Player Matchup

Tiamat
Tiamat
Abyssal_Kobold
Tiamat
Level 137
God Stats
5W - 6L
1,562 SR
Queue Stats
66W - 90L
1,482 Elo+
Party 1
Medusa
Medusa
Assasin_057
Medusa
Level 134
God Stats
0W - 2L
1,222 SR
Queue Stats
33W - 56L
1,368 Elo+
Party 1
Ganesha
Ganesha
LoOx-unDerGroUnD
Ganesha
Level 34
God Stats
1W - 2L
1,552 SR
Queue Stats
69W - 76L
1,398 Elo+
Solo
Team Averages
Level 102
1,445 SR
1,416 Elo+

VS

Team Averages
Level 84
1,352 SR
1,386 Elo+
Ravana
Ravana
FacialNiNJA69
Ravana
Level 92
God Stats
1W - 0L
1,274 SR
Queue Stats
150W - 156L
1,428 Elo+
Solo
Izanami
Izanami
PeTrOx_el_peri
Izanami
Level 61
God Stats
1W - 1L
1,282 SR
Queue Stats
43W - 51L
1,388 Elo+
Solo
Scylla
Scylla
SwordsmanSmith
Scylla
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
390W - 520L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
7,128
713
5,423
6,768
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
9
3 / 12 / 2
7,341
734
3,317
12,525
3,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 3 / 6
6,913
691
3,968
9,520
6,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 1 / 6
9,808
981
9,543
6,483
3,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 3 / 11
8,424
842
9,038
7,746
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 14
7,516
752
5,704
4,313
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
5
Kills
20
20
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Medusa
3
12
2
0.33
W
14
1
6
17
L
0
3
6
1
W
5
3
11
3.5
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,708
Damage
24,285
28,813
Taken
18,542
14,174
Mitigated
7,479
4,196
Healing
4,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,423
875
0
1,366
6,768
3,492
0
1,179
5,499
23,948
0
L
Medusa
3,317
1,495
405
695
12,525
3,801
0
2,169
10,133
0
11,719
W
9,543
2,896
0
1,178
6,483
3,652
432
2,273
4,033
0
25,461
L
3,968
292
0
1,730
9,520
6,881
0
2,408
7,034
24,737
0
W
9,038
6,655
0
2,777
7,746
2,577
1,211
3,445
4,144
0
37,072
W
5,704
51
282
696
4,313
1,250
511
3,219
946
22,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,382
Gold Earned
25,748
115
Minions Killed
140
0
Camps Cleared
0
489,727
Distance Traveled
523,842
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,128
713
80
8
0
172,900
3
L
Medusa
7,341
734
20
2
0
137,043
0
W
Ravana
9,808
981
38
4
0
192,732
1
L
Ganesha
6,913
691
15
2
0
179,784
0
W
Izanami
8,424
842
55
6
0
152,740
0
W
Scylla
7,516
752
47
5
0
178,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role