Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Pain-_-depice62
Merlin
Level 5
God Stats
2W - 0L
1,747 SR
Queue Stats
9W - 5L
1,863 Elo+
Party 2
Fafnir
Fafnir
PainSuedois62
Fafnir
Level 4
God Stats
2W - 4L
1,814 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 2
Team Averages
Level 46
1,687 SR
1,621 Elo+

VS

Team Averages
Level 53
1,505 SR
1,351 Elo+
Medusa
Medusa
DealerCookie
Medusa
Level 128
God Stats
6W - 6L
1,778 SR
Queue Stats
431W - 376L
1,667 Elo+
Solo
Geb
Geb
K2daBinks
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 113L
1,192 Elo+
Party 1
Kukulkan
Kukulkan
VVn_91
Kukulkan
Level 5
God Stats
0W - 2L
1,238 SR
Queue Stats
34W - 72L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
6 / 2 / 8
9,418
785
9,464
7,364
2,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 2 / 7
9,436
786
10,052
6,904
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 2 / 11
9,857
821
5,201
8,210
8,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
6 / 7 / 0
8,855
738
9,870
10,385
3,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 3
7,100
592
3,711
11,178
8,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
VVn_91
Kukulkan
10
0 / 5 / 1
7,045
587
1,879
7,790
3,258
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
17
Kills
6
6
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
8
5
L
Medusa
6
7
0
0.86
L
0
5
3
0.3
W
7
2
7
5.25
W
4
2
11
4.75
L
Kukulkan
VVn_91
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
15,460
22,478
Taken
29,353
13,618
Mitigated
15,015
5,700
Healing
1,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,464
4,838
0
0
7,364
2,805
97
1,784
5,580
0
36,470
L
Medusa
9,870
5,889
282
468
10,385
3,358
0
4,398
5,987
0
23,906
L
3,711
635
159
477
11,178
8,399
0
5,323
5,855
11,222
0
W
10,052
446
176
2,552
6,904
2,462
967
1,380
5,524
40,163
0
W
5,201
1,960
0
2,972
8,210
8,351
316
2,474
5,736
14,704
0
L
Kukulkan
VVn_91
Kukulkan
1,879
428
0
296
7,790
3,258
0
5,556
2,234
21,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,711
Gold Earned
23,000
143
Minions Killed
93
0
Camps Cleared
0
614,730
Distance Traveled
560,063
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,418
785
52
4
0
188,207
1
L
Medusa
8,855
738
26
2
0
186,115
2
L
Geb
7,100
592
17
1
0
207,697
0
W
Merlin
9,436
786
68
6
0
210,723
2
W
Fafnir
9,857
821
23
2
0
215,800
2
L
Kukulkan
7,045
587
50
4
0
166,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role