Player Matchup

Bacchus
Bacchus
Bertwin83
Bacchus
Level 21
God Stats
2W - 0L
1,690 SR
Queue Stats
84W - 81L
1,373 Elo+
Solo
Mercury
Mercury
GhOstkillerfred3
Mercury
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 277L
1,419 Elo+
Solo
Kukulkan
Kukulkan
JOJOAwei
Kukulkan
Level 6
God Stats
9W - 5L
1,449 SR
Queue Stats
17W - 13L
1,377 Elo+
Solo
Hachiman
Hachiman
Ynb_x_koga
Hachiman
Level 12
God Stats
6W - 9L
1,500 SR
Queue Stats
265W - 311L
1,359 Elo+
Party 3
Guan Yu
Guan Yu
young21tavis
Guan Yu
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
304W - 344L
1,331 Elo+
Party 3
Team Averages
Level 15
1,528 SR
1,372 Elo+

VS

Team Averages
Level 21
1,463 SR
1,364 Elo+
Ra
Ra
B00tyClapper6969
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,196 Elo+
Party 2
Sylvanus
Sylvanus
DiggityTyler
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 92L
1,486 Elo+
Party 2
Tiamat
Tiamat
JosuéAlexis
Tiamat
Level 26
God Stats
28W - 36L
1,488 SR
Queue Stats
287W - 289L
1,393 Elo+
Solo
Zeus
Zeus
Rabaca14
Zeus
Level 12
God Stats
3W - 4L
1,352 SR
Queue Stats
26W - 28L
1,343 Elo+
Party 1
Set
Set
arath562
Set
Level 42
God Stats
7W - 4L
1,474 SR
Queue Stats
23W - 17L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bertwin83
Bacchus
18
8 / 3 / 20
12,085
1,209
15,351
12,588
17,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
12 / 4 / 13
12,660
1,266
17,943
13,452
6,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
JOJOAwei
Kukulkan
18
10 / 0 / 17
12,467
1,247
25,259
6,462
2,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Ynb_x_koga
Hachiman
17
2 / 3 / 20
10,437
1,044
12,047
11,625
3,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
young21tavis
Guan Yu
16
3 / 8 / 18
10,179
1,018
6,885
18,316
13,607
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

222

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 12
9,593
959
9,687
12,621
4,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
DiggityTyler
Sylvanus
16
3 / 7 / 11
10,110
1,011
11,178
21,140
20,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
16
3 / 6 / 10
10,376
1,038
11,895
13,825
7,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
16
3 / 5 / 7
9,948
995
6,030
16,124
13,049
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 8 / 10
11,591
1,159
17,233
19,589
8,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
68
35
Kills
18
18
Deaths
35
88
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
9
12
0.78
W
Bacchus
Bertwin83
Bacchus
8
3
20
6
L
Sylvanus
DiggityTyler
Sylvanus
3
7
11
1.21
W
12
4
13
4.63
W
Kukulkan
JOJOAwei
Kukulkan
10
0
17
18.5
L
Tiamat
3
6
10
1.33
L
Zeus
3
5
7
1.3
W
Hachiman
Ynb_x_koga
Hachiman
2
3
20
4
L
8
8
10
1.63
W
Guan Yu
young21tavis
Guan Yu
3
8
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,485
Damage
56,023
62,443
Taken
83,299
43,512
Mitigated
54,998
7,476
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,687
646
1,403
558
12,621
4,590
0
7,380
5,241
17,175
0
W
Bacchus
Bertwin83
Bacchus
15,351
1,000
0
178
12,588
17,219
0
7,394
5,194
28,555
0
L
Sylvanus
DiggityTyler
Sylvanus
11,178
2,739
2,632
2,961
21,140
20,582
0
13,315
7,825
15,673
0
W
17,943
11,331
0
3,088
13,452
6,288
0
6,521
6,931
0
27,168
W
Kukulkan
JOJOAwei
Kukulkan
25,259
613
0
0
6,462
2,535
0
4,943
1,519
54,814
0
L
Tiamat
11,895
1,384
0
2,583
13,825
7,881
0
6,284
7,541
44,572
0
L
Zeus
6,030
1,172
0
0
16,124
13,049
0
5,906
10,218
20,078
0
W
Hachiman
Ynb_x_koga
Hachiman
12,047
6,066
0
1,209
11,625
3,863
0
7,209
4,416
0
33,127
L
17,233
8,357
318
1,209
19,589
8,896
0
7,725
11,864
0
33,016
W
Guan Yu
young21tavis
Guan Yu
6,885
1,331
1,137
1,864
18,316
13,607
0
12,723
5,593
0
13,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,828
Gold Earned
51,618
193
Minions Killed
151
4
Camps Cleared
2
938,770
Distance Traveled
846,170
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,593
959
21
2
0
173,145
0
W
Bacchus
12,085
1,209
33
3
1
209,840
0
L
Sylvanus
10,110
1,011
8
1
0
163,027
0
W
Mercury
12,660
1,266
22
2
1
196,196
0
W
Kukulkan
12,467
1,247
77
8
0
225,558
2
L
Tiamat
10,376
1,038
65
7
0
194,365
0
L
Zeus
9,948
995
32
3
0
135,736
1
W
Hachiman
10,437
1,044
53
5
0
168,299
0
L
Set
11,591
1,159
25
3
2
179,897
0
W
Guan Yu
10,179
1,018
8
1
2
138,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role