Player Matchup

Cthulhu
Cthulhu
Haighy
Cthulhu
Level 5
God Stats
0W - 4L
1,225 SR
Queue Stats
2W - 8L
1,244 Elo+
Party 2
Pele
Pele
Ritzierben
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,244 Elo+
Party 2
Raijin
Raijin
yohonet
Raijin
Level 156
God Stats
17W - 21L
1,619 SR
Queue Stats
443W - 568L
1,406 Elo+
Solo
Team Averages
Level 63
1,448 SR
1,298 Elo+

VS

Team Averages
Level 51
1,654 SR
1,396 Elo+
Scylla
Scylla
DEMIREMIRKYN
Scylla
Level 64
God Stats
6W - 8L
1,678 SR
Queue Stats
45W - 61L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
HalloTschau
Sun Wukong
Level 47
God Stats
7W - 6L
1,828 SR
Queue Stats
81W - 118L
1,412 Elo+
Party 1
Sol
Sol
Nicx007
Sol
Level 42
God Stats
11W - 12L
1,456 SR
Queue Stats
59W - 85L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Haighy
Cthulhu
8
0 / 5 / 2
6,488
590
3,952
10,396
4,697
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 3 / 4
7,247
659
5,808
6,426
2,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
yohonet
Raijin
12
4 / 0 / 0
7,986
726
6,251
4,071
1,297
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
5 / 1 / 2
8,471
770
8,942
6,117
1,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
HalloTschau
Sun Wukong
11
2 / 3 / 5
8,409
764
2,489
11,546
9,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
11
1 / 1 / 4
7,780
707
5,419
5,952
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
8
8
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
1
2
6
L
Cthulhu
Haighy
Cthulhu
0
5
2
0.2
W
Sun Wukong
HalloTschau
Sun Wukong
2
3
5
1.5
W
Sol
1
1
4
3
L
1
3
4
1
L
Raijin
yohonet
Raijin
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,011
Damage
16,850
20,893
Taken
23,615
8,235
Mitigated
13,511
1,638
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,942
489
0
1,531
6,117
1,953
1,101
2,741
3,376
33,841
0
L
Cthulhu
Haighy
Cthulhu
3,952
175
6
0
10,396
4,697
0
7,366
2,797
14,605
0
W
Sun Wukong
HalloTschau
Sun Wukong
2,489
450
787
2,618
11,546
9,493
113
4,536
7,010
0
11,850
W
Sol
5,419
912
176
1,993
5,952
2,065
2,187
2,954
2,998
26,927
0
L
5,808
737
441
802
6,426
2,241
0
4,228
2,070
0
18,669
L
Raijin
yohonet
Raijin
6,251
346
0
389
4,071
1,297
0
2,322
1,581
34,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,721
Gold Earned
24,660
109
Minions Killed
128
0
Camps Cleared
0
590,233
Distance Traveled
562,044
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,471
770
53
5
0
183,737
1
L
Cthulhu
6,488
590
20
2
0
180,854
1
W
Sun Wukong
8,409
764
18
2
0
198,923
6
W
Sol
7,780
707
57
5
0
179,384
4
L
Pele
7,247
659
28
3
0
207,605
1
L
Raijin
7,986
726
61
6
0
201,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role