Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dannytski14
Ah Muzen Cab
Level 81
God Stats
1W - 2L
1,359 SR
Queue Stats
20W - 26L
1,479 Elo+
Solo
Persephone
Persephone
GetLikeFrost
Persephone
Level 109
God Stats
0W - 3L
1,171 SR
Queue Stats
98W - 98L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
H-HOUR_guilhe-38
Cu Chulainn
Level 46
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 2
Ymir
Ymir
JumperkiIIer
Ymir
Level 147
God Stats
0W - 1L
1,430 SR
Queue Stats
2W - 3L
1,425 Elo+
Party 2
Freya
Freya
hauntedlazarus
Freya
Level 85
God Stats
3W - 2L
1,650 SR
Queue Stats
125W - 99L
1,537 Elo+
Solo
Team Averages
Level 94
1,383 SR
1,435 Elo+

VS

Team Averages
Level 62
1,507 SR
1,476 Elo+
Cthulhu
Cthulhu
Cactikillcacti
Cthulhu
Level 42
God Stats
3W - 3L
1,536 SR
Queue Stats
76W - 76L
1,537 Elo+
Solo
Zhong Kui
Zhong Kui
Logik Juice
Zhong Kui
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
LogikReaper
Discordia
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,461 Elo+
Party 1
Arachne
Arachne
okrandomname123
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,382 Elo+
Party 1
Hades
Hades
reavernecros
Hades
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dannytski14
Ah Muzen Cab
18
4 / 8 / 9
10,682
822
9,483
14,628
7,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
GetLikeFrost
Persephone
15
5 / 8 / 5
9,113
701
14,938
11,787
5,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
H-HOUR_guilhe-38
Cu Chulainn
18
6 / 6 / 7
10,579
814
16,900
21,161
30,933
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 6 / 10
9,633
741
6,868
17,639
20,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 11 / 11
7,985
614
10,675
17,868
8,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 26
11,232
864
13,313
26,460
22,375
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Logik Juice
Zhong Kui
15
0 / 3 / 20
9,634
741
4,647
8,682
6,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
LogikReaper
Discordia
17
2 / 2 / 21
10,204
785
13,370
7,415
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
21 / 5 / 9
13,559
1,043
24,443
16,311
8,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
12 / 7 / 10
11,131
856
17,818
16,219
10,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
125
18
Kills
39
39
Deaths
19
42
Assists
86
Player
Kills
Deaths
Assists
KDA
W
4
2
26
8.5
L
Ah Muzen Cab
Dannytski14
Ah Muzen Cab
4
8
9
1.06
L
Persephone
GetLikeFrost
Persephone
5
8
5
0.94
L
Cu Chulainn
H-HOUR_guilhe-38
Cu Chulainn
6
6
7
1.58
L
3
6
10
1.33
W
Zhong Kui
Logik Juice
Zhong Kui
0
3
20
3.33
W
Discordia
LogikReaper
Discordia
2
2
21
6.25
L
0
11
11
0.5
W
21
5
9
5.1
W
12
7
10
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,864
Damage
73,591
83,083
Taken
75,087
72,179
Mitigated
51,915
19,081
Healing
32,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,313
953
2,053
10,416
26,460
22,375
348
9,451
16,755
35,400
0
L
Ah Muzen Cab
Dannytski14
Ah Muzen Cab
9,483
2,749
574
2,732
14,628
7,474
260
9,835
4,793
0
25,990
L
Persephone
GetLikeFrost
Persephone
14,938
845
287
858
11,787
5,195
0
7,048
4,735
21,118
0
L
Cu Chulainn
H-HOUR_guilhe-38
Cu Chulainn
16,900
2,871
1,439
5,326
21,161
30,933
105
11,527
9,634
0
34,579
L
6,868
980
1,316
2,434
17,639
20,523
66
9,170
8,469
20,681
0
W
Zhong Kui
Logik Juice
Zhong Kui
4,647
1,660
0
1,067
8,682
6,213
1,280
4,271
4,336
10,605
0
W
Discordia
LogikReaper
Discordia
13,370
835
2,058
1,596
7,415
3,425
1,254
2,985
4,380
30,523
0
L
10,675
3,275
962
3,153
17,868
8,054
0
11,566
6,302
20,766
0
W
24,443
18,081
1,430
6,757
16,311
8,911
1,967
8,289
7,872
0
34,138
W
17,818
257
2,375
4,505
16,219
10,991
692
7,485
8,540
23,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,992
Gold Earned
55,760
139
Minions Killed
122
0
Camps Cleared
0
998,654
Distance Traveled
1,089,755
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,232
864
44
3
0
257,525
2
L
Ah Muzen Cab
10,682
822
37
3
0
212,133
2
L
Persephone
9,113
701
15
1
0
189,943
0
L
Cu Chulainn
10,579
814
39
3
0
227,426
1
L
Ymir
9,633
741
25
2
0
186,585
1
W
Zhong Kui
9,634
741
15
1
0
189,547
0
W
Discordia
10,204
785
33
3
0
190,688
0
L
Freya
7,985
614
23
2
0
182,567
1
W
Arachne
13,559
1,043
14
1
0
255,317
2
W
Hades
11,131
856
16
1
0
196,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role