KANEKΙ
Bacchus
Diamond III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 162L
2,032 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Pablors10
Cthulhu
Platinum II
Level 125
God Stats
2W - 2L
1,695 SR
Queue Stats
56W - 50L
2,031 MMR
Solo
Sol
Sol
Diamond III
Wubong
Sol
Diamond III
Level 155
God Stats
5W - 6L
1,619 SR
Queue Stats
74W - 58L
2,190 MMR
Solo
Jing Wei
Jing Wei
Diamond V
Yonnkoh
Jing Wei
Diamond V
Level 160
God Stats
14W - 17L
1,636 SR
Queue Stats
161W - 147L
2,110 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,590 SR
1,973 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,695 SR
2,082 MMR
Cernunnos
Cernunnos
Diamond III
Gaspar_03op
Cernunnos
Diamond III
Level 140
God Stats
7W - 3L
1,636 SR
Queue Stats
284W - 269L
2,167 MMR
Solo
Vamana
Vamana
Diamond IV
Lord Wyattt
Vamana
Diamond IV
Level 143
God Stats
1W - 2L
1,662 SR
Queue Stats
155W - 134L
2,165 MMR
Solo
Loki
Loki
Diamond IV
Rousseau-9
Loki
Diamond IV
Level 121
God Stats
23W - 19L
1,636 SR
Queue Stats
620W - 603L
2,073 MMR
Solo
Chang'e
Chang'e
Diamond IV
Uavhunter_
Chang'e
Diamond IV
Level 127
God Stats
9W - 11L
1,946 SR
Queue Stats
216W - 191L
2,101 MMR
Solo
Ares
Ares
Platinum III
XxGL3IVERxX
Ares
Platinum III
Level 160
God Stats
6W - 5L
1,596 SR
Queue Stats
454W - 459L
1,902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DirtNapem
Susano
18
2 / 7 / 1
11,626
465
10,062
20,235
11,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
KANEKΙ
Bacchus
18
0 / 6 / 2
11,603
464
9,727
23,039
23,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Pablors10
Cthulhu
18
2 / 2 / 5
12,156
486
10,652
19,568
24,599
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
Wubong
Sol
20
4 / 6 / 1
13,379
535
22,558
19,814
8,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
Yonnkoh
Jing Wei
19
2 / 7 / 5
12,852
514
14,431
25,733
10,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
DanzaburouSetTiamatGuan YuCu Chulainn

VS

Bans
AthenaOdinYmirKaliSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gaspar_03op
Cernunnos
20
3 / 5 / 6
13,782
551
22,590
25,576
11,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
20
5 / 1 / 6
14,276
571
17,109
21,344
19,204
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 1 / 6
15,201
608
16,110
19,256
11,073
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Uavhunter_
Chang'e
20
3 / 2 / 13
13,229
529
14,648
18,941
8,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 1 / 9
12,579
503
10,655
23,295
24,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
10
Kills
28
28
Deaths
10
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Susano
DirtNapem
Susano
2
7
1
0.36
W
Cernunnos
Gaspar_03op
Cernunnos
3
5
6
1.2
L
Bacchus
KANEKΙ
Bacchus
0
6
2
0.17
W
Vamana
5
1
6
8
L
Cthulhu
Pablors10
Cthulhu
2
2
5
2.25
W
10
1
6
13
W
Chang'e
Uavhunter_
Chang'e
3
2
13
4.75
L
Sol
Wubong
Sol
4
6
1
0.75
W
7
1
9
11.5
L
Jing Wei
Yonnkoh
Jing Wei
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,430
Damage
81,112
108,389
Taken
108,412
77,965
Mitigated
74,300
31,934
Healing
40,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
DirtNapem
Susano
10,062
2,369
0
5,630
20,235
11,692
0
4,906
15,119
0
74,190
W
Cernunnos
Gaspar_03op
Cernunnos
22,590
15,009
0
10,083
25,576
11,568
7,214
3,965
21,611
0
119,990
L
Bacchus
KANEKΙ
Bacchus
9,727
780
0
7,500
23,039
23,066
0
3,483
19,477
77,266
0
W
Vamana
17,109
7,084
0
4,249
21,344
19,204
1,348
12,964
8,380
1,394
95,686
L
Cthulhu
Pablors10
Cthulhu
10,652
495
439
4,801
19,568
24,599
0
7,491
11,768
60,253
0
W
16,110
5,131
0
6,720
19,256
11,073
510
5,176
13,310
0
130,671
W
Chang'e
Uavhunter_
Chang'e
14,648
1,203
5,161
8,601
18,941
8,237
802
10,648
8,293
93,042
0
L
Sol
Wubong
Sol
22,558
4,418
0
7,022
19,814
8,274
826
6,540
12,954
113,269
0
W
10,655
294
524
5,463
23,295
24,218
382
10,184
13,111
31,962
0
L
Jing Wei
Yonnkoh
Jing Wei
14,431
12,098
0
6,542
25,733
10,334
0
3,131
22,536
0
97,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,616
Gold Earned
69,067
674
Minions Killed
676
0
Camps Cleared
0
2,286,548
Distance Traveled
2,441,228
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,626
465
124
5
0
507,117
2
W
Cernunnos
13,782
551
168
7
0
425,208
8
L
Bacchus
11,603
464
131
5
0
387,179
1
W
Vamana
14,276
571
141
6
0
545,027
7
L
Cthulhu
12,156
486
79
3
0
514,690
3
W
Loki
15,201
608
176
7
0
524,355
0
W
Chang'e
13,229
529
152
6
0
428,082
5
L
Sol
13,379
535
183
7
0
430,185
7
W
Ares
12,579
503
39
2
0
518,556
5
L
Jing Wei
12,852
514
157
6
0
447,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role